I am still getting your feedback and there's a new fix ːballoonicornː
Some crashes were cured permanently (I really hope!)
...and I've released ANOTHER GAME ALREADY ːcoolstar2022ː My new favorite child, Zero Orders Tactics, has released 2 weeks ago and
This game is from a completely different genre than Castle Break, but it also has a huge twist: It's tactics with terraforming! Sounds cool, right? I KNOW! ːcool_seagullː
ZOT is an experimental turn-based puzzle strategy where you are a GOD, not a silly general. Instead of making commands, you are making mountains, lakes, and other divine stuff, BECAUSE YOU CAN!
v1.60 - You play - I fix!
I got a lot of feedback for the time of -100% discount. And I love it! ːlove_seagullː
And I've processed it:
Saves are added to both Endless and Random modes - now it will make a checkpoint after every 10 levels.
Music - I dunno why it was muted ːstimulationː, now it is playing
Laser aim - now it is straight just like the laser attack itself
Achievements are fixed (I REALLY HOPE! ːlunar2019deadpanpigː)
Multiple crashes fixed
I must admit that it was fun to return to the game I've released 5 years ago and fix something no one noticed before these days. Feels like practice training before my next release.
WHICH IS IN ONLY THREE WEEKS! ːcoolstar2022ː Today is the day my new favorite child, Zero Orders Tactics, has grown enough to be part of the Steam Next Fest! I'm so proud of it!
This game is from a completely different genre than Castle Break, but it also has a huge twist: It's tactics with terraforming! Sounds cool, right? I KNOW! ːcool_seagullː