Case 2: Animatronics Survival cover
Case 2: Animatronics Survival screenshot
PC XONE Switch Steam
Genre: Puzzle, Simulator, Adventure, Indie

Case 2: Animatronics Survival

NEW EPISODE AVAILABLE !

Hi everyone!

Here is the update with long-awaited third episode, where you'll find the continuation of Jack's story! We exit the early access in Steam. We added Steam cards and will introduce them soon. There a lot of new content is going to be aded soon!
Thanks to everyone who follows the news and supports us, we much appreciate!

UPDATE! NEW ANIMATRONIC



Hello! :)

Don't you forget about you old friend from first part of CASE: Animatronics?

List of changes:
- New Animatronic was added to multiplayer mode: LAST RETAR
- Run speed of the KESTREL O-2 animatronic was reduced
- Recovery speed of energy was balabced in all animatronics

UPDATE (NEW MAP AND MORE) + PATCH 0.5

Hello! We have a pretty big update here :)

- Added new multiplayer map "Forest"
- "Acoin"-players can now purchase "Early" crate. This crate is free and you can get items there for both (survivors and animatronics).
- Added customization of characters and animatronics.
"Received items from crates and crates themselves, you can now exchange with friends or sell them at the Steam Community Market!"
- There is a chance to get "Early Snow Gift" if you win the match.
- Added Korean localization
- Fixed Br. Portuguese localization
- Fixed AI Cats in Episode one

Hot Fix 4.0.1

- Fixed a bug in Singleplayer mode (Episode 2) - When a player could not leave the corridor.

NEW CHARACTER AND MAP! PATCH 0.4 (HALLOWEEN EVENT)

Hello!)
https://www.youtube.com/watch?v=Y1JtVC2nsWE

- New animatronic is added to the multiplayer mode: KESTREL O-2
- New map - Police station
- Now you can choose the animatronic for which you want to play
- Single player and multiplayer locations are temporarily changed for the Halloween Event
- Players can receive Aurora Coin for playing multiplayers, for buying in-game items in future
- Added system for highlighting objects with which players can interact, for example - key card or fuses (Multiplayer)
- Changed the sound of turning on the main generator
- Optimization increased (Episode 1, Multiplayer)

Patch 0.37

- Taser and EMP mines now temporaly disable animatronics' catchers, allowing a survivor to escape.
- Every survivor now can be revived only three times per match.
- Several bugs were fixed. (Episode One; Multiplayer)
- V-Syns setting were added.
- Optimization was improved. (Episode One)

** We have also temporaly removed Korean language due to its instability. We contacted Epic Games in order to solve this problem.

Patch 0.36.1

-System of players' matching was changed. Now friends play on the one side.
** Session will be created even with two or three players! It was made in order to avoid different bugs and possible cooperation between those, who play for ANIM/SURVs. This type of situation completely ruins other players' game experience.

- Now you can pass through an animatronic, but only when it is paralyzed.
** Now they can't block other players in a wardrope.

- Bug with spawn of two animatronics was fixed.

- Anti-spam system was integrated into the in-game chat.

Patch 0.35; Chat + New sounds

- Chat added;
- New footsteps sounds.
- Optimization improved (Multiplayer)

Patch 0.34

- Fixed a bug with the inscriptions "You win" "You lose"
- Fixed a bug with displaying a new NITROUS PM56-C skill
- Fixed a bug with the display of the tail of EMMA A-1
- Increased chance of playing for the NITROUS PM56-C
- Fixed problem with sound inactive skill
- Optimization was improved.

Patch 0.33.3

Hello!
- Fixed bug which didn't allowed the protagonist to move in Episode Two.
- Difficulty was changed (Episode One).
- Shokers now have limited amount of uses.
- Now NITROUS PM56-C has "Deflection" This ability gives it temporary resistance to shock pistols and EMP Mines
- NITROUS PM56-C's amount of energy has been increased.
- Time of EMMA A-1's shock state has been increased by 30%
- EMMA A-1's speed of movement in "Predator Mode" has been reduced by 50%
- EMMA A-1's energy recovery's time has been reduced by 30%
- Time to restore the skill "Anti-overload" in EMMA A-1 increased
- Display, which shows the amount of a survivor's stamina, was added.
- Minor interface's changes.
- The lobby music was changed.
- Optimization was improved.