Today was the release of a major update 1.5 The update includes a new idle-mode with hundreds of improvements, endless levels, bosses, a variety of weapons, etc.
Gameplay video:
1.5 IDLE mode (Announcement)
I'm happy to report that development of IDLE-mode for Caterpillarnoid is almost complete. The update will be released at the end of May.
It's a classic arcanoid-like but with an automatic paddle. You don't have to hit the ball, just buy upgrades and smash bricks/robots. Manually you can shoot from the paddle and change the direction of the ball. Bricks of different colors are used to buy different upgrades. There are bosses that you have to destroy in a limited time. Achievements, prestige, etc.
First trailer (performance testing, in-game rate of fire will be lower):
Added: Fast combat option. New hero with extra perks - Maj Mun (@). Two new adventures in the style of classic roguelikes. Small floors, high tempo, accelerated progression. New miniBoss. New food - rations. New potions. New artifacts. New suffixes and prefixes for enemies. Goblin merchants. Orbs for remote communication with NPCs. The condition of satiety temporarily increases the 4 main attributes. The conditions of poisoning, bleeding, stuns, etc. temporarily decrease attributes.
1.4 Levels with procedural generation in casual mode
Added (for casual mode): a sequence of 14 random, procedurally generated levels.
Added (for casual mode): acceleration of the ball while holding down the Shift button
Fixed minor bugs.
[previewyoutube="8FBgzKLi_jI;full"]
A demo of Tzakol in Exile was released
A demo of Tzakol in Exile is available as part of the Steam Next Fest (you can download the demo right now)