Clash of Cards cover
Clash of Cards screenshot
Genre: Strategy, Adventure, Indie

Clash of Cards

UPCOMING a new card + rebalancing of the Damballa's witches


It looks even scarier than I expected :) I have not decided what the final stats of this cards should be. I want to separate the succubuses and Damballa's witches lines.

This card will be rare. A player will be able to make it from Damballa's Claws. So the line will be: Possessed - Damballa's Claws - Damballa's Eyes - ??? - Damballa's Priestess. The succubus line will be: Tiny Witch - ??? - Red Witch - Succubus - ???.

This card must be not too overpowered, make the witches more playable, and show the demonic nature of the Damballa's witches.

Any ideas?

Kugrock-Bash-Ghar REBALANCED!


I have improved third Kugrock skill to make it more playable in compare with the third skills of the other warlords.

I have found the idea to make a build with common and uncommon cards interesting :)

Note that in this build you need to protect your Kugrock at any cost! He will be the highest priority target for your opponent.

PS: Ordling was nerfed. Now he gets +5 points to damage instead of 15 per every orc on the field.

NEW elf combo is available!


I have announced a new card - Wood Eloa - already:
https://steamcommunity.com/games/640850/announcements/detail/1648761083874143329 Well, she is in the game now and as promised I have tuned the balance :)

As a result, we have a new powerful elf combo. Don't forget the elves have more cards with immunities (such as Dodger or Ghost Archer) and deadly spells such as Chain Lightning or Stighia Sparks.

How to beat this deck? o_0


Is it an ultima deck?

This is the deck of the top player. This deck is honest (no cheats). The base is mythic cards + vampires + Damballa's Shrine (to control the foes).

I would suggest Sekir (vampire slayer) + Unchained Colossus (mythic slayer).

UPCOMING - Forest Hermit


This rare dwarf is an effective healer. He has a lot of HPs and he heals himself too!
Moreover, he deals additional damage to all dark races: the orcs, demons, and undead.

Also, abilities of some other dwarves will be changed to tune up the balance.

MAINTAINCE!


I am adding new UI features.
There might be temporary issues today. I hope we will finish it in one day :)

UPD: All previously announced UI features are added except the filters in deck manager. We will keep working on them tomorrow.

UPCOMING - Wood Eloa


This rare beauty is not a powerful healer only.

It has the immunity to magical and range attacks and gives the immunity to melee attacks to all the allied elves.

Also, abilities of some other elves will be changed to tune up the balance.

UI improvements


Here are the UI improvements I am working on now:

  • Summoning of multiple cards. 1,10 or even 100 :)
  • Filters in the deck manager. You'll be able to find and operates cards faster
  • Number of golds/elorites on the main screen. No need to go to treasure to check it
  • Piles of identical cards
  • The option to sacrifice or sell all the deck to save your time :)

Most of them based directly on your feedback guys. Thank you for your reports and ideas!

NEW card - Draugur


I have always thought that zombies were too weak in the game. Their legendary card is just slow giant without skills.

The new card - Draugur is made to strengthen the zombies. He boosts their HPs greatly (by 50 points).

Moreover, he is pretty good controller because he decreases the damage of the foe across by 30 points! I have added several Draugrs in "Dawn of the Dead" level, you can check him in the battle ;)

I plan to add several new zombies in future. If you have any ideas about the new mechanics of characters feel free to write :)

NEW card - Jangala Curser


Welcome a new card - Jangala Curser. This rare demon can cause a lot of troubles :)
I wanted to make a build with "shamans" more playable. That's why I have tuned balance a little bit:

  • now Damballa's Shaman, Parasite Shaman, and Jangala Curser are joined in one group: the "shamans";
  • Parasite Shaman now decreases damage and HPs of all the foes by 15 points and speed by 3 points;
  • Damballas Spawn is boosted by any shaman. Also he gets direct damage.

Jangala Curser plays important role in this build. He increases HPs of all the allied shamans by 40 points! So they live much longer on the field.

But that is not all. He decreases HPs of all the foes by 10 points! So he can kill strong armored card from the one hit.