Chernobyl 1986 cover
Chernobyl 1986 screenshot
Genre: Simulator, Strategy, Adventure, Indie

Chernobyl 1986

Devlog #7

Two groups will attempt to contact you and recruit you to work for them during the main game.
Of course, they each have their objectives, and both will strive to gain an advantage over you.

One of them is the Central Committee, which wants to keep things within their borders and not divulge crisis information to the outside world. They may be able to provide you with larger rewards, but their quests are always riskier and may result in deadly damage to your employees.

The second group is NGO - non-governmental organizations; they want to know what happened and how it will affect the world because they believe that assisting them will enrage the Central Committee.

The majority of NGO quests are easy to obtain, but you risk retaliation from the Central Committee.


Below concept of Central Committee agent.

Discord Server

Are you aware that we have a Discord server of our own?
No? Then you should hurry and join us as soon as possible.

As we created our games for our fans, this is the best location to reach out to us, ask questions, and provide feedback!!
Also, we'll be releasing information there first, so if you want to be the first to know, here is the place to go.

Join us here

Devlog #6

Say Hello to FoB

It's our work-in-progress idea to centralize game flow.

The Forward Operating Base is a central location where you may recruit new personnel, replenish your losses, and assess the current state of your resources.



Establish a new structure from this location to gain access to them, and you will receive messages from various organizations requesting you to take care of specific tasks.

It is entirely up to you whether or not you wish to assist these factions, but you must be prepared to face the consequences of your actions, either good and evil.

Our main heroes and troops that you need to organize, choose and give tasks to help contain disaster that happened.

You must organize, choose, and assign jobs to our great heroes and troops to assist limit the catastrophe that has occurred.

Fireman - This character will be most useful towards the start of the campaign, as he will be tasked with putting out fires in reactor systems.

Medics - may heal and stabilize members of your party, preventing them from dying.

Plant Technician - Workers that know their way through a facility like the back of their hand will assist you in getting to the reactor's most critical system.

Soldiers - Foot soldiers who attempt to maintain order and defend their colleagues are capable of moving big things and people in perilous situations.

Miner - your major muscle, as well as guys who can get into places that regular people couldn't.

Soon more information about !!



Devlog #5

Hello Everyone

Long time no see (or hear?)

With today's devlog, We want to show you our new system which will help in different experiences every time you start a new game.

Our system randomize where specific rooms are located. Every beginning starts with something different, an event that you need to overcome.

Remember that it's still a work in progress.




Also, we added new models for the game and polished a few rooms check it out.




Devlog #4



This is where decisions were made that changed the course of history.

We would like you to experience being in a situation where your decisions affect individual people and the fate of the world.

Many things are happening in terms of production. Currently, one of the most important is the prototype, which we are now testing on players. Their feedback is crucial for the further development of this game.



Devlog #3



Longest corridors!

Do you recognize this building? Do you know what the tunnel is for? Would you like to visit it? There will be an opportunity for that. At least for people, you are going to command. For some of them, it will be the last visit.



Devlog #2



Emergency Responders and Chernobyl Special Forces

At pivotal moments of the game’s story, you are going to take control of firefighters, pilots, doctors to perform their tasks such as dropping sand on the reactor or cleaning the roof. It’s a kind of a very simple arcade mode.

You will choose characters for the tasks. But you will also face the consequences of your decisions.

Would you like the opportunity to get to know the characters (their bio) who will follow your orders?
a) I want to know more about them,
b) Their names are enough,
c) I don’t need such information.


Medic


Miner


Soldier

Devlog #1



We are alive and working on the game! Sorry for the no updates, it will change now :)

Forward Operating Base

Let us introduce you to one of the levels. From this place, you manage most of the operation. Based on what chapter you are in and your actions, the view changes. New facilities, staff being busy, helicopter flying, dead birds falling…

What would you add there?


FOB draft


FOB concept art