We finally have a major release for you guys! Within this update you will now have a whole suite of new graphical assets along with some amazing new features.
I have personally been working very hard to bring the Chaos Theory Pirates features over to Chaos Theory along with implementing some amazing new graphical assets from Synty Studios.
New features:
Jobs:
Farmer job
Miller job
Baker job
Tailor job
Buildings:
Vegetable Farm
Wheat Farm
Windmill
Bakery
Plants:
Carrots
Carrot plant
Wheat
Wheat plant
Apple tree
Animals:
Chickens
Pigs
Features:
Day night cycle with undead attacks
Copulation & child birth
Player sleep action
Set job items on employment
Business system
Tribe & family system
Chaos Theory: Latest Update March 2019
We released the first version of Chaos Theory on the 1st February, and so far, so good! We’re really appreciative of all of your comments, both positive and negative - every opinion is taken on board and used to improve gameplay!
At the moment, Chaos Theory Studios is a one-man-band, which means I’m developing the game in my spare time.
In the next release of Chaos Theory, you’ll be able to save the game - I’m making that a priority.
There will also be an in-game feedback system, so I can accurately track all bugs and comments - so please use that moving forward!
There will also be the ability to switch between characters, either after PERMADEATH or during gameplay. I’d like to make it a kind of spirit that can transfer consciousness into another character - if you have thoughts on this, let me know.
I intend to frequently release updates, so keep checking back!
When you buy the game, you’re investing into the future development of Chaos Theory. I have huge ambitions for Chaos Theory, and it will be a never-ending development project.
I’m always on the hunt for new and upcoming talent to collaborate with, so feel free to get in touch if you’d like to contribute.