Codename Prodigy cover
Codename Prodigy screenshot
Genre: Indie

Codename Prodigy

Updates for Dec 31

A few fixes here and there, most importantly tutorial the random glitches that have been happening for some people

FULL RELEASE IS HERE!!

Training



  • Player can now enable and disable damage from the ground (Hazardous Ground) from either the Player or Dummy or Both

Tutorial



  • Fixed Basic Defense Tutorial Details
  • Mixed Mae's Tutorial with Basic Offense
  • Added Kylian's Tutorial
  • Added Advanced Offense Tutorial

Characters


Phoebe



  • Decreased Knockback of Dash Attack

Juliana



  • Decreased slipperyness

Dembe



  • Tweaked Jump Cancel after Dash Attack
  • Fixed Particle Effects

Stages



  • Street Brawlout
  • Fixed Spawn Positions

Music



  • Music for 3GGs Training Facility "Make It Count"

Dembe, The Furious Musangwe-Based Fighter

Headline Features



Dembe joins with his new ability, Focus State which allows him to switch styles to adapt to different situations during gameplay



Destroy The Targets Singleplayer Mode


New Music


Stage Redesigns


UI



  • Updated Credits

Tutorial



  • Fixed Juliana Tutorial bugs

Characters


Mae



  • Increased the Speed of Special Attack

Phoebe



  • Capped the damage accumilation around the range of 95

Dembe



  • IS NOW HERE!!

Stage


Street Brawlout



  • Redesigned Street Brawlout

Music



  • Added Sands of Fight (Pyramids Theme)

Break The Target



  • Added break the target mode with the first level being "New Earth Space Station"

Juliana Dodge Hotfix

Fixed bug where Juliana would go across the entire screen when using Saving Grace

August 8 Patch

UI



  • Control change Bugfix

Mechanics


Saving Grace



  • The more you use Saving Grace the more damage you take (Damage is capped at 16)

Hit-stun



  • Changed the way Hit-stun works (Instead of going off of the first launcher attack, it goes off after every hit)

Characters


Juliana



  • Disabled the ability to keep a hitbox out during Saving Grace
  • Fixed bug that gave Juliana hit-stun on perfect frame Saving Grace
  • Fixed Juliana Multi-hit Bug

Stages


Street Brawlout



  • Remixed Original Soundtrack: Bolivar Altitude

Azure Pits



  • Increased Wall Length
  • Fixed Music Error after going back to menu

Pause Menu Hotfix

Patched some bugs that appeared in the pause menu

Juliana Update Hotfix

Characters



Juliana



  • Increased Dexterous Dancing Distance

Stages



Pyramids



  • Fixed Players Not Respawning when dying through the Blastzone

Azure Pits



  • Fixed Players Not Respawning when dying through the Blastzone

Juliana, The Eccentric Capoeirista and QoL Update


Juliana joins with her unique ability, Dexterous Dancing which gives her a lower Saving Grace Cooldown than any character in the cast and the ability to bump into a wall using Saving Grace to be pushed without being put in hitstun, effectively acting as a second jump


Quickplay: A way to directly get into the nitty gritty without waiting!


Movesets & Training Options: Understand your chosen character in case you forgot or you wanted to know more through the pause menu, and while you're there you can tweak training mode a bit (More coming soon)!

Tutorial



  • Added Saving Grace Tutorial
  • Added Isaac's Tutorial
  • Added Juliana's Tutorial
  • Fixed Tutorial Timer going into the negative numbers
  • Bugfixes

UI



  • User can now navigate the Character Select Menu like the other menus
  • Added Quickplay in Menus
  • Changed Menu and Victory UI
  • Added Movesets Screen in Pause Screen to learn more about the moveset of every character and what they have to offer
  • Fixed Controls not showing up in Tutorial

Music



  • Added new version of Romaniacs (Theme of Romcula's Castle)
  • Added Apex Crystal (Theme of Azure Pits)
  • Fixed Audio Settings requiring the player to re-adjust the volume every time

Characters



Universal



  • Decreased Buffer
  • Fixed Blastzone Delay when player is in Saving Grace

Mae



  • Decreased Knockback on Dash Attack

Isaac



  • Changed the way Isaac's projectile scales over distance in order to get more consistent results and combos
  • Decreased Overdrive Activation/Deactivation Hitbox
  • Made Overdrive Activation/Deactivation's Hitbox last longer

Phoebe



  • Changed the way Demon Range works. The user will now receive a decent chunk of the damage and will have their Accumulated Damage reset, should they be hit before they hit someone

Juliana



  • Is now here!

Saving Grace



  • Slightly decreased Saving Grace cooldown
  • Slow decrease to the minimum Saving Grace speed

Juliana Early Access Update

What to expect with the next update



  • New Original Music & Remastered Old Music
  • Minor Bug and Performance fixes
  • Character Movesets from the Pause menu
  • Saving Grace Tutorial
  • Isaac Tutorial
  • Minor Training Mode customization

Day 4 Minor Patch

Game



  • Fixed Slow Motion during Restart
  • Fixed Duplication Glitch in Training Mode
  • Increased Global Hitstun Duration