Genre: Real Time Strategy (RTS), Role-playing (RPG), Strategy
Champions of Anteria
The Funniest Character Is...
Which character from Anteria makes you laugh the most...who really tickles your laughing muscles? Is it one of the Champions, an enemy or even the narrator who takes home the price for the funniest banter?
Yesterday, we asked you which building we showed you a grid model of. Today the construction is textured in all ist beauty again. That's how you recognize it from Anteria: It's the Apothecary.
Kenstrid is the advisor to the Frostbeard king. At the end of his leash is not a little puppy, but a huge troll. That makes this little meany with a big helmet literally the string-puller in the cold region of Anteria.
Today: The metamorphosis of a Champion. His outward appearance might change a lot, but we promise that his inner values will always stay the same...carrots?
Action queue Fixed an issue with champions losing their action queue when being blocked by another unit.
Spy Extraction missions Fixed enemies spawn in Spy Extraction missions. Now enemies stop spawning when the spy reaches the exit point.
Fortification missions Fixed a possible crash in “Fortification” missions after loading a previously saved game.
Unit animation Fixed Spy unit being in T-pose during mission intro cinematic.
Vargus
Fixed an issue where Vargus’ abilities would all be stuck on 20 seconds cooldown under certain conditions.
Fixed missing wait time on charge fade out animation for Vargus.
Ability casting Fixed chain abilities using wrong ability range radius.
Fights Fixed issue where certain line attacks of champions were not hitting all enemies in the line.
Stuck characters Fixed a couple of issues with Champions and enemies getting stuck sometimes.
Spawn point Fixed allied NPC ghosts spawning in non-walkable sector on one of the Greenland maps.
Teleporting Fixed Champions getting stuck after teleporting on of the Desert maps.
Goliath pathfinding Fixed an issue where the Goliath unit was going under a bridge if the path is blocked on certain maps.
Worldmap
Randomization improvements Adjusted the algorithm to ensure that missions played in adjacent territories will have different objectives.
Village
Tutorial Fixed Tutorial issue when players could remove buildings in the village using the "DEL" key.
Toolmaker (NPC) Fixed issue with Toolmaker NPC that was carrying an invisible log in the village.
Technical
Black screen
Intro Screen: The image was incorrectly scaled after a hardware exchange, which caused a black screen during the intro screen.
Secondary monitor: Changing the game resolution to full screen mode could cause a black screen on the second monitor.
Game Launch Fixed a crash on launch caused by wrong graphics buffer initialization.
Audio options Fixed an error where the voice over option was defaulting to German.
Options menu Fixed "Cancel" functionality to return the value to the previous value.
Cinematics Fixed Tooltip on cursor being stuck in cinematics
Flickering Fixed rare cases of Particle flickering.
Overlays Fixed game interfering with Steam/Uplay overlay.
Sound Fixed rare case of game sound being played even after the game has been closed.
Monitors Fixed the recognition of certain monitor resolutions.
Beat the Boss: Fendrel
The General of the Broken Crown is a real heavy weight. He has an explosive nature and loves smashing his enemies. Nature affine adventurers better run as fast as they can. He definitely chooses theatrical places for his battles. His home is quite a ruin for sure...