CEO cover
CEO screenshot
Genre: Simulator, Indie

CEO

Patch notes, 0.3.43


  • Bottom left of building window now always show an overview of used/available unit space
  • Bankruptcy warning is now more visible and with an audible warning
  • Regional settings changed to English (number formatting, month names)
  • Speed 1 is slowed down by 40%
  • Added a warning symbol when looking at an auction where the bid is for more than player's current cash on hand
  • AI weren't controlled very well in multiplayer games. Fixed.
  • Multiplayer games now respect the "Player Capital" setting instead of always using 100M
  • Checkboxes now work better (easier to toggle them) in multiplayer games
  • Occasional bug where not enough units were moved from Purchasing to Sales so the inventory balance was slightly off. Fixed.
  • Annual values for goals (Annual Profit, Annual Revenue etc.) skipped a month (Feb 1st value was Jan-Dec, instead of Feb-Jan). Fixed.
  • The last day of the month was not included in "Previous month" numbers in the balance sheet. Fixed.
  • Tutorial was hard to complete on low resolutions. Foxed
  • Minor bug fixes and small UI improvements

Patch notes, 0.3.42


  • Manufacturing, Livestock processing, Mining, Logging show units produced yesterday and capacity
  • Multiplayer games can now include AI competitors
  • Multiplayer games now better check for desyncing and will eject players out-of-sync so the game can continue for others
  • Multiplayer games now require that all players run the same version
  • Livestock processing would, because of rounding, produce some products at 101-104% efficiency
  • Rounding-error in Manufacturing would occasionally make 100% efficiency look like 99%
  • Various minor bug fixes

Patch notes, 0.3.41


  • Various minor bugs, primarily related to problems caused by liquidated corporations in multiplayer games

Patch notes, 0.3.40


  • Fixed possible memory leak
  • Various minor bug fixes

Path notes, 0.3.39


  • Fixed problem switching region when minimap was disabled
  • Fixed problem where the population of a region could suddenly go from millions to billions
  • Fixed occasional problem entering multiplayer password
  • Various minor bugfixes

Patch notes, 0.3.38


  • The new bug reporting feature was incorrectly available in tutorials and caused problems
  • Changing size of a building after rotating it could cause problems
  • Various smaller bug fixes

Patch notes, 0.3.37


  • Could not load save games for scenario World's richest - fixed
  • Prepared for localization/translation
  • Added user reporting
  • Removed ability to change speed using hotkey (0-5, spacebar) when game should remain paused
  • Various minor bugfixes

Patch notes, 0.3.36


  • AI was not able to build mines in games with auctions disabled
  • Building name is now saved
  • Corporation merging no longer freezes the game
  • Various minor bugfixes

Patch notes, 0.3.35


  • Invalid characters are handled when saving the game
  • Spacebar can be used to pause/unpause
  • Fixed potential crash in dialog to select which product to produce (when having Purchase/inputs that didn't match the currently produced product)
  • The dialog to select which product to produce now has a None-button that will reset the Manufacturing unit
  • Wages was not shown after loading the game
  • Beef Jerky had wrong quality concern (which resulted in a negative price concern)
  • Various minor bugfixes

Patch, 0.3.34


  • Tooltip now shown close to cursor instead of bottom left corner
  • Fixed some tutorial typos and bugs
  • Advertising unit in Offices; the window to select product had non-functioning filter and a crash condition