here is a regular update, the changes: add a cover ring, corrected antivenom ring resistance to poison, preemptive and surprise battle now work (and depends on difficulty), add ailment attack to regular enemy, ex bosses now also use ailment attack.
Thank you for your support, David Nguyen.
v 0.67 released!
Hi everyone,
here is a regular update, the changes: add chapter 3 novel, can open save menu by pressing left in novel mode, change the position of fast/skip forward buttons so they don't obstruct command menu, change the color of enemy bandit hair.
Thank you for your support, David Nguyen.
Game Demo released!
Hi everyone,
for those hesitating there is now a game demo (it covers the prologue and the first two chapters). The full game contain 22 chapters but the novel part is still in progress.
Thank you for your support, David N.
v 0.66 released!
Hi everyone,
here is a major update, the changes: bgm memorized when in the main map, add library (items and equipment list) and bestiary in the extra zone, revamped how accessories work (there are now 3 categories), can now equip: 2 rings, 4 special rings, and 1 subclass ring, corrected battleback when loading from a savepoint, changed starting equipment of character to scale with the current chapter, greatly decrease ex bosses HP (fight are faster), add 1 more difficulty.
Thank you for your support, David Nguyen.
note: old save may not work.
v 0.65 released!
Hi everyone,
here is another regular update, the changes: corrected Desperation State skill, buff Titan's Rampage divine skill damage, change Gravity II skill damage cap, sky dragon and his ex version nerf (Comet is used less), Legendary dragon nerf (Flame II and Blizzard II changed to Flame and Blizzard).
Thank you for your support, David Nguyen.
v 0.64 released!
Hi everyone,
here is another regular update, the changes: add ex bosses arrange battle music, add more music, add chapter 1 and 2 novel (the previous chapter was the prologue), revert back Cleave, Giant's Rampage, Throw Weapon skills damage formula, greatly nerf trickster, nearly all his support skills are now semi devine, corrected some skills attack type, bypass ring damage capped to 49999, add six characters with their master class : Dark Blade, Paladin, Assassin, Archmage, Great Huntress and Pirate with more skills, add BGM Player on the main map.
Thank you for your support, David Nguyen.
v 0.60 released!
Hi everyone,
here is another regular update, the changes: add first chapter novel.
Thank you for your support, David Nguyen.
One of the writer is too busy to work on this game. The good news is that I have found someone else to write the story. I have no doubt in his writing skill and efficiency. He will reveal his name once he has finished the full script. The other writer is still interested but will take her time.
v 0.59 released!
Hi everyone,
here is another regular update, the changes: add more advice in the tutorial area, remove sage weakness to sword, change hit rate of trickster and Time Blade from 95% to 90%, Druggist concoct item now always display the unknown result.
Thank you for your support, David Nguyen.
v 0.58 released!
Hi everyone,
here is another regular update, the changes: add a cheat to recruit all characters in the extra zone, add a cheat to go to any chapter in the extra zone, skills that delay turns have been reworked, poison state damage changed from 5% to 15% each turn (remind: poison don't work on bosses).
Thank you for your support, David Nguyen.
v 0.57 released!
Hi everyone,
here is another regular update, the changes: number of save files increase from 24 to 99, can escape/lose all battles in the enemy zone.