Lets start the year with some bug fixing.
There was a problem with the en passant move, thanks to
Harbinger50 for finding it and informing me.
That one is fixed now as well as some minor changes such as a quick overview of the controls in the options menu.
If you encounter any other issues do let me know!
Version 1.3 hotfix released
Sometimes when attempting to promote a pawn the game crashed which is fixed with this hotfix.
Let me know if you encounter any other issues.
Version 1.3. released
Thanks for the help with testing v1.3!
As of now ChessVR supports the oculus rift as well with a gamepad as well as some achievments!
But there are a few things more as well.
Check it out and let me know what you think!
Changelog:
ADDED: UCI support, comes by default with stockfish but you can replace that (if your prefered engine doesn't seem to work tell me which one and I'll look into it).
ADDED: Challenges, try yourself at some chess puzzles (All of them require you to win in 2 moves)
ADDED: Gamepad support
ADDED: Steam achievements
ADDED: Free movement, if you don't like the default position you can change that now (touchpad on vive controller, wasd eq, right stick/rb/lb on gamepad)
ADDED: Turn indicator, the players base lights up
ADDED: Speed up animation if you don't want to wait for the whole animation (grip button/spacebar/"X" on gamepad)
FIXED: Corrected white/black selection
FIXED: Bishop/Queen animation
Version 1.2 released
Hey guys,
today the new update is finally ready.
All models and animations are updated to really bring the game to life.
Let me know how you like it and if you expierence any problems or found bugs.
The big thing for the next update is gonna be UCI-support so you can use whatever chess engine you prefer as long as it supports UCI (most noteably probably stockfish) as this was requested by a lot of you guys.