Genre: Strategy, Turn-based strategy (TBS), Adventure, Card & Board Game
Chronicle: RuneScape Legends
Patch 1.4.4 notes!
Hey guys,
We just launched Patch 1.4.4! This includes a bunch of new Starter Cards, some balancing changes to existing cards, as well as a whole host of other improvements. You can see the full changelist below:
New Starter Cards
Clairvoyance (0 Gold Cost)
• Type: Support
• Legend: Ariane
• Family: Spell
• Effect: Gain gold equal to Rival's Base Attack
Vampyre Juvinate (2/2)
• Type: Creature
• Legend: Vanescula
• Family: Vampyre
• Effect: Add 1 Health to Rival's next creature.
Loot Cache (0 Gold Cost)
• Type: Support
• Legend: Ozan
• Family: Equipment
• Effect: If Rival has a weapon, gain 5 Armour.
• Reward: 2 Armour
Black Chinchompa (1/2)
• Type: Creature
• Legend: Common
• Effect: Remove 1 Weapon Durability from Rival
• Reward: 2 Armour
Repurpose
• 0 Cost. Spend 1 weapon, gain 8 armour.
Mithril Dragon
• 8/10 Creature. 12 Armour reward.
Dagannoth Sentinel
• 8/9 Creature. 1 AP reward, 2 health reward.
Pulverise
• Text now reads “Deal damage to rival equal to your Weapon Attack + 4. Remove your weapon.”
Hope Devourer
• 7/15
• Armour reward 3.
Ling, the Assassin
• Text now reads “Deal damage to rival equal to half your Gold. Remove all your Gold.”
Dust Devil
• Health increased to 7.
Amascut Templeguard
• Spend 10 Gold Gain 20
Ice Warrior
• 1 Gold Reward instead of 2.
Tetsu Katana
• Gold cost increased to 7 from 6.
Amascut Mystic
• 6/4, 4 Armour Reward.
• Text now reads “If you have 4 gold or less, gain 4 Health”.
Patch Changes
• Login error messages are now more clearly defined.
• Morvran Skins no longer clip the top of the store.
• Removed some errors caused by incorrect audio channels being assigned.
• Ambient volume levels have been balanced.
• Crafting animation for second card no longer triggers when crafting the first card.
• Being Challenged no longer corrupts UI screens such as Season End or Daily Logins.
Next weeks update - moving cards in to the starter pool
Hi
Please take a look at our forum post relating to next weeks update. In short, we are moving some cards in to the starter pool to improve the experience for early players. Once this change had been made, you won't be able to recycle the affected cards in to gem shards. Because of this we're giving you a weeks notice in case you want to recycle them before the update. Details of the cards affected and a fuller explanation are in the post HERE
Justin
Patch 1.4.3 Notes!
General Updates
• New Daily Login Rewards! Simply log in each day and get a whole host of great rewards!
• Increased Saved Decks from 10 to 12. An added bonus to allow you all to experiment with your deck building skills
• Bronze & Silver AI overhaul.
• Reworked Conceding so that you can no longer be locked into a game. You no longer have to sit there and witness your slow demise, just leave and pretend it didn’t happen!
Bug Fixes
• Removed some Audio errors that where being generated in the logs.
• A new "New Card" Visual.
• Mazchna now gives gold for creatures whose attack has been modified to be above 5.
• Timing of the final battle animations have been tweaked.
• Discarded Cards no longer make a guest appearance in the next chapter when you've discarded your hand down to zero.
Morvran Enters the Battle!, Card History & More!
Today marks a huge update, with Morvran the Slayer Master being released in Chronicle. He comes armed with 37 new cards and all new mechanics including Slayer Tasks & Aggressive creatures. Morvran is available free to play to all players, so you can jump in and unlock him by defeating his AI.
Aggressive
With risk comes reward, and no legend knows that better than Morvran. His Aggressive creatures will always strike first, meaning you must place your life on the line to gain their increased rewards. While this tactic is not for the faint of heart, those who dare will gain some fierce rewards, as well as access to the effects of Slayer Tasks, specifically designed with Aggressive creatures in mind.
Slayer Tasks
As a Slayer Master, Morvran has access to one of his class unique mechanics, Slayer Tasks. These cards assign you missions that you must complete to use them to full effect. Ranging from healing for each beast slain, to dealing damage and drawing out more of your Goblin Horde, Slayer Tasks are bound to be a key tactic in many Morvran decks. Put your skills to the test and use these unique & challenging cards to see victory.
Card History
Today also marks the introduction of one of our top requested player features – a card history. This log will show you all actions in the game right up to the current chapter! This is bound to be useful when remembering what that KGP discarded, or if your opponent killed that Zamorakian Occultist!
Season 2 Begins!
It's been an amazing month since we launched at the end of May, and it's time for our first ever Ranked Season to end! There'll be some awesome rewards handed out tomorrow, as well as the beginning of the new Ranked Season.
Players who achieved Silver league and above will receive the exclusive Season 1 card back, this dynamic card back will never be rewarded again, and is a badge of pride for those involved in the first ever season. Your card back will evolve depending on how high your end rank was, scaling all the way up to the Top 10 players! This will apply in Season 2 as well! As the exclusive Season 2 card back will be up for grabs.
As well as the card back, you can show off your ranked prowess with the Season 1 titles! Ranging from Silver to Diamond master, equip these to show off how you did this season.
Diamond Buffs
In addition, we've brought some buffs to a few of the Diamond cards in the game. Diamond cards should be exciting to use, so we've made a few of them a bit easier to fit in a deck:
- To'Kash is now a 6/12 instead of 6/14
- Papa Mambo gold cost lowered from 3 to 2
- Wise Old Man gold cost lowered from 8 to 5
- Char is now an 11/10 instead of 15/11
Update Notes - 1.3.3
Today's update is mainly focused bug fixing and server stability improvements.
Don't forget the Ranked season ends on Friday 1st July so not long left to climb those rank ladders!
Also look out for Morvran the Slayer Master coming to the game in 2 weeks...
General Updates
You can now hide the pop up notifications from your friends by ticking the "mute notifications" button at the top of your friends list. While this is activated friends will no longer be able to send you challenge requests and pop ups from new friend requests will be hidden.
Updated tool tip graphics in the tutorial
Additional animations added to the large scale characters during game play and at the end of a match.
Updated various card visuals and artwork
Bug Fixes
Undead Cow now does damage to opponent first.
Improved Steam Validation tickets that previously caused disconnections.
No longer able to accept a challenge while queuing for Dungeoneering.
Steam "Offline Mode" is now better handled by the client.
Pack opening plinth now renders correctly on low quality settings.
Emote list can no longer be accessed after a game has ended
Conceding a match no longer counts as a Chapter in the 'Complete 4 Chapters' quest.
AI no longer has any issues with holding Tainted Cabbages.
Adding an existing friend via the Post Game "Add friend" button no longer causes an error.
Clicking the Back button in parts of the main menu no longer cancels pending friend challenges.
SFX now triggers upon equipping a Title or Badge.
Emote VO now matches the displaying text bubble.
Did you notice the small animation of Ozan at the bottom left of the main menu? No? Well, we've removed that now.
Removed a little number denoting how many of a card a Player has on the crafting screen.
Ozan now appropriately reacts when hit by an opponent via Battle and Strike effects.
Improved server handling to prevent players being disconnected at the start of a session.
Update Notes - Release 1.3.2
In this this week’s update, Legend Skins have been released into the game, meaning you can now customise the look of your Legend. Each Legend is starting out with two alternate looks, but we’ll be adding more to the game in the future. For each Legend, one of the skins is purchasable with Copper Coins, meaning no one will miss out on being able to change their look.
We’ve also made several quality of life changes, including some new animations for spells & the big Legends, new & updated card art, and improvements to our UI support.
Vanescula has also gained a new card! Necrovarus, a new Ruby Support allowing her to copy Allies and wreak havoc with their effects. Read on for the full patch notes:
Features
New Purchasable Skins for each Legend
Big Legends now follow the game play action on the Board
New Card - Necrovarus
New Artwork for Cards
Responsive UI Support for Larger Screen Resolutions
Minor Fixes
Main menu no longer flickers on login.
Arianne's hands have been re-positioned to not look so big.
Client now closes the game connection gracefully under specific edge cases.
Fixed an error with having too many quests on a users profile.
Removing a card from the board repeatedly no longer causes a client error.
Steam "Offline Mode" is now better handled by the client.
Improved error handling when viewing the store if the server goes down.
Battle Plinth now removes on map build down sequence.
Lava animation now plays in sync with the level build up.
Amascut Ruins now has correct spelling.
Depth of Field effect now covers 3D icons during the Watch phase.
The concede button no longer appears when the match is going to be concluded on that chapter.
Adjusting Monitor settings will now be functional.
Fail Purchase sound effect now works correctly.
Reduced the delay between the timer running out and the gameplay advancing.
Refreshed some of the localised VO files
Fixed a few instances where Steam tokens where not being deem valid
Reflect, Repurpose and Anticipation now have their custom animation present
We hope you enjoy the new features – let us know what you think, and watch out for even bigger and better things over the coming weeks…
Update Notes - Release 1.3.1
We've just released the following minor update to address a few issues identified in our first week on Steam. There will be a larger update in a couple of weeks.
Bug Fixes <*>Improved stability of finding games across different servers.
<*>Opponents hand size displays correctly when adding cards to their hand via an effect.
<*>Main menu buttons now function correctly after canceling a challenge from a friend.
<*>Switching monitor via the settings menu now works correctly and gives a warning that the client will need restarting in order to apply the change.
<*>Creating a deck no longer flickers from your previous Legend choice.
<*>Cards animate correctly when opponent is at max hand size.
<*>Camera effects are applied to the 3D icons on the cards.
<*>Performance improvements when crafting a significant volume of cards.
<*>Window resolution options are generated correctly in graphic options.
<*>Improved error handing for Steam clients.
<*>Emotes are cleared correctly at the end of a game.
<*>Server stability fix for when status changes within the Client
<*>Improved error handling when on the store if the server goes down.
<*>The rank icon no longer flickers for a frame at the end of a ranked match.
<*>Fail Purchase sound effect now works correctly.
General Improvements <*>Edited matchmaking so that you are never matched up with a player that is at 2 leagues above or below you.
<*>Additional support for localisation.
Glad to see so many of you enjoying the game and sharing your feedback - keep it up!
Le grand jour est enfin arrivé!
Le grand jour est enfin arrivé : Chronicle: RuneScape Legends est désormais disponible gratuitement sur Steam ! Cliquez sur l'image ci-dessous pour télécharger le jeu et commencer à écrire votre histoire dans le Hall des légendes !
Nous tenons à remercier tous ceux d'entre vous qui ont été à nos côtés pendant le bêta-test ouvert, et nous vous souhaitons la bienvenue dans la version officielle du jeu ! Nous n'allons pas nous arrêter en si bon chemin, car nous préparons les versions Android et iOS, de nouvelles légendes, de nouveaux environnements et bien plus encore ! Mais pour l'instant, il est temps de célébrer cet accomplissement, alors que Chronicle s'élance à la conquête du vaste monde.
Nous sommes incroyablement fiers de vous présenter Chronicle, et comme d'habitude, nous sommes impatients de recueillir vos impressions ! N'hésitez pas à nous suivre sur Twitter, Facebook, Twitch et YouTube !
Nous avons encore une ribambelle d'infos et révélations à partager avec vous lors du Colloque estival de samedi, diffusé en direct sur la chaîne Twitch de RuneScape, et nous reviendrons en détail sur ces annonces dans un blog qui paraîtra après l'événement.
Mais pour l'heure, la bataille n'attend pas, et nous vous donnons rendez-vous dans le Hall des légendes !
Der Tag ist gekommen!
Der Tag ist gekommen – Chronicle: RuneScape Legends ist ab jetzt gratis auf Steam verfügbar! Klickt auf das Bild unten, um das Spiel herunterzuladen und euer Schicksal in der Halle der Legenden zu schmieden!
Wir wollen uns herzlich bei allen von euch bedanken, die bei der Beta mitgemacht haben, und möchten euch bei unserem komplett veröffentlichten Spiel willkommen heißen! Doch das ist noch nicht alles, euch erwarten noch Android- und iOS-Versionen, neue Legenden, neue Umgebungen und noch viel mehr! Aber erstmal feiern wir alles, was wir bisher geschafft haben, jetzt, wo wir endlich den Tag erreicht haben, an dem wir Chronicle der Welt zeigen können.
Wir sind unglaublich stolz, euch Chronicle zu präsentieren, und wie immer können wir es nicht erwarten, euer Feedback zu bekommen! Folgt unserem Team auf Twitter, Facebook, Twitch und YouTube!
Am Samstag wird es beim Sommergipfel auf dem RuneScape-Twitchkanal noch tonnenweise weiterer aufregender Ankündigungen geben, und nach dem Event einen Blogpost mit allen Details dazu!
Erstmal gibt es allerdings Kämpfe zu gewinnen! Wir sehen uns in der Halle der Legenden!