Special thanks to the Cats are Liquid testing team!
Fixes:
Fixed certain items with specific toggle platform settings causing the cat to immediately die upon spawning, if the spawnpoint was placed at room origin.
Fixed toggle platform state not being set properly in certain situations when a room was loaded.
Fixed typo in "There is no Alternation" music track name in the editor room settings view.
Other fixes.
[Patch] 1.2.13 Changelog
Special thanks to the Cats are Liquid testing team!
Fixes:
Fixed cat becoming invulnerable in certain specific scenarios due to a bug relating to custom rooms with high void heights. (Thanks, Rylee and Starjai!)
[Patch] 1.2.12 Changelog
Special thanks to the Cats are Liquid testing team!
Improvements:
Room editor now uses natural sort order instead of lexicographical order for world and room names.
Added proper error messages for room and world creation errors.
Improved prophecy reordering performance.
Attaching items onto orbits and tracks can now be undone.
Added Mastodon link to title screen.
Other improvements.
Fixes:
Fixed cat being able to take damage during a room transition. (Thanks, Petit_Saturne!)
Fixed throwable items being able to take damage while transforming.
Fixed being able to jump on dash targets.
Fixed spores not pausing properly.
Fixed gap in W5R4.
Fixed speedrun time comparison showing the wrong time if the speedrun was restarted in any room other than the first one. (Thanks, Bghty!)
Fixed cat/NPC feature sprite layering bugs.
Fixed minor visual glitch related to the Companion.
Fixed touching a move prophet set to "hide" while in liquid mode causing the cat to get stuck in the default state. (Thanks, TomatoBulb!)
Fixed activating buttons which targeted items on orbits causing said items to get disconnected.
Fixed propehcy waits acting differently depending on the device's language settings. (Thanks, AlexSC!)
Fixed spamming esc causing multiple title screens to spawn in certain specific situations. (Thanks, Aiden!)
Fixed title screen not appearing in certain specific situations.
Fixed resolution selection dropdown not being updated properly after the aspect ratio setting was changed. (Thanks, Aiden!)
Other fixes.
Regional Price Adjustment Notice
This is a notice letting everyone know that the game's pricing will be adjusted in certain regions in early January 2023.
The primary reason for this change is the different economic situation compared to 3 years ago, when the game was released.
The base price for the game will remain at 1.99 U.S Dollars. The game will be using Steam's updated recommended pricing for other currencies.
A similar adjustment will also be applied to the Original Soundtrack. Its base price will remain at 0.99 U.S Dollars.
If you have any questions or concerns, you can leave them in the comments below or send them to support@lastquarterstudios.com.
[Patch] 1.2.11 Changelog
Special thanks to the Cats are Liquid testing team!
Fixes:
Fixed community pack speedrun buttons not working.
Fixed item data editor panel being rendered underneath the editor close button. (Thanks, Bghty!)
Other fixes.
[Patch] 1.2.10 Changelog
Special thanks to the Cats are Liquid testing team!
Improvements:
Clarified the requirements for the World 12 challenge achievement.
NPCs no longer activate the checkpoint sound when passing a checkpoint. (Thanks, Bghty!)
Non-breakable light crates now have better contrast against breakable light crates when using the World 12 theme.
All friends are now available by default when you create a new room in the editor.
Moving the void line in the editor can now be undone. (Thanks, butters!)
Increased the size of the editor close button.
Other improvements.
Fixes:
Fixed returning from the community pack room select screen causing a gap to appear at the top of the official worlds list.
Fixed being able to open multiple instances of the community pack menu. (Thanks, THEDUDE!)
Fixed spamming the restart button causing a soft-lock. (Thanks, Bghty!)
Fixed layering of light crate explode and damage indicators.
Fixed multiple issues with the cat's visuals in pipes. (Thanks, allanodin!)
Fixed grabbers on moving item lines behaving strangely.
Fixed restarting a speedrun while the cat was dying causing the speedrun to get stuck. (Thanks, The Lost Gamer!)
Fixed ice block jump sound playing if pressing the jump button while in mid-air.
Fixed ice block's last safe position not being updated when the ice block state was exited, causing issues with the cat's positioning. (Thanks, ThatOneToaster!)
Fixed being able to put NPC action shapes and cloud gates on a moving item line. (Thanks, AlexSC!)
Fixed inconsistencies with fire in pipes. (Thanks, Flower and Lostin_Lalin!)
Fixed going through a door that leads to the same room the player is currently in causing problems with progression. (Thanks, henhenIII!)
Fixed issues with looping doors. (Thanks, Crystalcloudd!)
Fixed being able to go through multiple doors at once. (Thanks, Bghty!)
Fixed mismatched ability ring collision clip check. (Thanks, Crystalcloudd and ToxicJaner!)