- Added a level select (Note if you have a previous save the level select might not find all the existing levels, you might need to reset the game if not all levels show up.) - Added a lever by each scoreboard that allows you to retry a level if you want to try and get a better score. - Updated lighting throughout the whole game and added hallways between all levels (except the special world) - Minor puzzle updates
Bug fixes: - Fixed the ball timer floating in air in the wrong place - Lots of optimizations done for the quest but they should make PC performance better as well.
Known Bugs: - Can break the game if you go to the next timeline at the same time as releasing the sling shot - Can lock the slingshot in strange positions - Bounce shield is hellllaaaa broken. (the thing used in the last 6 levels of the game)
Patch 1.6
- Added The Office before the AButton puzzle. - Added a MINI-GAME! It is directly after the AButton puzzle.
Bug Fixes: - Ball Time doesn't disapeer after beating a level (Still other ball timer bugs) - Glove machine now saves state and if you reload the game after getting your gloves you no longer have to re-get your gloves. - Fixed lighting issues on AButton - Fixed occlusion bugs on SimpleTimeloop1
Small update 1.5
v1.5
Change Log: - Made the ball un-grabbable after it hits the ground in a timeloop. - Fixed a menu bug that cause the game to enter a forever loading state if you chose the No option. (turns out I never tested this) - Added a configuration for FlipMenu on WMR and Vive - Also renamed ActionButton to FlipMenuButton so that users can find and use it easier.
New Known Issues: - Lighting is broken on AButton - Culling from Precomputed Visibility is broken on SimpleTimeloop1
Update Number ?
Everything but the boss fight is playable!
Sometimes you get an extra life or two during puzzles. so uh. try not to do that XD