Lucid Silence Games stands with the world against Russia's unprovoked war of aggression on Ukraine.
While most of us in America feel bound and helpless, the very least we can do is make our voices heard across the world and stand for self-governance over violent oppression.
Glory to the Ukrainians defending their homeland. May their bravery and sacrifice send a decisive message to the Russian occupiers.
Circuit City Patch #2
Circuit City v1.0.1.4 (Patch #2) has been released. Steam should automatically update your game to the latest version.
New Features
Added autosave every two minutes
Made code panel collapsible
New Content
Restored CPU upgrade level 4 to the game
Bug Fixes
Fixed issues offloading storage capacitors set to deconstruct
Improved agent turn speed to get around tight corners
Circuit City Patch #1
Circuit City v1.0.1.3 (Patch #1) has been released. Steam should automatically update your game to the latest version.
New Features
Added Untrainer LED to deconvert trained agents back to haulers
Bug Fixes
Fixed bug in String Assembler that sometimes caused it to eat input it shouldn't, breaking the game state
Fixed bug in final mission that caused it to sometimes be unwinnable
Fixed bug that prevented endgame window from appearing
Circuit City Now Available!
Circuit City has officially been released!
Circuit City is a laid-back city builder set on the micro-scale of a circuit board! As your data agents do the bidding of algorithms provided by gigantic thumbdrives, they'll sing you a unique chiptune song!
Available Now:
Circuit City base game
Coming Soon:
Mod Support & Documentation Additional in-game content
As this is an indie release by a solo developer, some bugs are inevitable. If you run into any trouble, try reaching out in the game's Steam Discussions forum, our Discord server, or email the support address on the store page. Updates will be released rapidly to address reported issues.