Click and Slay cover
Click and Slay screenshot
Genre: Adventure, Indie

Click and Slay

Final Update

Fixed Game Breaking Bugs

Thanks Everyone For Staying With Us!

Release: Update 2.0 is Now Live

Welcome to Click and Slay 2.0,



Whats New:




    <*> A New Look
    Updated Visuals and a cleaned up look

    <*> Level Restrictions based on location


    Locations now show what level creatures can spawn in the area you are in

    <*> Player Exp


    Players can gain grind up to level 10 with this update, level cap being raised with each new Region

    <*> Quests


    Players can now gain Player EXP and Town EXP by completing quests which are picked up in town

    <*> Background Music!!!


    Ambient Music with each biome!!

    <*> The Forest


    4 New Areas to Discover
    1 Town to increase reputation with
    11 Unique Creatures to Discover and Slay
    Exclusive Weapons
    More Regions coming soon after in Late Winter!

Whats Missing:



<*> Autoclickers:


yikes an idle game without autoclickers??? yes we have pushed this update without a true auto clicking function in the game. Do not worry, it will return soon with the Skill Tree update

<*> Where is my old stuff??


with this many changes we decided it was best to lock all the previous content and give everyone a fresh start for a fresh experience.

<*> Offline Progression


We didn't want players returning after a long time and being rewarded for not actively playing. This will return with the skill tree update. Expect a large overhaul of this feature

But wait Player Upgrades got removed, we will be releasing a Skill Tree feature

<*> Resources and Weapon Enchanting


These have been removed for the time being, may return upon community feedback

<*> Infinite Deathloop


Oh wow something good finally got removed, Im sure you all loved having to constantly change zones to reset this and such. Do not worry, we sat down and for a very long weekend between the two of us we have slain the beast! Infinite Deathloop is gone for good


Changes to Features




    <*> Player Upgrades: (Skill Tree Coming in a Later Update)
    <*> Weapon Enchanting: (Removed, possibly returning)
    <*> Level Controller: (Replaced with Area Restrictions)
    <*> Item Drops: (Removed)
    <*> In-Game Achievements: (Returning in a Future Update)
    <*> Offline Rewards: (Coming with the Skill Tree and Next Area Expansion)
    We are taking the time to best think of how we want to implement this. Much like town reputation, we believe that the player might gain followers as they rank up and explore new lands building up their reputation. This will return in a future update since it is one of the main features of our game. We just thought you all deserved the changes we had made so far instead of just waiting even longer with a buggy game.



From us at Click and Slay Studios, thank you for sticking with us and have a great Holiday! We are going on break for the next week. See you in the new year!


Report any issues on community page on steam or on our discord!

Major Update Coming Soon


Click and Slay Here,

When we first launched this game we were expecting it to be a small quick title, oh boy did we get stuck with feature creep and then we left tons of bugs, poor looking GUI, and the game just wasn't where anyone wanted it.

We took a step back and we agreed, the game had bugs, the artwork looks childish/unpolished, and many other rushed features. We sat down and discussed dropping this failed game all together. But after some back and forth discussion we went over our core values as a company:

Innovative: We want to take genres and combine them in unique ways.

Polished: We do not have tons of employees, artists, animators, audio engineers. But we want to release a game in which we believe we put our best effort into.

Community Growth: We want to build and grow a community, so as we grow and learn over the years we can work with our community members and take suggestions as we make more and more experiences.


We are a team of 2 developers who spend a lot of our free time outside of our full time jobs working on this game and this company. Let's get into Update 2.0





Welcome to Click and Slay 2.0,


The first Region of this updated game is The Forest:


The Forest


4 New Areas to Discover
1 Town to increase reputation with
11 Unique Creatures to Discover and Slay
Exclusive Weapons
More Regions coming soon after in Late Winter!

Changes to UI


We wanted to go with a more simplified version of the UI to better give users a better experience while navigating menus or swapping inventory.

Changes to Features


MonsterDex: (Will return in a future update)
Player Upgrades: (Changing)
Weapon Enchanting: (Removed, will be replaced)
Level Controller: (Replaced with Area Restrictions)
Item Drops: (Will return in a future update)
In-Game Achievements: (Will maybe return in a future update)
Offline Rewards: (Will return in a future update)
We are taking the time to best think of how we want to implement this. Much like town reputation, we believe that the player might gain followers as they rank up and explore new lands building up their reputation. This will return in a future update since it is one of the main features of our game. We just thought you all deserved the changes we had made so far instead of just waiting even longer with a buggy game.


Where we plan to take the game


Damage Types: We are exploring the idea of adding damage types from different physical type of slashes to spells and elemental damage.

Give towns more stuff: We have given towns, Reputation, Quests, Blacksmithshops, however we want to give them even more.

More Regions, More Creatures, More Weapons: You can expect more and more regions and creatures to be added to the game.


Update 2.0 will be releasing in the coming weeks, keep an eye out!

Major Bug Fix [Death Loop Workaround]

Hey Slayers!
We appreciate the increase of players due to the Ukraine Bundle. We are a team of 2 developers doing this in our part time if you have other bugs or suggestions we are always open to discuss them in our discord! We put a lot of work into this game and for a team of 2 we have accomplished a lot.

Discord Link: https://discord.gg/nDHQdTjT


[DEATH LOOP BUG FIXED]
We believe we have coded a work around for the death loop due to not being able to find it. I just got back today and the other dev spent all of last night getting home making this work around.

**If you still see this after updating please let us know**


[UI Bugs]
As of right now anything breaking in the UI we will fix. I am working on the Wireframe of a Mobile Port of the game. While doing so I am addressing many issues players are reporting. Once I start making the art and new layouts for mobile, I am going to be updating the PC Game Assets as well. Expect this update Later in 2022.


[Future Content]
We are currently discussing future content along with the mentioned UI upgrade above. More information on this at a later date.

[Studio News]
Join our Discord: https://discord.gg/nDHQdTjT



Thanks,

The Click and Slay Team

March 18 Launch Date!

Hotfix: 2/7/2022

Post Winter Patch

Merry Christmas (Winter 2021)

Item Drops Part 1