Here is the next update for the game. The past several days have been kind of hectic for me as I've been sick, had hardware issues, the winter weather has been causing service interruptions, and so on. I chose to release this update today to make sure that it came out this week and to allow me to move forward with the next big sectional update which will be coming hopefully next month. I was at a good stopping point for this update, so here it is. Check out the change log below!
Hacking System Preview
There is currently only one hackable terminal (which has a tutorial and is part of the main storyline) but many more will be added in the future now that the system is complete.
*Please note that these changes are not in any particular order.*
Update 1.6.1 Change Log:
Bug Fixes:
Fixed an outdated help (Hint) message related to cyberware/hackpads (Had old information from the original system and wasn't updated when the system was overhauled in the past)
Fixed Holo Haze program having a chance to miss the targeted ally
Fixed Firewall program having a chance to miss the targeted ally
Fixed Bio Shock program not working properly at all (It was completely messed up with the states that it was meant to apply and detect - my bad)
Hackpad programs no longer add accuracy of weapons to their chance to hit the target
Hackpad programs no longer play a bullet flyby sound effect when they miss
Fixed Armican Renegade description not specifying that it was a two handed weapon
Fixed shop prices not showing up as transparent if the player does not currently have enough to buy the item/equipment in question
Fixed a typo in the Enigma System's (Drone hacking module) description
Fixed some containers spawning in incorrect locations
Changes & Additions:
Updated main quest "Head in the Clouds" part 3 description and objective text
Added main quest "Head in the Clouds" part 4
Added main quest "Head in the Clouds" part 5 (Currently it is where the main quest will stop for now while I work on the first major part of the main story - I had to stop here to make sure everything flows smoothly when I add in the next section and to avoid potential data issues)
Added a few new main quest events (Dialogues, character encounters, etc)
Added new Steam Achievements
Added some new characters to interact with (Some of which are important and give hints and necessary info for plots)
Added Hab Block 13: Floor 2 Area
Added a new plot related area (No spoilers)
Added new randomized dialogue messages for some of the generic NPCs walking around
Added the long awaited hacking system for computers in the environment (Thanks a ton to DonPatchRM for help with coding some of the specifics, especially the companion selection window for the hacker selection)
Added Exploiter Hacking Program (+5% Against Denial Chance during system hacking)
Added Creeper Hacking Program (+5% Against Detection Chance during system hacking)
Added Slayer Hacking Program (+5% Against Counter Chance during system hacking)
Added hack programs to randomized loot drop lists
Added 13 message page length hacking directions for hacking in the game with great detail and visual references
Added Hacking I talent, Hacking II talent, and Hacking III talent
Updated Cassia's (Companion) starting skill list (Added Hacking I, Removed Dispersion I and Evasive I)
Updated human character learnable talent lists
All hackpads are now given the Probe program by default (They seemed too underpowered in general and this program was also too weak to be considered one of the "main" programs, so now it's free and added to all of their program lists to balance it out)
Failed attacks/skill uses now have their own miss/fail sound effect
Added Loophole program (+5 Initiative On Use, Removes Glitched From Ally, Removes Hijacked From Ally, Removes Painted From Ally) - (Just wait till I add enemies that can hijack your drones and your cyborgs ;-P)
Added Destabilize program (Program: 3-5 Interference Damage, +60% Glitched, +5 Initiative On Use, +20% Shock)
All hackpads have been given a specific trait to benefit the user further - this should help diversify them a bit more (Prices are also now not identical anymore)
Electronic Counter Measure equipment has been given 20% resistance to hijacked status and the prices have been raised accordingly
Updated all enemies with respective resistances/weaknesses to Hijacked
Added splint medical item [Inv: 2, Medical] (+1 Health, +1 Mettle, Cures Trauma, -7 Init On Use)
Added khat drug item [Inv: 1, Drug] (Moderate Duration: +1% Action Point Regen, +5 Initiative, -5% To Hit, -1% Mettle Regen)
Added khat status effect
Updated shortcut drug effect to remove active khat effects
Updated several shop lists with splint
Added splint to randomized container loot lists
Added khat to randomized drug loot lists
Added some new shops (Vendors)
Added Quick Draw talent for companions and the main character (Allows you to freely change equipment in combat without losing the turn)
Neural Link now gives +5% to all hacking attempt rolls
AR Interface now gives +5% to all hacking attempt rolls
Enigma System (Drone hacking module) now gives +10% to all hacking attempt rolls
Updated PDA plot item description (Relevant to the story)
Added mortar turret drone weapon (Large mount, uses 45mm grenades currently - I know this is not what mortars really shoot in reality, it's a design choice, it may change later)
Added indirect fire mortar default attack skill
Added direct fire mortar special skill
Added some new character graphics (Plot related)
Added 60 more randomized names to the list for character creation (There are now 360 total - You should be able to find something at give you some ideas of your own at the very least)
Added a message and exception to prevent using a memory chip in a quick slot during a dialogue or ongoing event
Optimized some map events to be more efficient
Added several new character graphic files
Expanded some conversations to make room for future side quests to be implemented
Removed some excessive and unnecessary map events related to NPC pathing blockers
TONS of various other minor tweaks and adjustments
Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available shortly.
A gentle reminder: if you're enjoying the game so far or have critiques you'd like to share, please consider leaving a review for me. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!
That's all for now, enjoy!
-Corrosion ːCStudiosː
1/27/23 - Chaos Chain Devblog (Quick Status Update)
Chaos Chain
Salutations, dwellers...
Hey guys, I just wanted to post a quick status update here so you know what's going on with the next game update.
Work on the next update has been going on at a steady pace, and I had originally wanted to release it today, but some things were taking a little longer than previously anticipated to build and I also was adding in some community requests while I went along.
On top of this, I am currently sick and had a pretty annoying hardware issue in the middle of the week which prevented me from working for two whole days, unfortunately. The system wouldn't even turn on for more than about 5-10 seconds max and then it would turn off so that was extremely stressful, but it's all fixed and working great now.
My plan is now to release the next update by the end of next week if all goes well. It will contain the hacking system, bug fixes, a bit more of the main story which will really prepare the way for what's to come with that, new skills, equipment, items, and a variety of other changes to really bring the game together in a few aspects.
As I said in one of the recent other devblogs I did, 2023 is going to be quite the year for Chaos Chain, so stay tuned! :-)
I hope you're all looking forward to it as much as I am.
That's all for now, thanks for reading!
-Corrosion ːCStudiosː
1/13/23 - Chaos Chain Dev Blog - The Hacking System
Chaos Chain
Hey guys, I've been working hard on the next update and finally got around to adding in the hacking system feature into the game which allows you to hack into computer systems!
Check out the detailed guide below! https://steamcommunity.com/sharedfiles/filedetails/?id=2917372362
Besides the hacking system feature, there are also going to be new equipment and gear, fixes and improvements, the next sections of the main story, and more!
I am extremely tired as of writing this right now as I have been working on this system all week long with little to no breaks, so please forgive me for the short length of this post.
I'll have more info soon!
-Corrosion ːCStudiosː
12/31/22 - Chaos Chain Update 1.6.0
Chaos Chain
Salutations, dwellers...
This is the next update for the game. I was originally just going to incorporate all these changes into the next major update that will be coming in a few weeks, but I decided to release it today because I know there have been people looking forward to a few of the things included - and because I was at a good stopping point between large content additions/changes that are going to be made soon. For now, here is what I have for you.
Update 1.6.1 Change Log:
Bug Fixes:
Fixed a rare case with one of the weather variations where loading a saved game while that weather was active would have incorrect fog settings
Fixed a tile appearance issue with sidewalks
Fixed a few typos
Deleted a blank leftover testing event
Changes & Additions:
Added bolt (Crossbow ammo) ammo class
Added crossbow weapon archtype to exotic weapons list (Been meaning to add this for a while, finally got to it)
Updated ammo class lists for equipping and sorting
Added hand crossbow exotic weapon
Added recurve crossbow exotic weapon
Added compound crossbow exotic weapon
Added bodkin bolt ammo
Added barbed bolt ammo
Added broadhead bolt ammo
Added blunthead bolt ammo
Added shoot crossbow default attack for all crossbow weapons
Added crack shot special skill for all crossbow weapons
Added crossbow attack animation
Added a 20% chance to cause trauma to all snipe skills (For sniper rifles)
Added dragon direct hit unique novikov dragon grenade launcher skill (High damage on a single target)
Updated some shop lists
Added new icon art for new skills, gear, etc
Removed some redundant scenery items in exterior locations
Reduced opacity slighlty of the in game fog
Improved processing optimization (Performance improvement) of the rain drop splash effect
Updated world map image with direct links information (Shows lines between areas that have a direct connection/transfer point)
Updated some areas with new scenery
Tweaks to some skill stats and bonuses
Please let me know of any bugs or issues you may encounter so I can fix them. The update will be available shortly.
That's all for now, enjoy!
-Corrosion ːCStudiosː
12/26/22 - Chaos Chain Hotfix Update 1.5.9
Chaos Chain
Salutations, dwellers...
Hey everyone, I hope everyone had a merry Christmas!
This patch is just to fix a few minor issues that were reported late last night.
*Please note that these changes are not in any particular order.*
Update 1.5.9 Change Log:
Bug Fixes:
Fixed fadeout turning off floating labels but not turning them back on afterwards
Fixed a rare case where popup text could get stuck on screen
Please let me know of any bugs or issues you may encounter so I can fix them. The update will be available shortly.
A gentle reminder: if you're enjoying the game so far or have critiques you'd like to share, please consider leaving a review. This not only helps with much needed visibility, but also gives me feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!
That's all for now, enjoy!
-Corrosion ːCStudiosː
12/23/22 - Chaos Chain Hotfix Update 1.5.8
Chaos Chain
Salutations, dwellers...
This is another hotfix to solve user reported issues from a little while ago.
Update 1.5.8 Change Log:
Bug Fixes:
Fixed an endless loop freeze that resulted when going outside when it was raining if you had disabled the rain splash effect
Fixed an issue when resting and saving, the game could crash under certain circumstances related to drones fully regenerating mettle
Please let me know of any bugs or issues you may encounter so I can fix them. The update will be available shortly.
That's all for now, enjoy!
-Corrosion ːCStudiosː
12/23/22 - Chaos Chain Hotfix Update 1.5.7
Chaos Chain
Salutations, dwellers...
Hey guys, here's another quick fix. Sorry about this one guys, this issues took a bit to find. This issue was caused by a change I made to automatically get rid of popup text on screen when the scene changed (like going to the menu for example) but I forgot to update one of the methods and it caused an issue.
Update 1.5.7 Change Log:
Bug Fixes:
Fixed an issue with the popup text trying to dispose incorrectly
Changes & Additions:
Added a 60 frame (1 full second) forced wait period for the player to be able to move as the game is attempting to autosave to avoid issues
Please let me know of any bugs or issues you may encounter so I can fix them. The update will be available shortly.
That's all for now, enjoy!
-Corrosion ːCStudiosː
12/23/22 - Chaos Chain Hotfix Update 1.5.6
Chaos Chain
Salutations, dwellers...
Hey guys, I just got notified about this bug about 10 minutes ago, sorry to those of you who experienced it. I already have the patch with the fix exporting right now, so it will be live within a half hour.
Update 1.5.6 Change Log:
Bug Fixes:
Fixed an issue at the end of the side quest "Eyes on the Inside" where there was a typo causing the game to crash when turning in this quest
Please let me know of any bugs or issues you may encounter so I can fix them. The update will be available shortly.
That's all for now, enjoy!
-Corrosion ːCStudiosː
2022 Steam Holiday Sale With Corrosive Studios!
Corrosive Supporters
Merry Christmas and happy holidays to you! I hope everyone is doing well!
To celebrate the holidays, all of our games, expansions, and DLCs are on sale now for huge discounts!
For a full list, click this link: https://store.steampowered.com/curator/6836576
Enjoy!
-Corrosion ːCStudiosː
12/22/22 - Chaos Chain Hotfix Update 1.5.5
Chaos Chain
Salutations, dwellers...
Here's a quick patch to solve a few issues I noticed when playtesting the giant update from yesterday. Check out the change log below!
*Please note that these changes are not in any particular order.*
Update 1.5.5 Change Log:
Bug Fixes:
Fixed Oni Daimyo weapon description showing 6.5mm ammo but equipping 5.8mm ammo (5.8mm was intended)
Fixed Experienced world modifier only awarding 200 exp instead of 300 (Was forgotten when I made the exp requirement changes)
Changes & Additions:
Increased the size of a few interior areas (Not visibly different on the client end) to resolve a slight annoyance where the camera would sometimes shift and then go back 1 tile at the edge of the playable area
Please let me know of any bugs or issues you may encounter so I can fix them. The update will be available shortly.