This update features slight performance improvements in various areas as well as overall improvements to LOD systems. This means you should experience less "popping" of environment assets like trees, grass, bushes, etc. This takes awhile as I have to tailor the system to each individual asset to improve the experience without drastically reducing performance overall.
As always, please send me any info on bugs or suggestions for improvements, either on the community hub, email, or feel free to join the discord server for more direct contact.
Cheers!
Jerry
Bug Fixes
Some bug fixes addressed in the latest update:
- Zone loading issues fixed when traversing from the Mountain Pass / King's Castle areas back to Cathedral Road - Cutscene issues fixed after defeating the Chimera in the Temple, as well as the final end cutscenes - Save point fixed on the Castle Lookout to prevent the player from entering a permanent falling/death loop when loading at that save point
I appreciate the feedback I've received from new players that picked up the game during the Summer Sale. Thank you all for giving my game a chance, I truly appreciate it!
As always, feel free to reach out with any questions, comments, or concerns by joining the Discord channel or posting in the Community Hub, and please leave a review! Any and all feedback is welcome!
Jerry
Steam Summer Sale
Steam Summer Sale event is live! Get 60% off my first official release, Chaos, before it ends!
Chaos is a souls-inspired action RPG game created by a solo developer. Fight your way through the world's enemies using magic and melee combat skills and discover your purpose as you vanquish manifestations of your worst nightmares!
Updates planned for the near future: - Continuous improvements to performance and optimization - Improved gameplay, AI, and combat - Improved environment design
As always, your feedback is more than welcomed and encouraged. If you have any questions or issues, please reach out and I will do my best to address them all! Feel free to join the Discord or post in the Community Hub!