Finally, the MOBA developed by a small indie team is live on Steam. We want to emphasize that we're not expecting to profit from this game, nor are we seeking to compete with other MOBAs. Our goal in releasing it is simply to showcase the tremendous effort that went into making it a functional game. Even if it may not gain traction in the long run, we want you to relish every moment you spend playing because Clash offers a unique experience. It stands as proof to all indie studios that, with limited resources, it's possible to create a MOBA!
Now, let's see the DLCs milestones:
If we hit +44CCU(previous record) we will release the Mutant DLC for free:
See you in battle and thanks for your support! NewGen Team
Clash Release date annouced
Hello everyone!
We are excited to announce the release of "Clash" on Steam this Thursday, May 2, 2024, at 9 AM PT / 4 PM GMT.
After addressing several bugs and enhancing the matchmaking system, we have balanced the champions and significantly improved the gameplay experience. Additionally, we have decided to make"Clash" a free-to-play game, which will include the "Mutants DLC" at no additional cost.
This decision comes after multiple delays, and we see it as giving "Clash" one final opportunity to thrive on Steam. The future support and updates for the game will depend on player engagement and feedback. If we see substantial traction and a growing player base, we will continue to provide updates and support.
Ultimately, our goal with this release is to honor the nearly five years of dedication and hard work that went into developing "Clash," and to reward ourselves and our players with a game that truly reflects our efforts.
Custom rooms, public matchmaking, and party matchmaking will be available, so gather your friends and teams, and let’s play "Clash"! --- Free Mutant Pack DLC on release date:
We are excited to announce the upcoming release of "Clash: Mutants vs Pirates"! After five years of dedicated effort, our small team is proud to present our game at an introductory price of $3.99 with a 25% release discount. This price will include all DLCs and the Battle Pass, completely free to download.
While "Clash: Mutants vs Pirates" will not receive future updates, we believe the game represents the culmination of our hard work and embodies our ambitious vision. It's important to note that the MOBA genre demands substantial resources and a large team, which has led us to this difficult decision.
We've crafted the game with passion, and it shines in its full potential, especially in Kinvader Mode, which we feel is worth every cent. You might wonder, "Why sell it if there will be no future updates?" The answer is straightforward: the revenues will help fund our future projects, allowing us to continue doing what we love.
We will share the official release date and additional details soon. Your thoughts and feedback are more than welcome.
This would be the biggest change in the game we made since the early access release, No patch notes because we honestly can't count the number of changes and upgrades ːsteammockingː
When it will be available?
- Today 3 PM EST.
When we play and how?
-We will organize a play session at 4 PM EST, (we recommend joining our Discord Server for easy matchmaking)
Is this the last update before releasing the game? -No but we are getting close to publishing the final version.
Looking forward to your feedback and reviews :D
Improvements
Hello everyone,
We are working on some Graphic and Performances improvements, check this video:
https://youtu.be/Qpus-_6Hef0
We will organize a play session event with this update once ready.
Stay Tuned!
Coming up next month
Hi everybody,
Clash: Mutants Vs Pirates' open beta "Early access" has been released last June 2020 with an almost 0 marketing budget.
We have been struggling with a low players base in just 1 week after the early access release, We had a few unpredicted bugs and glitches and faced a lot of challenges.
On the other hand, we had great feedback from gamers and streamers and many of them have seen huge potential in this project.
All this made us work harder on improving the game using the early access reviews and feedback, and we guess that after 7 months we have a very much better version.
We kept doing weekly updates and play session events and especially using the small community to shape the game.
We are a small team and we admit that this project is exhausting especially when you compete vs AAA Studios but it's also fun to try to fit next to the giants.
Coming up late Febraury:
3 DLC packs with extraordinary content and prices.
5 days Marketing boost with a lot of twitch streams, giveaways, and challenges.
We will announce the exact day of the marketing boost in the next couple of weeks and we are counting on you to jump into the game during the event!
Meanwhile, the studio is studying another side game project going aside with Clash: Mutants Vs Pirates...big fun! just wait for it ;)