Changes: -Added 23 Steam Achievements (make sure the game is fully updated before you try to get these)
Fixes: -Made Assault Speeder kill zombies when running them over -Made fuel globs not count as multiple kills -Fixed a crash when skipping the intro scene -Fixed a glitch where the Horde Mode enemy counter would break when allies were enabled
Patch 1.0.3 - Balancing, Adjustments and Bug Fixes
Changes: -Added mouse button support to weapon keybinds -Made Horde Mode pointer arrow point to closest alien once all aliens are spawned (instead of final alien) -Made player zombie transform quicker so that it's harder to miss -Made sprint dash slightly slower -Reduced firerate of the Alien Commando's gun -Made Alien Devourer ignore close sounds to stop players from cheesing it -Made Alien Devourer run to opening blast doors -Made blast doors have an alarm and delay before opening -Stopped player fuel globs and spitterballs from colliding with Henderson -Made it so that engine cooldown doesn't start after shooting in ship minigame -Increased Sticker weapon accuracy -Increased Sticker weapon range -Rebalanced Gatler weapon with slower recharge and higher damage -Reduced maximum impact pause amount -Prioritised button interaction over object interaction for ease of use -Reduced Spitter weapon damage on alien bosses -Added early warning for EOTH spawns and made other small adjustments to them
Fixes: -Fixed an issue where Sticker ammo text was inconsistent -Fixed an issue where aliens and weapons would spawn in space in Horde Mode -Fixed an issue where the pause and game over menus would appear at the same time -Made Horde Mode pointer work for zombies -Fixed an issue where thrown objects would break indestructible windows -Fixed an issue where fuel globs on windows would crash the game -Made Spitter ammo set to max on spawn -Stopped Gore Gatler spikes from crashing game when destroying objects -Fixed an issue where EOTHs would run out of spawns without spawning anything -Fixed issue that caused some sound effects to continue in menu screen
Patch 1.0.2
Big Changes: -Overhauled spitter weapon and gave it more ammo, faster recharge and increased potency -Made spitter weapon hurt Eyes of the Hive -Increased recharge rate of Gatler weapon -Added option to bind specific weapons to keys for quick selection -Added blue-grey rock environments to some outdoor levels for extra variety
Small Changes: -Made Henderson not shoot during stealth segments -Increased alien spawn distance from player in C9L10 and Horde Mode -Increased Eye of the Hive spawning distance from player -Made it more obvious that Alien Devourer is invincible -Increased fuel glob lifetime -Increased player health at the start of Hunter Hunted -Made fuel globs explode when their attachment is damaged -Made intro cutscene not skip when pressing Escape or F12 -Improved clarity of ship control panel minigame -Added pointer HUD in Horde Mode that reveals last alien -Made the player be able to dash while sprinting for extra speed
Fixes: -Potentially fixed a crash caused by skipping the final cutscene of Hunter Hunted -Fixed an issue where the pause menu would close if back was pressed while in settings
Patch 1.0.2 - Weapon Improvements, Environmental Variety and Other Changes
Big Changes: -Overhauled Spitter weapon and gave it more ammo, faster recharge and increased potency -Made Spitter weapon hurt Eyes of the Hive -Increased recharge rate of Gatler weapon -Added option to bind specific weapons to keys for quick selection -Added blue-grey rock environments to some outdoor levels for extra variety
Small Changes: -Made Henderson not shoot during stealth segments -Increased alien spawn distance from player in C9L10 and Horde Mode -Increased Eye of the Hive spawning distance from player -Made it more obvious that Alien Devourer is invincible -Increased fuel glob lifetime -Increased player health at the start of Hunter Hunted -Made fuel globs explode when their attachment is damaged -Made intro cutscene not skip when pressing Escape or F12 -Improved clarity of ship control panel minigame -Added pointer HUD in Horde Mode that reveals last alien -Made the player be able to dash while sprinting for extra speed
Fixes: -Potentially fixed a crash caused by skipping the final cutscene of Hunter Hunted -Fixed an issue where the pause menu would close if back was pressed while in settings
Patch 1.0.1
-Made spitterballs grow faster -Made grabbable objects get pushed by conveyor belts -Fixed an issue where civilian and flamethrower sounds were not affected by volume controls -Made blast door collider move with door for the sake of less annoyance -Fixed a glitch where GCW could be killed from behind windows with the ALC-1 -Added better telegraphing to Gore Gatler stomp attack