Cards of Cthulhu cover
Cards of Cthulhu screenshot
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Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Indie, Card & Board Game

Cards of Cthulhu

Update 1.2: 10 new cards!

10 NEW CARDS:
ABSORBED POWER [1]: Deal 4 damage. While this card is in your hand, add +1 damage for each two cards activated.
BUFF [1.5]: Add +2 damage to the 2 other cards in your hand.
COMBO [1.25]: Deal 4 damage. If used just after other card, deal +2 damage.
MARK [1]: For 3 seconds, the opponent will take 50% more damage.
OVERCHARGE [1]: Deal 4 damage to self. Add 3 random cards to your deck.
RANDOM [-0.25]: Becomes a random card when a battle starts. Has cast time reduced by 0.25s.
REVERSAL [1]: Deal back the damage you receive during casting phase.
SLOW [1.75]: Deal 5 damage. Give Slowed card to your opponent.
SLOWED [2]: Waste 2 seconds. If discarded, freeze opponent for 3 seconds.
VAMPIRIC [2]: Deal 3 damage. Restore Health equivalent to damage dealt.
VULNERABLE [2]: Deal 12 damage. You take double the damage during casting phase.

NIGHTMARE MODE:
- 10 new enemies received the new cards.

ENGINE:
- Upgraded from Unreal engine 4.10 to 4.14

PICK A CARD:
- Improved algorithm to include more interesting cards;
- Can now have up to 4 card options.

FIXED BUGS:
- Strong should not activate twice.
- Fixed Linux Achievements.
- Fixed VR startup.

Update 1.1 - 11 new cards, 10 updated enemies and a new Heroic Mode Campaign!

Dear Cultists,

The first big FREE content update has arrived our world!
Beware! I, Cthulhu, the greatest, crafted 11 new cards of madness for all my 9 minions and now I challenge you for a rematch!
After you complete the game once, you'll automatically enter the Heroic Mode, where you'll face stronger foes equipped with the new cards in a new level generator with 9 new quests to unlock 6 cards, 3 HP bonuses and unlock a third option on the pick a card screen!


Here are all the new cards





Some cards are exclusive to bosses and enemies:






Changes to old cards
Sacrificial - Damage adjusted from 6 to 7;
Shadow Bomb - Damage adjusted from 5 to 6;
Burn - Cast time adjusted from 1.25 to 0.75;
Venom - Cast time adjusted from 1.5 to 1;


Feedback

I want to know if you liked the new update and want to see more updates following the same recipe.
If you have ideas for new cards, please post them here: http://steamcommunity.com/app/536040/discussions/0/341537388314854882/

Update 1.0.2 - Balance patch 1

Dear Cultists,

In this patch I bring the following changes:

- End game difficulty reduced a little bit;
- Hero now starts with 20 HP and can reach 23 HP by completing quests;
- Reduced the number of battles to complete the game from 22 to 21;
- Boomerang cast time increased from 1.75 seconds to 2 seconds;
- Fixed a bug a that would cause game to freeze when playing offline or non-administrator mode;
- Fixed a bug that would cause new cards to never show up;
- Reduced number of monsters that have to be defeated to complete Heal and Revenge achievements;

I hope this will increase your enjoyment of the game.

Stay Evil,

Cthulhu Himself.

Update 1.0.1 - Achievements patch

Dear Cultists,

I just fixed Showdown, Heal and Revenge achievements.
To get missing achievements, you only have to start the game and defeat the first monster.

Stay Evil,

Cthulhu Himself