Feeling lonely in the apocalypse? Now your friends can join you taking Carnivore Land by storm!
This week we release online CoOp for the full single player campaign. Just create a CoOp multiplayer game, invite your friends to join you and have fun.
New features
Online CoOp for the full single player campaign!
Fine tuning / Bug fixes
Teammate AI: You don't have to stick around your teammate anymore.
Minor weapon balancing.
Sound volume issue fix.
Enemy soldiers are a little bit weaker.
As always, let us know if you find any bugs and if you like/dislike the new changes.
Bomber, Vomiter and Brute Zombies! - V0.93
This week, we added additional special zombies and we fixed the bugs that you reported.
New Features
Special Zombies
Bomber - He loves hugs but gets too excited about them!
Vomiter - This zombie ate something bad and it's eager to tell you all about it.
Brute - You see it coming, you better start running.
Mini-Vomiter and Mini-Brute - Like their bigger brothers, but only smaller and cuddlier.
Fine tuning / Bug fixes
The main menu music volume is set to the selected value when opening up the game.
Fine tuned the AI directors to spawn more zombies in multiplayer games depending on the number of users.
As always, let us know if you find any bugs and if you like/dislike the new changes.
Perks & Abilities - V0.92
This week, we performed the following based on the game's roadmap and your suggestions:
New features
Perks & Abilities Each wearable item gives you an ability (hit Space/Right Thumbstick to activate it).
The available abilities are:
Immortality (Makes you immortal while active. After it runs out, wait for recharge.)
Double Magazine (Double the bullets, double the excitement!)
Rapid Fire (4 times more bullets!)
Regeneration (Health, that is...)
Turret Spawn (Spawn a turret to make your enemies go bye bye!)
Mine Spawn (All your mines belong to us.)
Shield Spawn (Spawn a shield to snuggle behind for more comfort or you know... protection.)
Fine tuning / Bug fixes
The HUD becomes transparent instead of invisible.
Your teammate doesn't shoot you in the back anymore.
Dropped items now have a glow outline.
As always, let us know if you find any bugs and if you like/dislike the new changes.
Achievements, More Blood, More Zombies, Faster Melee Weapons - V0.91
We want to hear your feedback to make Carnivore Land as awesome as possible!
This week, we performed the following based on the game’s roadmap and your suggestions:
New features
Achievements 14 Achievements for your enjoyment
Soldiers on multiplayer You can now create a multiplayer game with enemy soldiers in addition to zombies.
Fine tuning / Bug fixes
Fine tuning on the player animations
Moar zombie blood
Faster weapon reload
Melee weapons are now more powerful and hit faster
Waypoints to reach the mission objectives
Shorter paths for the first missions with less backtracking
Shorter zombie spawn cycle
The teammate AI stays closer to you during a zombie attack. Expect more changes on it in the near future.
Let us know if you find any bugs and if you like/dislike the new changes.