Genre: Simulator, Indie CEO
Patch notes, 0.3.43
- Bottom left of building window now always show an overview of used/available unit space
- Bankruptcy warning is now more visible and with an audible warning
- Regional settings changed to English (number formatting, month names)
- Speed 1 is slowed down by 40%
- Added a warning symbol when looking at an auction where the bid is for more than player's current cash on hand
- AI weren't controlled very well in multiplayer games. Fixed.
- Multiplayer games now respect the "Player Capital" setting instead of always using 100M
- Checkboxes now work better (easier to toggle them) in multiplayer games
- Occasional bug where not enough units were moved from Purchasing to Sales so the inventory balance was slightly off. Fixed.
- Annual values for goals (Annual Profit, Annual Revenue etc.) skipped a month (Feb 1st value was Jan-Dec, instead of Feb-Jan). Fixed.
- The last day of the month was not included in "Previous month" numbers in the balance sheet. Fixed.
- Tutorial was hard to complete on low resolutions. Foxed
- Minor bug fixes and small UI improvements
Patch notes, 0.3.42
- Manufacturing, Livestock processing, Mining, Logging show units produced yesterday and capacity
- Multiplayer games can now include AI competitors
- Multiplayer games now better check for desyncing and will eject players out-of-sync so the game can continue for others
- Multiplayer games now require that all players run the same version
- Livestock processing would, because of rounding, produce some products at 101-104% efficiency
- Rounding-error in Manufacturing would occasionally make 100% efficiency look like 99%
- Various minor bug fixes
Patch notes, 0.3.41
- Various minor bugs, primarily related to problems caused by liquidated corporations in multiplayer games
Patch notes, 0.3.40
- Fixed possible memory leak
- Various minor bug fixes
Path notes, 0.3.39
- Fixed problem switching region when minimap was disabled
- Fixed problem where the population of a region could suddenly go from millions to billions
- Fixed occasional problem entering multiplayer password
- Various minor bugfixes
Patch notes, 0.3.38
- The new bug reporting feature was incorrectly available in tutorials and caused problems
- Changing size of a building after rotating it could cause problems
- Various smaller bug fixes
Patch notes, 0.3.37
- Could not load save games for scenario World's richest - fixed
- Prepared for localization/translation
- Added user reporting
- Removed ability to change speed using hotkey (0-5, spacebar) when game should remain paused
- Various minor bugfixes
Patch notes, 0.3.36
- AI was not able to build mines in games with auctions disabled
- Building name is now saved
- Corporation merging no longer freezes the game
- Various minor bugfixes
Patch notes, 0.3.35
- Invalid characters are handled when saving the game
- Spacebar can be used to pause/unpause
- Fixed potential crash in dialog to select which product to produce (when having Purchase/inputs that didn't match the currently produced product)
- The dialog to select which product to produce now has a None-button that will reset the Manufacturing unit
- Wages was not shown after loading the game
- Beef Jerky had wrong quality concern (which resulted in a negative price concern)
- Various minor bugfixes
Patch, 0.3.34
- Tooltip now shown close to cursor instead of bottom left corner
- Fixed some tutorial typos and bugs
- Advertising unit in Offices; the window to select product had non-functioning filter and a crash condition