Genre: Role-playing (RPG), Strategy, Adventure, Indie, Card & Board Game
City Wars: Tokyo Reign
New Update
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NEW BUILD V1.0.3 REV 34656
- (FIX) District Stats now show up correctly on map HUD - (FIX) Boss now has correct Charm info on Pause Menu - (FIX) Cards now load quicker when entering the Trader to avoid new cards being spawned.
New Update
Report issues and help support the game by Joining the CITY WARS: TOKYO REIGN DISCORD.
NEW BUILD V1.0.2 REV 34646
- (FIX) Beating a Faction Leader would stop District 5 generating. - (FIX) Boss characters now have glowing armour. - (FIX) Boss blurb text now fades off screen correctly - (FIX) Ending scene now renders correctly. - (OPTIMISATION) Load times are now faster when returning from Amenities.
New Update
Report issues and help support the game by Joining the CITY WARS: TOKYO REIGN DISCORD.
NEW BUILD V1.0.1 REV 34612
- (FIX) Being able to trigger Gun Case menu during Survival Mode loading. - (FIX) Surrender option can now be correctly cancelled during Survival Mode.
Leaving Early Access
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NEW BUILD V1.0.0 REV 34604
- (FIX) Issue where your hand can't be selected correctly VS Helio (after taking their last turn). - (FIX) Tutorial menus accessed from LOAD OUT and DECK screens can now be navigated. - (FIX) Via CHARACTER SELECT screen, the CHARACTER INFO pop-up can no longer remain active when starting a game (visible over procurement sequence). - (FIX) Fixed sound effects and volume sliders. - (FIX) Faster trigger speed when no Attack Blocks remain on Battle Track. - (FIX) Fixed an issue with data when force-closing the game. - (FIX) Tutorial issue related to selecting invalid cards.
LEAVING EARLY ACCESS
In the interest of trying to build a bigger player base - and in preparation for our console release - we are moving CITY WARS out of Early Access. During EA, player feedback has been crucial in helping us create a more stable, playable game. There have been a LOT of fixes and changes in response to player feedback and we'd like to thank everyone who's posted comments and questions via Steam and Discord.
Obviously, this isn't the end of supporting the game. We'll continue to update with any fixes that are required as we build towards MP.