City Car Driving cover
City Car Driving screenshot
Genre: Racing, Simulator, Indie

City Car Driving

Developers diaries #15

Developers diaries #14

Developers diaries #12+1

We have never described the development sequence in the format of logs: what we did, how our work is progressing, and what will happen next. Only one of the logs was dedicated to how we started developing City Car Driving.

As was noted in the tenth log, we came to creating the game gradually: we collected various build options, tested engines.

You may read complete Developers Diary on our City Car Driving 2.0 Steam page

Developers diaries #12

Developers diaries #11

Developers diaries #10

In Developers diaries, we rarely describe the work on a project sequentially, from start to finish.
Basically, we demonstrated various mechanics of the project: how they were made, what they look like, and how they will be played.

That’s why today’s episode will tell a little about how we started making CCD 2.0 in chronological order, without screenshots from the project in its current state. All materials used in these logs are materials accumulated during development.

You may read complete Developers Diary on our City Car Driving 2.0 Steam page

Developers diaries #9

Developers diaries #8

Developers diaries #7

Developers diaries #6