- Fixed a bug that affected users with AMD cards where the game would never actually load the main menu.
Hotfix 2.1.0B1
Resolved issues with the game starting on Linux as well as hang time between the logos and main menu.
The Final? Update! + Simplified Chinese!
Hey everyone!
We gathered some really good feedback over the past few months since Chronicle's 2.0 release and we're happy to bring a major update reworking and fixing a ton of bugs and content!
Patch notes below!
ADDITIONS
New Translations! -> Simplified Chinese!
Nano and Nina have a new attack!
---> Full barrage of indestructible bullets.
Added a "Laser Pickup Required" message if you fire your laser without the laser powerup.
Added a "Mouse Only" option in Game Settings where you can play the entire game with your mouse!
Added new achievements.
Language now can be chosen on the first time you load the game.
Added a 3 second countdown delay to picking traits so you do not pick the wrong one on accident.
You now receive a Trait Drop every 2 bosses killed in Boss Rush.
Added a visual slider to the Dodge Roll to better understand the length of the cooldown.
Added a wave number in Boss Rush's pause mode to see how far you are from the last wave.
ADJUSTMENTS
Nina's launch off speed to initiate her bomb drop attack is 30% faster.
All minibosses now fly offscreen and de-spawn when you move to a side lane.
Updated Russian font to fit the game better.
Challenges now scale in XP (+25 XP per Ship Level).
Boss Rush wave level scaling now increased by 3 per boss down from 5.
Bob's Drones no longer drop powerups or health packs in Boss Rush.
FIXES
Fixed Russian translation errors.
Fixed an issue where "Helping Hand" turrets do not rotate around you after trait level 1.
Fixed a bug where Nano becomes untargetable if he joins together with Nina while Nina dies.
Fixed a bug where Side Flying Drones would sometimes have transparent bodies.
Fixed an issue where Traits that were Lvl 2 and higher were not displaying information correctly.
Fixed an issue in the math algorithms for Traits Lvl 2 and higher.
Fixed an issue where "Reinforced Forge" had an incorrect description.
Fixed a bug where starting a new run from The Grid opens the options menu instead of the Start Run menu on default.
Fixed a bug where all Bomb Drones had their missile targeter always on.
Fixed sprite sorting and drawing issues for the Base Defense System.
Fixed bug where Killchain counter in Arcade mode was breaking the entire level.
Fixed a silly bug where none of the Dialog Voices were using the Dialog Volume Control.
Fixed a bug where dialog was not playing for the Base Approach cutscene.
Fixed a bug where picking the "Bomb and Take" trait was breaking the game on the next trait drop.
Fixed a bug where killing Fionne too fast broke the game.
Fixed a bug where Bosses were not using their correct healthbars in Boss Rush.
We're really excited to announce the next couple of projects that we're working on!