So many of you have fallen into the void over the years, why not celebrate that in the spookiest of all months with a free t-shirt giveaway?
I'm giving away 3 specially designed shirts that say "I fell into the void and all I got was this lousy t-shirt!" printed by Redbubble and sent to your location! This shirt design is not and will never be for sale on Redbubble so only the winners (and myself, hee hee) will own this spoopy shirt design!
At the end of the month I will randomly draw three entries and contact you via email to ask for your shirt size, color of choice, and the shipping address.
Where does the shirt come from?
I've commissioned artist Toesthee to design us a nice little wolf in the void and the shirts will be printed by Redbubble. I've used Redbubble in the past for designs, so I know they're going to look pretty sick once printed! I will be paying 100% of the shipping and design fees, so the shirt is completely free for the winners!
When does this all go down?
The giveaway entry process starts now and ends on the 30th! On the spookiest day of the year, October 31st, I will announce the three winners! If all goes well and you guys like this kind of thing, we might make it a regular event!
May the spookiest among you prevail.
2.4.8 Gem Gecko, Monthly Spinner, Market and More!
Changes
Added Golden Laurel to prize pool for Monthly Premium spinner
Monthly Premium spinner changed in how it 'spins' as well, process takes less time and randomizes more
Added fall colored laurel as crafting recipe option
Market main UI made prettier
Added new Character Selection backdrop for October
Nametag system changed to pop-up when characters come into view or when camera is rotated and will fade away after being onscreen for 5 seconds
Animal Editor options favor left side more
Agepoints can be found in currencies in the in game UI
Gem Gecko can now appraise up to 10 gastros at once
You can sell a custom amount of gems to the gem gecko
Fixes
Monthly Premium spinner was not behaving appropriately- nothing you spun was saving, it should now work properly
Camera far more stable when Felis and canis run
All canis tuft options should be visible in game
If gem gecko disallows you to appraise gastros, going back to previous menu and then back into the Checking menu should let you continue to appraise again
Many animal noises made quieter- unity was normalizing them to be louder
Raptor no longer makes sounds when randomizing
No more double scrollbars for color tabs in editor
Arrows no longer save improperly- main data should not be randomly wiped in game
Tooltip now spaced properly
Known Bugs
"Change Character" hangs
Switching scenes can still be finicky
Randomizer for raptor editor does not change wing markings
2.4.7 Editor Improvements!
Changes
FPS limiter was added to Settings
Animal positions change according to body part tab picked, but you can also toggle these on and off to your liking at the bottom of the screen. A button for opening the mouth and viewing the bottom of the paw is available. For raptors, you can also open the wings.
You can now apply all body tufts to the canis instead of only three
Canis teeth and tongue options are now seperate, far less confusing
Felis teeth and tusk options are now seperate, far less confusing
Body size scroll has been locked to four options- 0.5 being the smallest, 2 being the highest. Gigantism has been updated to 2.5 and dwarfism has been updated to 0.3 to ensure they are still the largest and smallest sizes. This locking of sizes will be useful later with player interactions.
All editor options have a lock added to them so that they will no longer change when randomized.
Added a tooltip functionality. Will increase it's use in more areas as time progresses. If you would like something in particular to have a tooltip please let me know!
Fixes
Teleporting to Soto would have your location marked as being in Tombet. This is also fixed for Wolf Islands
Canis inside of mouth was not changing when changing the flesh color
Ambience sound priority is lower, animal sounds are higher- this should prevent barks and other noises from going unheard
Lowered resolution in a lot of textures for optimization
2.4.6- Last of the Bug Patches
There might be some other minor bugs floating around, but this should clear up the last couple months of issues left over. Coming up is some changes to the editors again- a randomizer lock. I also wanted to tackle nametags and the minimap! There's quite a few things on my list I want to change.
Fixes
Raptor wing flapping sounds are back (again)
Gem gecko should not repeat his initial conversation every time you speak to him
Young canis back mane should not hover over the back anymore
Log in sound made softer
Gem gecko sounds made softer
Footsteps made softer
If you attempt to select feather tails on felis or the raptor tails and have the main color of those on a low opacity, you will get a warning that the tails will be invisible
Kangadillo is available again
Camera will not rotate when using the bug reporter in editor
Terrain tree rendering is contingent on your distance settings
Underwater effects occur on camera again
Wolf Isles Minimap is now accurate
Editor cameras no longer default to butt view
Camera controls are less sensitive by default
Camera is more zoomed out by default
Registration month and day scrolls were broken, replaced by a text input box including the year. Age is calculated by this now.
Layering of UI on main menu was making the logo cover registration panel- this is fixed
Y rotation sensitivity for the camera was not applied, it should actually function properly now
2.4.4 Patch
Fixes
In game purchases are fixed
You should be incapable of purchasing anything you already own from the IGP store
Other players will no longer duplicate in game when they change characters
You should be able to press the Grow button on your character again if the first time goes wrong
Characters no longer share inventory
Weather following camera should not be so shaky now
Randomizer now randomizes eyes for all species
Character markings properly render in water- no more visible markings when in water
Raptor tails no longer pile up when switching preset characters
Drinking freshwater pop up does not occur when swimming
Tombet undertree cavern is visible
Swimming works properly again
Camera has smoother collision now
Adjustments to the zooming in and out of the camera
Known Issues
Underwater effects do not happen to water when the camera goes under the surface
Camera may move when making bug reports in the editor- but it should not occur when in Primordial
Shader layering for far away trees is still bad- This is a Unity engine problem so I need to find a workaround for it
"Change Character" still hangs
Switching characters a lot seems to cause issues, its better to restart the game after four or five
2.4.3 Patch
What happens when you kind of forget to do bug fixes for a while-
Fixes
Gem gecko cave is visible
Map should be visible for everyone
Return of grasslands extension
Wing feather markings for raptor are no longer out of order
Canis editor had an issue with eye options- it's fixed now
Exiting offline editors should put you back onto the main menu
Feather harvesting duplication glitch is fixed
While hovering, you will no longer begin flight again by pressing space when typing in the chat box
Arrow keys for horizontal movement of the camera is no longer moving at a crawl
Edited characters will save
Toggle Equips button working in all editors again
Credits no longer cut off
Preset preview no longer looks wonky- no more swallowing darkness- Added a light source on camera as well for more visibility
Stars and sky were not properly working- they do now
Raptor wing trails stop emitting when you land in water
Animal editors marking and other side boxes will now close if you switch body parts
Camera controls are no longer inverted- the option to invert X and Y axis has been added to Settings
Seperate vertical and horizontal sensitivity sliders were added to Settings
Capybaeren dialogue works fine and good again
Felis feather tail markings should now behave properly- as well as normal tail markings depending on chosen tail type
Map syncing does not depend on other players' locations
Resources except for stick trees, pink and red flowers have been moved to relevant locations: blue flowers near fresh water white flowers on mountaintops yellow flowers near palm trees black flowers near graveyards green flowers near essence pools purple flowers in caves
Gem gecko should communicate with you again
Patches the Hyena preset was under the incorrect username
Settings was not showing you ALL of it's settings- It shows everything now
Raptor was not syncing to other players- it does now
Character editors zoom in even closer to the character you're editing
Randomizing colors was not available in species other than suricate in the editors, everyone can randomize now!
Grasslands teleport is now moved to Soto and is under the Soto tree.
Not Yet Fixed
Tombet undertree cavern may still be not visible
Unsure if characters are aging in game
Need to fix the shading layers for water, markings and tree billboards
"Change Character" still hangs
Canis gums seem to stick out with certain muzzle shapes
2.4.2 Feathers and Fixes!
Apologies on this patch taking so long, I got COVID last week- can you believe it? Pure ass. Stay safe out there.
The grasslands maps have been temp removed- there's some stuff I need to fix with them and I don't want to put misbehaving maps into the game
I made a major change to the editors and I'm using you guys as guinea pigs to see if everything is working well
Changes
Changed up main menu
Added ear feathers, sorted by right and left, top and bottom- for all species
Raptors can now gather feathers by grooming. A feather should be added to your inventory every 5 seconds.
Ear feather recipes and variations are unlocked as you gather feathers all the way up to 53
Editors are now sorted by body part
Raptor wing trails now only show when you've hit top flight speed
New in game camera (Oh boy)
Added options for the color filter under Graphics in settings
Max view Distance increased from 2000 -> 5000
Capybara should talk again (Forgot to test this)
Fixes
Cavern under Tombet should be visible again
Offline Editors should work fine
Suricate old tilted muzzle returned
Canis pharaoh ears returned
Settings button on main menu works in one click instead of two
Seeky FOR REAL does not show up again if you spin his wheel
Fixed felis camera in character selection
Removed ASM's pause screen
You go back to walking animation if you stop running but continue to move