Fixed level editor ghost files not saving reset frames
Fixed Loading in creator ghost file frames inside ghost viewer
Fixed tags not being applied when updating a level
1.18.0 - Level Editor Changes
Triggers - Trigger Mask - Trigger Count Displayed - Can be moved with events now Beziers - Children now have a speed multiplier option 0x-5x Events - Trigger Count + Repeat On Every Count(Modulo) - Start Behavior - Interrupt/Queue (Max 10 in queue) - Added Event Dropdown Arrow Indicator Checkpoint - TriggerId can be set manually(-1 will be set on play) Level tags are now required to publish level Limits Increase - 5000 Objects - 100 Triggers - 100 Beziers - Events - 3 Start, 10 Trigger, 3 End Hide Ghost until Level Complete Option New ghost files now have reset frames - will reset to checkpoint if viewed ghost has a reset Editor Settings now shows Editor instead of Display settings
1.17.10 - Minor Bug Fixes
Fixed description being set as the creator name
Fixed Description gets unset if going out of pause screen
Fixed Level Editor tag toggles causing 4 players option to toggle off/on
1.17.10 - Minor Bug Fix
Fixed Level description not loading into level editor
1.17.9 - Workshop Tags + Bugs
Fixed Publish button appearing after capturing preview image
Fixed old preview image showing when creating a new level
Separated Editor settings and Level settings
Added level tags under Level Settings
Added Searching of Level tags on level select - Search Tag states are saved between sessions
1.17.8 - LevelSelect + Workshop Changes
Now able to delete levels In Game - Workshop ones will linger
Fixed Timer Rounding Error
Fixed bug when playing workshop levels after publish
Added refresh button for folders - will only add levels
Now able to subscribe to a workshop level in Steam and play while game is open
1.17.7 - Added Ghost Viewer Suggestions
Added a way to delete ghosts - must be turned off
Added open ghosts folder - windows only
Removed Timer in Ghost View
Added Freecam Sprite
Added Opacity Slider to Ghost View
Added Restart In Ghost View(Will always full restart)
Current Viewed Ghost can now set off triggers
Can view a full run if reset then play at 1x speed
Reseting to checkpoints has a janky workaround(may or may not work in specific cases)
1.17.6 - Ghost Viewer
Ghost Viewer
**Ghost Viewer Does not work with animated/moving objects***
Right Click + Drag to move camera
Space - Play/Stop
Buttons1 controls
Pause Mode - Left + Right scrub (Ctrl to input 1 at a time) (Shift to move by 5)
Play Mode - Rewind + Fastforward (x1,x2,x5)
1.17.5 - Added Workshop Warning
After seeing levels can have flashing colors, I decided to add in a Workshop Warning since I can't guarantee the levels won't include harmful effects like that.
I would like to add accessibility settings for that in the future.