A gargantuan THANK YOU to Paul Lanois for supporting the "Futurtech" Studio.
A lot of gamers liked the "Futurtech" games, but they don't really realize the colossal work it represents. Besides, I often think that I must be completely crazy to manage the studio alone and to have made so many video games. Paul highlights this work with his positive and constructive evaluations. I thank you for that Paul! His name was listed in the credits of "Carnage Offering" as the studio's biggest fan and will soon be in every game.
You can now enter 11 cheat codes in the main menu. But where are the codes? Maybe they are hidden in the levels?
1) The first cheat code is on a clay-based material. 2) The second code is hidden behind a glass prison. 3) The third code is surrounded by wood. 4) You may have to pray to get the 4th code. 5) The 5th code is on a stone pillar and is painted with magic ink that reacts to light. 6) The 6th code is located in the ruins of a vestige of the past. 7) The 7th code is mixed with the other tags of the game and it is gigantic. 8) The 8th code is written behind a gas cylinder. 9) The 9th code hides at the foot of a solid tornado. 10) The replicators have hidden the 10th code on a moving object. 11) The last code is right in front of your eyes but you are not fast enough to see it.
Don't forget to leave a review on steam which will allow you to have your opinions and thus make CARNAGE OFFERING evolve.
Good hunting;)
Important Update 16 is available: Bullet Impacts and Damage Visualization
You can now leave bullet holes and explosion marks on walls, floors and surrounding objects. Blood or oil traces appear on mutants, robots and aliens during fights depending on the damage inflicted and the areas hit by the bullets. (red, green, or black) Some enemies like the knights see their armors bend when hit. These new features will of course evolve with time but between the impacts, the sound effects and the animations, you should feel more pleasure in seeing the monsters being exterminated.
Don't forget to leave a review on steam which will allow you to have your opinions and thus make CARNAGE OFFERING evolve see you soon for a next update, bounty hunter;)
Update number 15 of "CARNAGE OFFERING" has arrived!
The hitbox programming related to weapon damage has been completely revised. Some players had problems with collisions with enemies. The smallest configurations were impacted first and I logically solved this problem. Of course big changes can lead to other problems but the tests are conclusive for the moment on 5 computers with different configurations. The collisions worked under 20 FPS so the problem should be behind us. Of course other updates improving this new system will open doors to a higher quality of gameplay but there is still work to do.
The improvements of this update are:
-The damage system and hitbox have been greatly improved -The AI of some enemies has been improved -The range of shots has been extended -The aiming is more accurate but needs more precision especially from a distance -Weapons balancing has been improved again -Particle effects have been added when shooting at walls or the ground -A bug related to healing has been fixed -Some weapons have a higher rate of fire -Various bugs fixed
Update number 15 of "CARNAGE OFFERING" has arrived!
The hitbox programming related to weapon damage has been completely revised. Some players had problems with collisions with enemies. The smallest configurations were impacted first and I logically solved this problem. Of course big changes can lead to other problems but the tests are conclusive for the moment on 5 computers with different configurations. The collisions worked under 20 FPS so the problem should be behind us. Of course other updates improving this new system will open doors to a higher quality of gameplay but there is still work to do.
The improvements of this update are:
-The damage system and hitbox have been greatly improved -The AI of some enemies has been improved -The range of shots has been extended -The aiming is more accurate but needs more precision especially from a distance -Weapons balancing has been improved again -Particle effects have been added when shooting at walls or the ground -A bug related to healing has been fixed -Some weapons have a higher rate of fire -Various bugs fixed
More fixes will come soon ;)
CARNAGE OFFERING UPDATE 14 IS AVAILABLE!
Many improvements have been made for an even greater immersion and brutality. I can't wait to get your feedback on this big Bertha.
The update contains :
-Better AI on all monsters (more than 30 have been improved)
-Enemies react to fire (more than 30 animations have been added for more realism) -Significant improvement of the movement and rotation of the enemies -Some bosses have additional attacks and are better animated -The sound effects and voices of the monsters have been created and/or improved
- The balancing -Some weapons are more powerful than before -Some enemies are slower like the zombies that were chasing us too fast -Level 1 is much easier to use as a tutorial
- The graphical optimization on some levels is better by about 5% / 10%.
- Corrections of hitbox and various bugs
I've pretty much done the trick ;) Hope you like it :) See you soon for more updates, bounty hunters!
Many improvements have been made for an even greater immersion and brutality. I can't wait to get your feedback on this big Bertha.
The update contains :
-Better AI on all monsters (more than 30 have been improved)
-Enemies react to fire (more than 30 animations have been added for more realism) -Significant improvement of the movement and rotation of the enemies -Some bosses have additional attacks and are better animated -The sound effects and voices of the monsters have been created and/or improved
- The balancing -Some weapons are more powerful than before -Some enemies are slower like the zombies that were chasing us too fast -Level 1 is much easier to use as a tutorial
- The graphical optimization on some levels is better by about 5% / 10%.
- Corrections of hitbox and various bugs
I've pretty much done the trick ;) Hope you like it :) See you soon for more updates, bounty hunters!
A new cheat code panel and Easter Eggs!
A new cheat code panel and Easter Eggs!
You can now enter 11 cheat codes in the main menu. But where are the codes? Maybe they are hidden in the levels? You will be rewarded with ammunition, money and even the ability to be invulnerable A special savegame is assigned for invincibility. Delete it to become mortal again. If you want clues to find these codes, follow us on our facebook and twitter networks.
You can now enter 11 cheat codes in the main menu. But where are the codes? Maybe they are hidden in the levels? You will be rewarded with ammunition, money and even the ability to be invulnerable A special savegame is assigned for invincibility. Delete it to become mortal again. If you want clues to find these codes, follow us on our facebook and twitter networks.
Good news! Carnage Offering updates will resume in a few days!
Other Futurtech Studio games such as Pago Forest Tower Defense were in dire need of an upgrade which took a long time but now we're back to work on Carnage Offering. New improvements to the workbench, new weapons, new levels, cheat codes and smoother animations are planned for the sequel. In the meantime support the studio by writing a review on Steam! It's important and will motivate us to accelerate the pace of updates. See you soon "bounty hunter" ;)