Genre: Role-playing (RPG), Strategy, Indie Claustrophobia: The Downward Struggle
Alpha 1.0.1_02 Patch Notes
CONTROLS
- The Interact Key (NumPad5 by default) now only skips one turn, rather than resting, when there is nothing to interact with.
- Holding down the Movement Mod Key (Left Alt by default) now prevents movement.
BUG FIXES
- Fixed an Item Duplication bug caused by the last patch.
- Fixed a bug causing Keyboard Movement after staircases to become unresponsive.
Alpha 1.0.1_01 Patch Notes
CONTROLS
- The Interact Key (NumPad5 by default) now acts the same as the Rest key when there is nothing to interact with.
ENEMIES
- Enemy Physical and Magical Armour Scaling reduced.
- Rat-at-tack's primary damage changed to Physical, from Poison.
ITEMS
- Heavy Armour Physical and Magical Armour Scaling increased.
BUGFIX
- Fixed Keyboard controls not responding while the mouse was over UI elements.
- Fixed a crash caused by moving certain UI elements off screen.
- Fixed Comparison Tooltip occasionally disconnecting from the main Tooltip.
- Fixed the Well Fed buff not ending when intended.
- Fixed Potion of Curing curing Buffs as well as Debuffs.
Alpha 1.0.1 Patch Notes
CONTROLS
- Added Full Keyboard support for in-game Control.
- Pressing the Rest Key or Button while moving will cancel all queued movement.
- Melee attacks can now be initiated from distance, causing your character to pathfind to your target.
- Movement will now stop if a new trap is discovered.
GAMEPLAY
- Interaction added to Bookcases.
- Hit Rating has been rescaled to result in less Missing. Dexterity now has more of an effect on Hit Rating.
UI
- The Cell Selector now displays red when over tiles that cannot be accessed.
ENEMIES
- Ratimus Maximux's base damage reduced from 8-11 to 5-9.
- Rat-at-tack's base damage and DOT damage have both been reduced.
- Changed all enemy stat progression to more accurately scale with their level.
- Squish's base stats have all been increased, and his base Health increased to 120, from 90.
SKILLS
- Fortify now requires a Shield.
- Reworked Gluttony to also increase the amount of Hunger food reduces by 10% per point, and increased Gluttony's Talent Point cap to 5, up from 1.
ITEMS
- Plate Armour now has Dexterity as a base Stat alongside Strength, though at a decreased amount. This should help balance Melee Hit Rating.
- Bonus Experience rescaled to +0.1 per item level, and capped at +5.
- Magic Find Bonuses now act as bonuses to an items original Find Rate, not the overall chance to find an item type.
- Spellbooks now correctly display their spell's casting requirements.
BUGFIX
- Fixed a crash that occured when a trap was placed on top of an existing trap.
- Fixed an occasional crash when leaving a dungeon.
- Fixed long distance interaction not cancelling when movement is blocked.
- Fixed Level Up Stat notification.
- Fixed a bug that was causing the player's starting Defence Rating to be much lower than intended.
- Soul Rip no longer heals from inanimate objects.
- Fixed World Objects giving Experience on Kill when Bonus Experience was applied.
- Fixed a crash that occured when attempting to attack with just a shield.
- Fixed a rare occurance where attempting to equip an item would cause it to disappear.
- Fixed a bug with Dem Bones Archer's Dexterity scaling.
- Fixed a bug where settings in the Options window could be edited outside the main panel.
- Fixed the positioning of the Tutorial window after changing screen resolutions.
Claustrophobia Hotfix #1
A Hotfix patch just went live, fixing a number of game breaking bugs:
- Fixed the Spell Master infinite Spell Point bug.
- True Instantaneous Mode temporarily disabled, due to enemies no longer attacking in that mode.
- Scrolls of Teleportation will no longer teleport you into locked rooms.
Claustrophobia: The Downward Struggle Out Now on Early Access!
The wait is finally over! Claustrophobia: The Downward Struggle Early Access is now available! Buy now for $4.99 / £3.49 / €3.99!
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Happy Dungeoning Everyone!