October is going to get spookier when update 1.10 releases for CODE VEIN! This patch will include the following:
CHARACTER CREATION
New creation accessories, color pallets and face paints, Halloween-themed.
New function for hair parts that allows to use as left-right symmetry.
EXPLORATION
Allowing to change partners at Mistle from the beginning.
New function to lock the map direction.
New function to turn off conversations with partners during exploration.
Adding pop-up messages while getting abnormal conditions.
Changing the trigger conditions for “the Trial of Blood” during the second and later.
Allowing to drain ichor from the sandbag during training at the base camp.
The patch will be available at the end of October, so stay tuned!
CODE VEIN – Patch 1.03
A new update is now live for CODE VEIN. This is a bug fix patch to address some critical issues, which include the following:
BUG FIXES
Fixed multiplayer immediately after defeating the last boss in the Cathedral of the Sacred Blood, causing the player character to be unable to re-enter the boss area to progress the story.
If you’ve already encountered this issue, you can now re-enter the boss area to progress.
Fixed levers that sometimes don't trigger the doors or can’t be interacted with using the right key.
If you’ve already encountered this issue, you can now interact with the lever again.
Fixed character sliding without input above 60 FPS.
CODE VEIN - Day One Patch
CODE VEIN, the new vampiric Action RPG, will be released tomorrow! Are you ready to venture out into a world of destruction to fight the Lost and cure your bloodthirst?
On launch day, we're deploying patch 1.02, which includes the following:
PATCH 1.02 CONTENTS
Players will be able to increase difficulty in a New Game+ mode after clearing the game.
In the New Game+ mode, players will be able to bring their gear from the previous run.
Some bugs will be fixed.
Dear Revenants, we hope that you'll enjoy tackling challenges in CODE VEIN!