1, Spanish Version update! Thank Steamer Siodog for translating all the texts into Spanish version, and thanks Regix for help! Spanish Text has just been replaced, there will be some problems such as incomplete display. I hope that Spanish players can submit in the forum, to help us improve this version.
2, players who have never chosen game language will be prompted to choose a language when they open the game.
Next month's big update notice:
Add support to controller. Replace large amounts of art resources such as models, interfaces and fonts.
Version 1.05 Update
1. The optimization of mouse manipulation has been completed. Now all cancelable functions can be canceled by the right mouse button. The weapons, abilitys and status of the troops can be viewed detailed information by mouse hover.
2. After the battle fails, you can choose to refight, and the battle will return to the initial stage.
Forecast for next Update:
Spanish version (probably)
Update in the future:
Add support to controller, and enhance the performance of all kinds of art.
Version 1.04 Update
1. Since the player does not know the 2nd ending will force to happen after week 50, the prompt of week X / 50 has been added to the Strategic Scene.
2. Increase the result of Explore and Sabotage.
3. Now in the Collecting Scene and the SelectFaction Scene, you can use the right mouse button to return to the previous step. Other scene wait for update.
Forecast for next Update:
Optimize the game operation related to the mouse.Two game difficulty settings: Normal and Expert (now is Expert).
Update in the future:
Add support to keyboard and controller, and enhance the performance of all kinds of art.
Version 1.03 Update
1, fix the skill One-Night Fort's error effect.
2. Increase the power of supply ships.
3, reduce the cost of recruiting cruisers.
4. Improve the power recovery rate and energy recovery rate on the stars.
5. Now in Start Scene, you can use the right mouse button to return to the previous step. Other scenes wait for update.
Forecast for next Update:
Optimize the game operation related to the mouse.
Update in the future:
Add support to keyboard and controller, and enhance the performance of all kinds of art.
Version 1.02 Update
1. Add Option button to Start Scene, allowing for screen resolution adjustment and volume adjustment.
2. Battlefield View now has 3 gears. You can use mouse wheel slide to switch.
3. The cruiser needs a second confirmation when using radar.
I need more game reviews.Thank you for your support.
Forecast for next Update:
Adjust some commander skills, optimize the game operation related to the mouse.
Update in the future:
Add support to keyboard and controller, and enhance the performance of all kinds of art.
Version 1.01 Update
1. Correct about 100 spelling and grammar mistakes in English text.
2. Increase 10 hit rate when unit attacking from the back and the side.
3. Slow down the play speed of the crawling text.
4. Fixed a bug about the head position in the conversation at some screen resolutions.
Forecast for next Update:
Add screen resolution settings,and volume adjustments for music and sound.
Update in the future:
Add support to keyboard and controller, and enhance the performance of all kinds of art.
Thank you for your support. I hope you may give me more game reviews.
Chaos Sector officially released!
Welcome! In this work, I spent 14 months independently completing all the designing, programming, art, and publicity work. Here is my heart and soul, a dream for the many strategy games that I played enthusiastically in my youth.
I hope you will like it.
Two important things:
1. The language button on lower left corner of the start scene can switch Chinese and English;
2, the fight panel can open or close fight animation.
The most important thing is, if you have any suggestions and found any bug, please be sure to tell me that I will fix it in the first place. Thank you!
The NorthSky Fleet is getting stronger!
Today's update is mainly aimed at improving the experience of Northsky Fleet:
1. The commander Hardshell's talent 'The A.I.', its effect changed from increasing experience to clearing battle fog.
2. Further reduce the cost of the NorthSky Fleet Units and increase the initial Attribute value of the NorthSky Fleet Commanders. In order to facilitate the NorthSky Fleet to quickly form a large force.
3. Reduce the cost of all technologies.
4. The language setting button in the Start Scene moved to the lower left corner ( it was often blocked by STEAM's TIP when it was in the lower right corner )
P.S. Thanks to the curator of the 真实评测 team, they found a bug caused by the function of skipping the prologue after game clear. This update has fixed the bug.
Several game optimizations
Thank the friends in CowLevel and Indienova for your valuable advices.
Today's update:
1. The collectings you get as you first starting a new game will not be displayed.
2. Player's uinit added a data button to show the unit's data.
3. The red grid indicating the attack range is deepened the color.
4. Fixed a bug: after some unit-commands select a target and then go back to the previous step, you cannot select the same target again.
5. At the beginning of the battlefield, the winning and losing conditions will be showed.
6. Troops with bad status will display Bad text on the map model.
7, reduce the cost of build units and reduce the tactical skills's SP.
fix a bug in the prologue
There are still 6 days before Chaos Sector will be officially released!
Thanks to the careful testing by the curator team 真实评测, them found that capture an enemy unit in the prologue will lead to a bug. This update will fix that bug.