Hello everyone! The June Update #2 has been released. Xenko middleware was updated to the latest version. There are 5 more achievements and implemented diplomacy tree (no UI). This update is not compatible with a previous version.
The June Update #1
The June Update #1 has been released. There are 4 new planet constructions for diplomacy and a diplomacy plan. Diplomacy action Trade Embargo was implemented (no UI at this moment) and more achievements is available now. All changes are available only if you start a new game.
The May Update #2
Hello everyone! The May update #2 has been released. The game supports achievements and trading cards now. The Empire designer has a new shield section for the ships so you can set an exact shield value for each side. The next month will be all about better diplomacy, so stay tuned.
The May Update #1
Hello everyone! The May update #1 has been released. The game was updated to the Xenko 2.0 engine and a new FXAA feature added to options. Empire designer has a new Fleet section, where you can set attributes of your starships.
The April Update #4
Hello everyone! The April update #4 has been released. There are new features for the Empire Designer. You can give name to home star/planet now and there are categories for layer images. If you want to help with a localization, you can find localization files on GitHub.
The Empire Designer
The April Update #3 has been released. It comes with the Empire Designer (aka race designer). You can create your own empire with a custom emblem, select bonuses, AI and ships appearance. I will keep adding more choices and emblems in future versions.
The April Update #2
The April update #2 has been released with more UI changes and a new implementation of logos for races. This feature is important for the race designer, which is the next main feature coming soon.
Hello everyone! The first update in April is out. There are lots of UI changes based on feedback. Trade view has more info about opponents trade routes now. Also each construction has unique icon, each race has unique military unit names and much more.
Hello everyone! The second update is done. There is a new auto colonization feature in Government view, which will select or build a colony ship and colonize planet for you.
Another fixed issue is an amount of Miners required to extract rare resources. It was just too high and micromanaging was pain. So the miner has much bigger extract range, better shields and hull now. To compensate you can't upgrade it and asteroids have less rare resources.
You can find release notes on the forums. Let me know what you think about changes or if you have any problem.
The March Update #3
This is the first update after release. It comes with UI changes and some fixed bugs. You can find release notes on forums.