Implemented "Character Building" hotkeys [1-5] and fixed the Tub being a Counter.
MetaHuman Update
Welcome to Cine Tracer v0.7.5! This update adds 10 MetaHumans that are semi customizable and updates the game engine to Unreal Engine 4.27.2. For a walk through on how to pose the MetaHumans and change their clothing please watch the update video on YouTube.
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This is a major update and there are some changes to be noted:
1. This update changed how assets are loaded at run time. For now we have disabled "Character Building" with the [1-5] Hotkeys. This functionality will be updated in future updates. Please use "Editor" building for now.
2. Many assets have been removed. If you are in production and want to work on older project, please download the "v0_63" beta branch. The YouTube video linked to this update shows the process. Also please backup your project folder in general.
3. Legacy Cameras, some props, and all characters except "Stand Ins" have been removed in this build.
The memory footprint of the app has been refactored and this build has been confirmed to work on older iMacs as well as the newer M1 Apple laptops. For PC, 4GB of VRAM is still recommended.
Cheers,
Matt
Cine Tracer v0.63
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Cine Tracer v0.63 is live for Windows64 and Mac OS. Please restart Steam to get the update and watch the YouTube tutorial covering what is new.
- New "Canyons Road" map build using the new environment system. - New preview "Custom Bed" object. - New couch props.
- Iteration on the Gizmo for moving objects in Editor mode.
Next update will be for the building system and will re introduce Pre Made interior maps as well.
Cheers,
Matt
Cine Tracer v0.62 | New Maps and Editor System
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Cine Tracer v0.62 is live on Steam for MacOS and Windows 64. Please restart Steam and or your computer to get the update. Make sure you aren't on a Beta Branch if you wanted the latest version.
This update brings three new maps that are built with our new environment system. They are much higher quality and should still perform well on modest computer systems.
In Editor Mode [ Y ] you will be able to use your Arrow Keys (Up, Down, Left, Right) to move selected objects based on your editor view.
The Gizmos have also been updated (although not the final design) to work by clicking and dragging side to side. This allows for more consistent interactions with less bugs.
Cheers,
Matt
Cine Tracer v0.61 | Cameras and Storyboard
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In this update the new camera system has been added and there are a new set of cameras. They have a unified UI and control system with "Marks" and they now save with your project. There are still some small bugs that need to be fixed but overall the new camera design is functioning.
- Added Dolly with Circle Track - Re Designed the Tracked "Virtual" Camera system
The Storyboard system has been updated to work with the new more accurate full screen field of view. However, this means your older storyboards won't have the correct field of view. Likewise, using the "Legacy" cameras will result in inaccurate storyboard field of view. You can use an older Beta Branch build if you have a project still using the older cameras and storyboard system.
Tutorials on the new camera system and Tracked Camera are on YouTube. https://www.youtube.com/cinetracer
Cheers,
Matt
Cine Tracer v0.60
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Cine Tracer v0.60 is live on Steam for PC and MacOS. There are 5 new videos on the Cine Tracer YouTube channels explaining the updates.
1. New Maps. I've added two new WIP maps to Cine Tracer. They are created in a way that should perform well on modest computer hardware and they work with the new system. I will continue to make new maps for users who are not interested in building set with the building system.
2. New Props. I've added some new props.
3. Face Actors. The new Face Actors can have their faces controlled by audio or by using the FaceCap App on an iPhone or iPad Pro. These actors will continue to evolve to support full body motion capture as well.
4. New Cameras. The new Free Camera is the first of the newly updated camera system. It doesn't currently save or work with the storyboard system yet. The rest of the cameras will be gradually upgraded to this new system.
5. Inertia Wheels can control the new Geared Head camera.
6. VR Mode has been implemented. I have tested the HTC Vive Pro, Vive Pro Eye, and Valve Index. I'll do my best to support Oculus and Windows Mixed Reality as development continues.
Cheers,
Matt
Mac OS Mojave/Catalina "Quitting/Crashing" Issue
Apple recently made some changes to MacOS that require apps to be "Notarized" and also be 64 bit for Catalina. I'm still currently working on getting it Notarized from Apple, which should fix this issue.
In the mean time, some users report that launching the app DIRECTLY (not from Steam) gets around this issue.
To Launch the Game Directly: Macintosh HD ▸ Users ▸ ▸ Library ▸ Application Support ▸ Steam ▸ steamapps ▸ common ▸ CineTracer
1. Go to Finder 2. Go to "Go" and hold "Option" 3. Click on "Library" 4. Click on "Application Support" 5. Click on "Steam" 6. Click on "steamapps" 7. Click on "common" 8. Launch CineTracer.app 9. Right Click -> Make Alias for later use
Hopefully when I manage to get the app notarized you will be able to launch the game from Steam again.
Cheers,
Matt
*PC users, same as always
Cine Tracer v0.5 Update
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Cine Tracer v0.5 is a very big update. Please watch the YouTube video for a very thorough explanation of the development direction and overview of the new workflow. There are also several video explaining how to build with the new system.
Mac OS If you have Mojave/Catalina, make sure you install the 64bit Steam client. I have update the launch settings so Steam should recognize Cine Tracer a 64 bit app. People were also reporting that launching Cine Tracer directly from the .app was working too.
Windows If you are on an older system and or want to use Direct 11 for better performance, you can add "-dx11" into the Custom Launch Options in Steam. If you have a modern GPU and want to use Ray Tracing, you will default be using DirectX12. I will work on a simpler way of switching between DirectX version, but currently I'm not sure how to do that.
Old Save Files Cine Tracer v0.34 will be available as a "Beta Branch" on Steam if you want to open older files or use the older maps that were in that release. You are able to download the latest version any time after but opting out of that beta.
If you have any issues feel free to reach out on Instagram/Twitter/YouTube. I do not have the time currently to properly support the game on Steam or via email etc.
Lots of Tutorials were produced for this update on YouTube - https://www.youtube.com/cinetracer
Cheers,
Matt
Cine Tracer v0.34 | PC Performance Launch Issues
We are using Unreal Engine 4.22.3 with DirectX12 as the default RHI to enable Real Time Ray Tracing for compatible Nvidia Graphics Cards.
This is possibly the cause of an launch error for some Nvidia GPUs including the 1080ti, 1050ti, and others.
Please try this fix if you are having this issue:
Steam -> Library
Right Click "Cine Tracer" -> Properties
Click "Set Launch Options"
Type -dx11
This resolves the issue for some people. I imagine this will disable the ability to use the Ray Tracing options on 10 series cards.
This is all new tech and the compatibility between UE4, Windows, Nvidia is changing every day.
Cheers,
Matt
Cine Tracer v0.34 | Actor Blocking System
Version v0.34 is now live on Steam. Please restart to get the update.
Please watch the Actor Blocking System walkthrough video on YouTube.
https://youtu.be/MOBvWSuzVzQ
We will be making the Cine Tracer Developer Roadmap public in the near future.
Cine Tracer for PC really wants a DirectX12 / SM5 graphics card (GPU).
For MacOS, the newer iMac, iMacPro, MacbookPros with dedicated AMD Graphics Cards are ideal.