ChaoticNightmare cover
ChaoticNightmare screenshot
Genre: Indie

ChaoticNightmare

All scheduled levels have been launched

The three planned levels: Tutorial, Rainy Night and FerryGate have been developed, and they will be the first official level. In addition, the game will continue to provide new levels, including special editions of some festivals. The release of additional languages will be delayed by 1 ~ 2 weeks

A new version will be released soon

Hi, it's long time no see. Is there anyone else here? If so, I'm sorry to keep you waiting too long! Recently, I am getting busier and busier. Not only is it because of the approach big examination, I am forced by my school and parents to increase my study time, and the time I can use is getting less and less. I have to devote almost all my spare time to what I love. Moreover, I have reflected on myself before. I found that I was always eager to succeed, but I was unwilling to pay, so that I released the previous demo as an official version. As a result, the refund rate exceeded 50%, and even exceeded my ability to integrate the huge background story into this small independent game, which received a lot of ridicule. But now it's not like this anymore. In the past few months, I spent a lot of time learning game design, engine development, visual baking, and even dubbing. I intend to see this game as a work rather than a commodity. Finally, I put some part of the current version online and the beta version off the shelf. Welcome to experience. The complete fourth level will be released in two weeks.

The Game Release Plan

There is a bad news. The release of the beta version will be delayed for 1 ~ 2 weeks. Maybe you don't care about it, but I still want to say sorry. I didn't expect to spend more than half of my time on environment baking and performance optimization, which seriously slowed down the development progress of the game.
However, it will be worth the leap in game screen quality (as shown on the cover) and the smooth operation of the lowest gtx750ti.
In addition, the game has a total of four chapters. In view of the slow development progress, only two chapters will be provided temporarily after the official version release, and the rest will be opened later (including additional chapters).
Finally, in order to meet the new content, the old FerreGate package may be taken off the shelf and replaced by the new Chaotic Nightmare.

The beta version will be released soon

First of all, I wish you a happy New Year!
The first chapter of the remake mentioned last time is about to be completed. In order to ensure the quality, we plan to open the invitation for the beta. This version includes the content of the first chapter, the content of the “Test Land” and a large number of interactive playing methods, including AI. People who are willing to participate in the test are also invited. (please wait for the game for detailed playing methods, which will not be introduced here)

-The beta version is expected to be released around next week and will be open to less than 100 people (whether purchased or not, you can apply for testing)

New plot, New playing method, New game

Finally, I will to get rid the previous game that is like a shit!

About the plot
-Due to cost reasons, this game is no longer associated with the plot related to S.L.O.N, which means that this game will have a completely independent plot

About playing
-The game has abandoned the amateur play design of the previous version. Now it has added a large number of decryption elements and rich plot, and has been transformed from the previous open game to a linear plot game

About release time
-The official version is expected to be released at the end of January