Cards & Tankards cover
Cards & Tankards screenshot
Genre: Strategy, Indie, Card & Board Game

Cards & Tankards

Version 0.19.1 release notes

Added:
Controls rebinding for PC mode

Changed:
Added the removed languages from the previous update back in
Missing translations are now auto translated using Google Translate
Crosshair is now always visible on PC mode
Reduced the volume of players at a distance
Raised opponents health/mana/coins on PC mode
Increased the size of opponent creatures attack/health on PC mode
Increased card tooltip size in deck editing for PC mode
Usernames are no longer highlighted when hovering on players in PC mode

Fixed:
Activate tooltip saying to tap instead of right click for PC mode
PC mode players grabbed creatures being jittery to other players
Unable to interact with objects on PC mode when running below 60fps
Gorging Jelly returning tokens to hand when the board is full
Mind Corruption permanently stealing a 'Forceful Acquisition' creature

PC (non-VR) Mode Out Now!

You can now play Cards & Tankards without a VR headset!

Version 0.19 release notes:
Added:
Support for a PC (non-VR) Mode
Personal Space setting
You can now update your email address and password through the watch menu settings, allowing Quest/Steam logins to be linked to an email address

Changed:
Updated the Season Pass poster
Reduced the clipping distance for PC
Watch menu settings is now buttons instead of a tab panel
Documentation is now under settings
Audio settings update immediately when changed
Spectators no longer get the card in play popups on battles
Creatures with a pending ability selection now show in the card in play popup instead of forcing their tooltip on
Redesigned the card pile outlines on the tables
Table elements are now positioned differently for right handed players
Improved the profanity filter
You can no longer create alt accounts through email
Removed 13+ label from taverns
You are now limited to 24 decks, if you have more than 24 decks then you will not be able to create new decks until you delete them
You can now click to expand pending spells (ie Ritual of Annihilation)
Acidic Overlord is now a 6/9
Campaign Prep now gives +1/+1
Dark Omen Spy-Hawk now has Pacifist
Defensive Acumen condition is now 3+ friendly creatures
Dreaded Corpse-Flinger is now a 2/4
Garngian Cutthroat no longer shuffles the deck
Gelatinous Protestant balance changes
Mastercraft Flesh Golem balance changes
Medicine Carrier life gain reduced to 1
Merchant's Guard is now a 1/2, stat gain reduced to +0/+1, and no longer has Loophole
Passanian Liquidator no longer shuffles the deck
Reparations discarded is now give a random enemy creature -2/-0
Resource Equalization discarded life gain reduced to 2
Shielded Enhancement discarded now targets a random friendly creature
Spymaster of the Guild no longer shuffles the deck
Wanted Notice no longer shuffles the deck

Fixed:
Hands sometimes not rotating on SteamVR
Opponents card in play popup not showing damage increase from Mastery
Missing collider on progression rewards counter
Some audio playing globally instead of being reduced by distance
Booster packs not resetting position when quickly grabbed and released
Reiteration sometimes failing to copy the spell played

Augur Order Rebalance

Version 0.18.1 release notes:
Added:
Lawless Firebrand as a table pet
A card front to hidden cards
A Discarded trigger to many Augur Order cards which activates when discarded to deck or graveyard

Changed:
When the Augur Order is your primary faction, then once per turn you can discard a card to the bottom of your deck to draw a new card
All contracts are reduced to 2 mana (No mana reduction for primary faction)
Contracts are now limited to 3 in play regardless of faction
Contracts are now always hidden to your opponent regardless of faction, and hidden from other players based on your watch menu setting
Improved the profanity filter
Shuffle abilities now reshuffle the deck
Majority of Augur Order cards have been rebalanced
The wording of some cards have been adjusted for consistency, but their abilities are still the same

Fixed:
Discarding to deck not animating the card
Grand Tutoring not removing all previous abilities
Grand Tutoring affecting creature scale

The Augur Order Faction is Out Now!

The Augur Order faction has arrived, with 35 new cards for you to collect! With this our base set is complete with 4 factions and 160 collectible cards.

Version 0.18 release notes:
Added:
The Augur Order has arrived, with its own card back and deck box cosmetics!
Added Contract Spells that only become active once their condition is met and are discarded when it's no longer met
When the Augur Order is your primary faction, you can have up to 4 Contracts in play at a time, otherwise it's limited to 1
When the Augur Order is your primary faction, Contracts cost 1 less mana, and are hidden until they become active
Added faction booster packs that can be purchased for 200 gold + 50 gems
Added a hawk and raven flying pet
Added a watch menu setting for hiding cards in hand from other players (Mulligan's cards are now always hidden)
Added ability icons to card tooltip descriptions
Added an on hover color change for pointing at creatures/health during ability selections, and increased the height of the hitbox for targeting player health
Added a profanity filter to usernames and deck boxes
Added a character limit to usernames during account creation
Added on/off toggles for booster packs that alters their price by -100 gold and +50 gems, and a separate toggle for an animated booster pack for +50 gems. This is the same system that was already available in game for discounted booster packs, but we lowered the price from 100 gems to 50 gems, and made it where you can do the same for the faction booster packs.

Changes/Improvements:
Cards in hand are now hidden from blocked players
Improved how added abilities are shown on creature tooltips to be more clear and easy to understand
Combat abilities (ie Ranged) added to a creature on the field are also added to it's card popup as yellow
You can no longer grab creatures set to attacking during your opponents block turn
Mastery visual effect is now turned off once a creatures Mastery is consumed through damage spells
Assassin's Strike is no longer considered a Spell
Poison Gift's wording was adjusted to improve clarity
Soul Essence no longer targets Dungeon Masters
Tombstone Mimic no longer copies creature type

Bug fixes:
Fixed an issue with playing cards when the card overlapped the Reserves and creature area
Fixed Alkar being able to skip the banished turns countdown for Ritual of Annihilation
Fixed Mind Corruption and Rioting Insider being able to go past the 10 creature limit
Fixed Something Wicked Approaches not resolving if you are at the 10 creature limit
Fixed Tombstone Mimic not showing effects for ability triggers
Fixed Tombstone Mimic not copying enhanced card abilities
Fixed abilities that interact with the deck not preserving all card data
Fixed Mastery not being updated when using Mind Corruption
Fixed some users having an empty collection book and missing decks
Fixed collider sizes for flying pets

Version 0.17.4 release notes

Fixed being able to cancel attacks when its not your turn
Fixed Acidic Overlord Slime tokens dying on summon

Version 0.17.3 release notes

Added faction based deck box cosmetics
6 hair styles can now be purchased for 500 gold instead of gems
1 facial hair style can now be purchased for 500 gold instead of gems
Hair/eye colors can now be purchased for 500 gold instead of gems
You can now pick creatures up at any time
Fixed sometimes not being able to grab deck boxes from the deck menu
Fixed being able to block creatures while other abilities are not finished executing
Fixed being able to end your turn while creatures are dying
Fixed dying creatures being able to get stat buffs
Fixed activating a creature not showing sleeping effect
Fixed being able to join a fake private tavern with code 0000
Fixed many draw card abilities skipping token cards
Fixed Potion of the Weald not preserving enhanced cards
Fixed Poison Bomb not getting banished after it comes back from Zealous Archivist

Version 0.17.2 release notes

A mysterious group has left their mark
Added quests, booster packs, and progression rewards to the private room
You can now point at a prop and it flies to your hand
Tutorial barkeeper is now visible during login sequence if you have not completed the scripted tutorial
Fixed Altaran's Armory not buffing Nobles in deck if there were no Nobles in hand

In game friends list

Version 0.17.1 release notes:
Added an in game friends list
Added a collection book filter to view unowned cards
Fixed date of birth entry causing some people to be unable to connect

Version 0.17 release notes

You can now detach the watch menu by grabbing the bar along the top
You can now point at a player to open their social menu
Avatar of Peace balance changes
Boomstick Ranger enhance cost reduced to 2 coins
Campaign Prep is now 4 mana with give all creatures in your reserves +0/+1 and draw 2 cards
Cry for Numbers is now a common
Doomed Apothecary is now an uncommon
Dutiful Servant now gives +0/+1 instead
Garngian Cutthroat swapped Last Word and Deathblow
Glorious Overseer is now an elemental
Heraldry of Kradam balance changes
Hyped Bugstrine is now an uncommon
Killer Bee of Urwuste is now an uncommon
Local Gravekeeper is now an uncommon
Monstrous Recruiter is now a 2/3 with Deathblow: Summon a Goblin Rookie
Overwhelming Magi is now a 6/6 rare
Pickpocket of Tomeral is now a 2 cost 1/1
Poison Bomb is no longer affected by Mastery
Power in Equality balance changes
Rallying Call is now a rare
Something Wicked Approaches is now a common
Spellbook Forgery balance changes
Torch Carrier enhance cost reduced to 3 coins
Trap Engineer is now a 2/7
Updated the wording of various cards for their abilities to be more clear
Fixed tavern name overlapping the looking for battle icon

Age restricted taverns

Version 0.16.7 release notes:
Added age restricted taverns
Added a placeholder barkeeper to the scripted tutorial