Chronac 1.0.1 is now live! Some of the major changes include:
4 new unique areas to explore 4 new upgrades unique for each weapon New shield indicator on healthbar Healthbar now flashes on low health Aim reticule now glows when rifle is fully charged (After capacitor upgrade) Tweaked menu and ambient sounds Tweaked gamepad controls Balanced first area enemies (They have a fixed attack angle now) Balanced movement Balanced boss pattern Balanced general co-op difficulty Fixed aim reticule position Fixed a bug where Insane difficulty bonus doesn't add to total score Fixed turrets targeting bug Fixed a bug where accuracy bonus goes above 100 Fixed a bug where buggies get stuck inside doors Fixed a bug preventing game to end in various versus modes
And a whole lot more!
Future plans: New weapons! (Plasma shotgun and Grenade launcher) 3 new Enemies (Repair drones, melee enemies, shield generators) New choices for workshops New map for versus gamemodes! Further adding unique upgrades New boss variants
Demo is now available!
[previewyoutube="26nVFfYCz1Y;full"]
We had the pleasure to share a gameplay demo this week. A 20'-30' minutes long gameplay that was basically a first chance for you to navigate through our level design and get to know the mechanics.
The current version of demo does not feature all the mechanics of the game and does not include all the weapons, upgrades, pvp multiplayer, co-op that will be included in the final version but you can get a grasp of the overall feeling.
We are hoping to get your comments and feedback to improve the game so feel free to write down your thoughts in the comments or email us at: contact@chronac.com