We received a lot of Feedback regarding the annoying behavior of bots, so we had a serious talk with them about social distancing and some inconsequential attitudes. We made the following adjustments:
Bots now stop when they reach the character, no more kissing or hugging;
When low on health, bots retreat to seek healing;
Improved target system;
Bots can no longer use skills outside of players' field of vision.
Squad game mode is unfortunately not fun the way we expected, as well as the Bots are not acting as they should, that is, a little more strategic and less suicidal. We are revamping this game mode and soon it will be available again.
We've also implemented some improvements and fixed some bugs:
Improvements
The Gunslinger and Cyborg now have an ammo counter next to the character;
We've inserted a notice next to the "Quests" button when there are rewards to collect;
Being healed or taking damage from the environment now generates a healing/damage popup;
We've adjusted the colliders so that it's no longer possible for one character to completely block the other's path.
Bugs fixed
Standard emote wheel equips the correct emotes;
Dash is now oriented towards mouse position, not movement;
The Cyborg bot was, in some cases, out of ammo for the entire game.
Planned improvements We plan, in upcoming updates, to add visual and audible feedback when dealing damage to another character and improve the environment to add more strategic placements. We are also preparing two new characters. We are closely following feedback from the community so you can continue to express your displeasures. You can send them to support@bullseyegamestudio.com
We wish you all a great game and see you in the next update!
Chrono's Arena official release!
After nearly three years of development, with nearly two in early access, the official version of Chrono's Arena is finally available! We'll keep updating and adding new content, and here's what we've prepared for this release :
Skins Several skins for all characters, including a legendary one for Cyborg, to fill your wardrobe and your existential void. New skins will be added constantly.
Tutorial No more fuss! Now we have a tutorial explaining all the commands and operation of the three game modes.
Missions With daily, weekly and fixed missions, you will never enter the arena without objectives again. The rewards are worth it!
Emotes Whether to celebrate, show affection or simply provoke your opponent, you can now use different Emotes. Use without moderation.
Cross-play Want to defeat opponents playing on your smartphones? Now you can! (There is no provision for unifying accounts from different devices, although it is in our planning).
New frames, avatars, titles and more!
Our big team is made up of 2 guys who have to rotate between the roles of developers and testers. So if you find an error or bug, don't think twice before letting us know! We are working to better address them. You can contact us on our Discord server or by email: support@bullseyegamestudio.com
We wish you all a great gameplay and see you in the next update!
Hotkeys personalization + UI improvements
- Hotkey Personalization
Players can now change the hotkeys for movement and skills. This option is now available under the Controls section on the options menu (in the lobby).
- New level system
The experience and level system is now balanced and following a fixed pattern. For older players, the experience gained since this patch will be converted to match the new level formula. The levels will be used to reward players on future patchs.
- UI improvements
Lobby
Removed the 'Online players' counter, since it was showing inaccurate data;
After pressing the 'Play' button, it will show the elapsed time, instead a regressive counter;
The experience meter on the player panel is now working properly.
Ingame
Player names now have different colors for allies (green) and enemies (red);
AOE skills color now follow the same pattern (green and red);
- Other changes and Bug fix
Solo vs AI matches now reward half experience and gold;
Bots now have avatars, titles and names;
Fixed a bug where the Ninja chain was dealing 1 damage;
Fixed a bug where the Cyborg AOE skill was enduring 5 seconds instead 1.
For the next patchs, we're working on 2 new characters, Tutorials, Quests and more.
Enter our Discord Server to meet other players and have direct access to Developers.