As we all will now spend more time at home, watching movies and playing our favorite video games- it is a great way to pass the time. We would like to take a step towards our fans and offer a great discount so that absolutely everyone who has long wanted to play our game can finally plunge into the world of motorsport and spend these difficult days with great pleasure!
Update 2.5.2
Patch Notes
Drift points:
The formula for calculating drift points has been changed. Now the car’s speed affects the scoring: the faster you drive, the more points you will get
Added appropriate speed indicator
In tandem drift mode, the leader counts clippings and drift points
UI:
Free camera window was improved. Description was added alongside with notification when UI is hidden
Vinyl System:
By popular demand, the white square in the vinyl system was turned off
XDS:
New XDS Configs were added for Winter Red Ring
Adjusted replay cameras on Winter Red Ring
Cars:
"ABS" setting was added to dyno
The spring stiffness limit is raised to 300 кН/м
Changed braking force balance (from 0 to 100%)
Surroundings:
Added recovery of moved objects on tracks. Now all objects will return to their original positions
Terrain has been smoothed on all tracks Before: After:
Cameras:
Removed camera shaking
Added camera shaking option in Game Settings
Before: After:
Garage:
Standard garage has been returned
Music:
In-game music has been changed
Languages:
Added Spanish Language
Added Chinese Simplified + Chineese Traditional Languages
Bugs:
Fixed a bug with incorrect work of FFB after restarting a race
Fixed a bug with a scroll in the auto catalog, in which the player clicked on the auto dash and could not scroll through the list
Fixed bug with hiding the driver
Fixed a bug when hidden driver was not hidden after reloging into the game
Fixed a bug where the steering wheel animation was turned off if the player had a driver hidden
Fixed a bug with unclickable "+" and "-" hotkeys in dyno
Fixed a bug with hiding the interface in some windows
Fixed a bug with Fujin SX steering wheel
PTR 2.5.2
Patch Notes
Drift points:
The formula for calculating drift points has been changed. Now the car’s speed affects the scoring: the faster you drive, the more points you will get
Added appropriate speed indicator
UI:
Free camera window was improved. Description was added alongside with notification when UI is hidden
Vinyl System:
By popular demand, the white square in the vinyl system was turned off
XDS:
New XDS Configs were added for Winter Red Ring
Adjusted replay cameras on Winter Red Ring
Cars:
"ABS" setting was added to dyno
The spring stiffness limit is raised to 300 кН/м
Changed braking force balance (from 0 to 100%)
Surroundings:
Added recovery of moved objects on tracks. Now all objects will return to their original positions
Terrain has been smoothed on all tracks Before: After:
Cameras:
Removed camera shaking
Before: After:
Garage:
Standard garage has been returned
Languages:
Added Spanish Language
Added Chinese Simplified + Chineese Traditional Languages
Bugs:
Fixed a bug with incorrect work of FFB after restarting a race
Fixed a bug with a scroll in the auto catalog, in which the player clicked on the auto dash and could not scroll through the list
Fixed bug with hiding the driver
Fixed a bug when hidden driver was not hidden after reloging into the game
Fixed a bug where the steering wheel animation was turned off if the player had a driver hidden
Fixed a bug with unclickable "+" and "-" hotkeys in dyno
Fixed a bug with hiding the interface in some windows
Fixed a bug with Fujin SX steering wheel
Hotfix 2.5.1
Patch Notes:
These changes only affects PC version of the game (PC vs PC)! Crossplay (PC vs PS4) still has these bugs! They will be fixed later.
Tandem Drift:
Fixed a bug when player could win even if he scored less points than actual leader
Fixed a bug when player nicknames were sorted incorrectly during the second run
XDS:
Fixed a bug on Winter Red Ring when player was dicqualified on the start of the race for "Low Speed"
Sound: Adjusted sounds on following cars:
Bimmy P30
Syberia SWI
Syberia WDC
Magnum RT
Loki 4M
HUD Fixes:
Fixed a bug when player could disable HUD, but couldn't turn in back on
Fixed a bug when player couldn't disable HUD in replays
Fixed a bug when player coludn't disable HUD in Free Camera Mode
Fixed a bug with FOV saving
Update 2.5.0
Changelog 2.5.0:
New track: New track was added - Winter Red Ring. This track is available for all players Also we added new ice physics!
Subscription Discounts on all in-game content have been added to the subscription
Cars
Customization
Setups
Paint
Tracks
Cameras: Cameras were re-adjusted for all cars, as well as cameras in replays
Hotfix 2.3.1
We heard that for some of you the Halloween event was too hard to complete, so we decided to extend the event time until November 3'rd!
Fixes:
Broken UI in Vinyl window has been fixed
Other small fixes
Update 2.3.0 - Halloween Update!
Halloween is coming to CarX Drift Racing Online with 2.3.0 update! New event is waiting for you in this update alongside with new car - Warrior! You will be able to get this car by completing the event goal! Event is a race with a very limited time. To extend the timer, player will have to smash pumpkins placed along the track. If the timer runs out, player will be disqualified.
What a wonderful day it is with CarX bringing another great news.
You guys know that we keep collecting all kinds of feedback coming from you because it helps us steer in the right direction doing our best to improve our game. Well, lately you’ve been bombarding us with requests to let you join online races on DLC tracks without having to buy extra content. We do want all our players to have access to more features and so this hotfix unlocks DLC tracks in online to join them in.
However, keep in mind that some of the functionality will still be limited.
Castle Road was re-worked with new lightning system Physics changes
Fixed a bug when car was moving with clutch pedal pressed
Now automatic transmition will shift down only 1 gear at the time
Added a 0.5 second cooldown to automatic transmition when handbrake or clutch is used. During this cooldown automatic transmition will not shift up or down
Engine inertia has been changed to all cars
Max tire grip has been decreased from 150 to 120 in all setups except Racing