Chaos Chain cover
Chaos Chain screenshot
Genre: Adventure, Indie

Chaos Chain

4/5/24 - MAJOR Chaos Chain Update 1.41.0

Chaos Chain



Attention, freelancers!

Here is the next major update for the game! Check out the full change log below!


What could this be?

*Please note that these changes are not in any particular order.*

BETA Update 1.41.0 Changelog:




Bug Fixes:

  • FIXED Heavenly Gift side quest not giving the full reward as intended
  • FIXED a few (unused assets in this context until now, but still mentioned as things changed in the settings) invalid tileset pathing issues related to underground areas
  • FIXED some tileset pathing issues related to interiors
  • FIXED an instance where heavy rainfall would not display water splashes on the ground as intended if the setting was turned on
  • FIXED several instances where an item or trait was required to pass a check but did not award 10 EXP like other instances (It was kind of a grey area I had in my head where some were too easy and didn't really create much "role play" if you simply had the necessary requirement but since that is the whole point, I changed this - over 30 changes took place here)
  • FIXED some typos
  • FIXED some name inconsistencies in certain cases referring to factions/enemy types
  • FIXED EMT Triage ability being listed as an implant based skill
  • FIXED healing skills not benefiting from healing efficiency bonuses


Changes & Additions:

  • Added new Steam achievements
  • Field Triage special medical background ability now takes character recovery and healing efficiency into account as intended
  • Lowered the amount of medical supplies you need to donate in "Helping Hands" from 1200 to 1000 points worth
  • Added "Down the Drain" side quest (Started in The Slabs - this quest has multiple ways to complete, multiple variations of how it plays out, etc)
  • Added Defunct Waterworks area (Plot related)
  • Added Defunct Waterworks: Underground area (Plot related - this is a very large "Dungeon" area - hope you guys enjoy it)
  • Added new plot related items
  • Hunker Down skill now lowers target chance (The chance for the user to be targetted by enemies) by 20%
  • Added Inside Trader learnable talent for the player character (Max discounts +5%, max price sell bonus +5%, max purchase price increase -10%)
  • Added new unique character graphics (Faces and sprites)
  • Added snowfall weather variant (It's very light snow - thought it would fit well to make the game world seem/feel colder)
  • The default carry capacity for characters is now 4 instead of 5 with an added 4 * muscle instead of 5 * muscle (Bags got buffed to compensate)
  • All pack type items that are actual bags and not other items in the pack slot now have a base of 5 additional inventory space
  • Did some balancing across the beginning of the game so it's not so rigid and difficult starting out (This was a common thing that I read from people so I made some changes to make certain things easier)
  • All shotguns now have a 10% chance to cause stunned by default (Removed 10% bleeding from all of them to compensate - this means if you use slug ammo you'll have a 60% base chance to stun your target)
  • Updated shotgun enemy stats to match the above changes
  • All enemies that have a chance to cause sickness on their target have had their % chance lowered by 2% (It was happening too often even with the very low percentages, so it's been lowered further)
  • Companions now have 2 different face images - one with their name on it and one without (The one with the name will be used during dialogues and the one without is used in the menu scenes)
  • Updated credsticks to give up to 5 more cred in all circumstances (Should be a bit easier to make money)
  • Updated some areas to refer to Cred as CCred (Cryptocredits)
  • Resourceful talent now has a 20% chance to gain 5-20 CCred each day instead of 15% for 5-15 CCred
  • Lowered the maximum price adjustment increase for both economic collapse mode and default by 10%
  • Stamina regen is now tripled while in the bedroom in your apartment area (Views: Floor 2 - Your Apartment)
  • All campfires and burning barrels intended as makeshift campfires now have a small radius around them (1 tile) which restores stamina at triple the normal rate
  • All bosses defeated in combat now award 5 extra EXP (They almost universally have special stats and bonuses that make them tougher so they require more thought to kill)
  • Added new unique characters to interact with
  • Added some new and very obvious hints to help out early game (Like for example exactly where your apartment is located)
  • Added a new battle and main menu soundtrack from artist and friend Necrosynthetik
  • Updated credits scene
  • Set the default player character skin to a cloaked sprite instead of the blue transparent base character
  • Added a new boss enemy type (Plot related)
  • Added a new boss enemy battler graphic
  • Added a new "magic" piece of equipment (Gained from the new boss)
  • A new boss enemy troop encounter (Plot related)
  • Foggy weather variant now actually looks..... foggy
  • Updated some item descriptions
  • Added kevlar inserts armor support gear
  • Added steel plate inserts armor support gear
  • Added some new encounters
  • Added some more generic NPCs to a few areas
  • Added a new loudspeaker broadcast message (Curfew)
  • Added ballistic armor (Improved version of ballistic jacket which is improved from ballistic vest)
  • Added a new mixed drips underground background sound effect
  • Added several new randomized environment sound effects
  • Added new visual effects to several interior areas (Flies, air, water drips,
  • Added new item icon art
  • Rain drops and storm rain drops now have more x-coordinate movement as they fall (Very slight change to make the weather look a bit better)
  • Snow/dust drops now lose opacity slightly slower than before as they fall
  • Improved icon art for several existing items for clarity and detail
  • Added new randomized battle end dialogues
  • Added new lootable containers to several areas
  • Optimized several event saving processes to be less intrusive
  • Optimized some background processes to be more efficient and require less processing overall
  • Added a lot more environmental details to several areas (A few areas were lacking compared to others in terms of small details, this has been addressed)
  • Added new sound effects to several quest events
  • Added new roleplay dialogue choices to several conversations (More ways to progress, more options to pick from)
  • Improved shading on some environment assets (Also improved sharpness)
  • Updated some shop lists
  • Vex now requires 10 reputation level to join you instead of 5 (He was extremely easy to get and comes with really good equipment)
  • Added new enemy troop compositions
  • Updated random travel encounter lists
  • Updated enemy text list for names to show in orange for danger
  • Cleaned up and removed a bunch of leftover and unused assets (Over 80mb)
  • Added slight breaks to a looping process for weather to ensure everything has ample time to complete
  • Added extra checks to the weather system for displaying rain splashes to check if the scene is a map and only execute the process if that is the case (I believe this could have been causing an issue when the scene was changing from map to battle)
  • Lots of other misc other tweaks and adjustments



Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have critiques you'd like to share, please consider leaving a review for me. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward.

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː

Happy Easter from Corrosive Studios!

Hey everyone!

I just wanted to stop by and say Corrosive Studios wishes a very happy Easter for those of you that celebrate it!

Stay safe and enjoy your day!

-Cryptic ːCStudiosː

3/23/24 - Chaos Chain Devblog

Chaos Chain



Hey everyone!



This is going to be short and sweet, but let's dive straight in.

The last big update came out at the beginning of the month and over the past few weeks, I've been working on some new content and improving old content with more detail and options for gameplay. I've also done some work on balancing to make things feel a little less rigid in some areas, especially when you're first starting off.

I originally wanted to have an update ready by this past Friday, but had some personal stuff that took my attention for several difficult days, unfortunately, so I'm a bit behind. Still, the new update will be out very soon. Hoping for the end of this coming week.

After this update comes out, I'm going to start on the next district in the game to give us more play area as well as more questing content and plot hook potential.

I'll have more info as soon as possible!

Thanks for reading!

-Cryptic ːCStudiosː

Corrosive Studios - Steam Spring Sale!

Corrosive Supporters



Hey everyone!

I hope you're all doing well and staying safe! Spring is here and that means the Steam Spring Sale is on!

My games and DLCs are on sale to participate and have HUGE discounts!

You can find them here: https://store.steampowered.com/curator/6836576

Enjoy!

-Cryptic ːCStudiosː

2/16/24 - Chaos Chain Update 1.39.0

Chaos Chain



Salutations, freelancers...

Here is the next update for the game. Check out the change log below!

*Please note that these changes are not in any particular order.*

BETA Update 1.39.0 Changelog:




Bug Fixes:

  • FIXED Hazard Scanner Cyware appearing twice in Crank's shop list (He just REALLY wanted you to buy those)
  • FIXED price of medtech drone system (Price was too low)


Changes & Additions:

  • Added 3 more new soundtracks to the main menu
  • Updated the version number text color to be green for easier visibility and to make it more obvious for people when submitting bugs/etc
  • Disabled the "Character has advanced in rank." message displayed at the end of combat if a character or companion leveled up (Not necessary since there is already a gauge that fills and displays this)
  • Added briefcase gadget based on player request for more inventory upgrade items (+40 inventory space, -8 initiative)
  • Updated several shop listings
  • Added some new misc items
  • Added EMT Triage Ability (Community Request, +8 Health, +2 Mettle, Cures Bleeding, -8 Init On Use, Costs 7 AP)
  • Added EMT Response Pack (Backpack slot item, +20 Inv Slots, EMT Triage Ability, +10% Healing Efficiency)
  • Indigo now starts with the EMT Response Pack instead of the duffel bag
  • Updated randomized container loot drop lists
  • Increased the opacity of the screen green color tint when toxic rain affects you
  • Added a slight green color tint when toxic rain is active but isn't affecting you
  • Added some new item icon art
  • Forfeit command in combat is replaced with Give Up and the icon is now the death symbol so it's more obvious
  • Slightly tweaked mid-day daylight color values
  • Panic no longer shows a popup in combat when it removes (Only lasts 1 turn)
  • Shock no longer shows a popup in combat when it removes (Only lasts 1 turn)
  • Support DLC activation messages after character creation now auto-close after 1 second
  • Added more decor to several areas
  • Lowered background music volume while in character creation by 20% (It was quite loud)
  • Some other small adjustments



Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have critiques you'd like to share, please consider leaving a review for me. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward.

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː

New Chaos Chain Trailer

Chaos Chain



I made a new trailer since the previous one was really old and outdated.

Check out the new one here:
https://www.youtube.com/watch?v=gURsP5_9pEM&feature=youtu.be

(Music credit to White Bat Audio)

Enjoy!

-Cryptic ːCStudiosː

Chaos Chain Demo Released!

Corrosive Supporters



To go along with all the recent updates to the game, I decided to release a demo for Chaos Chain.



This announcement is just to let everyone know about it.

https://store.steampowered.com/app/2324430/

Enjoy!

-Cryptic ːCStudiosː

2/7/24 - Chaos Chain Update 1.38.0

Chaos Chain



Salutations, freelancers...

Here is the next update for the game. Check out the change log below!

*Please note that these changes are not in any particular order.*

BETA Update 1.38.0 Changelog:




Bug Fixes:

  • The quest trigger for "Earning A Living" now also happens when returning to your apartment while bringing Steel (The dog) in


Changes & Additions:

  • Added 3 new songs from @ White Bat Audio for the main menu music
  • Added the 3 new songs to the list for random battle soundtracks
  • Updated the credits scene
  • Added "On Edge" learnable talent for the main character (You and your team CANNOT be AMBUSHED while traveling - you will instantly escape)
  • Halved the wait time that you're stuck in place when talking to a generic NPC (The text needs some time to clear which is why the wait was there in the first place but now it is only 1 second instead of 2)
  • Added new companion chatter dialogues for each unique companion (Not drones)
  • Reduced the fade in/fade out of map changes by roughly 1/4
  • Added a sound effect to play when the party suffers Panic (When a companion falls in combat)
  • Added a sound effect to play when enemies suffer Panic (When one of their allies fall in combat)
  • Some other misc minor adjustments here and there (Mainly to hidden values for weather and such)



Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have critiques you'd like to share, please consider leaving a review for me. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward.

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː

2/6/24 - Big Chaos Chain Update 1.37.0

Chaos Chain



Salutations, freelancers...

Here is the next big update for the game. It makes mettle a lot more important in combat and also a lot more dynamic! Check out the change log below!

*Please note that these changes are not in any particular order.*

BETA Update 1.37.0 Changelog:




Bug Fixes:

  • FIXED some text spacing in a few messages


Changes & Additions:

  • Added new world mod: Hardwired (Start with a cheap cyware processor installed, but instantly gain the trauma status)
  • Added new world mod: Bio Altered (Start with a bio-plastic bone coating implant, but instantly gain the sickness status)
  • Added a dealer to Warehouse Alley
  • Added some new NPC sprites
  • Mettle is now automatically set to 5% when killed unless the character's current mettle is 5% or less already
  • Added Panic status (Variation on the Shock status - added when an ally is downed/killed in combat)
  • Added Panic status icon art
  • When a character is downed or dies in combat, their allies all now suffer Panic status (Variation on the Shock status) to lose a percentage of their mettle
  • Lowered the chances further for enemies to use bomb attacks by ~5% more
  • Lowered the chances of enemies using protection skills by ~10%
  • Added several new battle end dialogue variations
  • Updated the battle end loot dialogues to sound more human and less like a game
  • A few other minor tweaks and changes



Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A gentle reminder: if you're enjoying the game so far or have critiques you'd like to share, please consider leaving a review for me. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward.

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː

Chaos Chain Demo Released!

Chaos Chain



The demo for Chaos Chain is now available!

https://store.steampowered.com/app/2324430/

The demo for Chaos Chain allows you to try out the life of a freelancer in the Slade City sprawl!



Specifics:



Features

  • Try out the game using the "civic" character background! (The full game has 7 backgrounds to play as!)
  • Play until your character reaches rank 7! (Rank 35 is the max in the full game!)
  • Access to all gameplay content that build 1.36.2 (2/4/24) has to offer! (A few hours of the main quest and over 30 side quests!)
  • Autosaves and the ability to sleep and save! (Buy the full version to save anywhere and anytime using memory chips!)
  • Save transfer capability (You can move your saves from the demo into the main game's directory if you end up buying it to continue where you left off!)


I decided that the above list of features seemed both reasonable and allow you to experience what the game has to offer without too many limitations.

https://store.steampowered.com/app/1536730/Chaos_Chain/

Enjoy!

-Cryptic ːCStudiosː