C.O.D.E.R.E.D will be retired from the Steam store
Dear customers,
After 10 months of development, we have decided to retire C.O.D.E.R.E.D from the Steam store until further notice. We are making this decision due to numerous technical and development issues, as well as a change in direction. The game in its current state does not truly reflect our final vision of the product. In addition, due to low player numbers, we will no longer be extending our multiplayer servers, which means that from Feburary 10, 2023, multiplayer will no longer work beyond 20 concurrent players. The game will be removed from the Steam store on December 1.
We sincerely thank those customers who purchased the game or wishlisted it, and apologise for this announcement. We simply don't think it's fair to sell the game in its current state and need the time to rework it. Your understanding is much appreciated.
Sincerely, The Majoris Studios Team
Patch Notes for 0.2.7 + Demo released
Updated 3rd-party packages
This is our last build of C.O.D.E.R.E.D before our 0.3.0 release, which we anticipate will be available early next year. We have also released a demo of the game which includes a single map and bots. Please note that 0.2.7 is not indicative of the final product, 0.3.0 is undergoing many visual as well as gameplay-related changes.
Patch Notes for 0.2.6
Updated 3rd-party packages
Added ladder climbing
Guardtower doors can now be interacted with
Patch Notes for 0.2.5
Added trees and grass to the exterior.
Added furniture and objects to the prison.
Furniture and objects can be thrown around and cause damage when hitting other characters.
Doorways can now be obstructed with furniture.
Doors can now be blown up with grenades.
Correctional officers can close sliding doors.
Fixed a bug that could force doors to open before they finish closing.
Fixed a bug that caused the door sounds to keep repeating when opening and closing them.
Fixed a bug that caused correctional officers to spawn outside of the building.
Fixed a bug that caused the bots to try to find ammo even though they already had plenty.
Patch Notes for 0.2.4
Updated 3rd-party packages
Improved weapon aiming
Weapon flashlights and scopes were temporarily removed
Fixed a bug that caused some doors to not open in the direction of the player
Patch Notes for 0.2.3
Updated 3rd-party packages
Added custom key bindings
Players are notified of incapacitated prisoners due to flashbangs
Rearranged the pause menu layout
Fixed a bug that prevented the option tabs from reseting
Patch Notes for 0.2.2
Updated 3rd-party packages
Added bots
Added name tags above players and bots
Added buses for the prisoners to escape with
Added a waiting timer before a match starts
Added a total player counter
Increased the size of the player mini-map marker
Gates now open for 30 seconds before closing again
The match timer now uses the network time
The HUD was rearranged
Fixed a bug that caused the main menu from breaking after leaving a match
Fixed a bug that caused the weapons to spawn into the floor
Fixed a bug that caused the health pickups to be invisible
Patch Notes for 0.2.1
Updated 3rd-party packages
Added the Steam avatar to the main menu
The mini-map is now hidden when waiting for players
The mini-map markers were replaced
The player marker faces the direction of the player in the map
The interact message can now be seen when waiting for players
Fixed a bug that prevented the total escaped and arrested prisoners from being updated
Fixed a bug that allowed clients to close the gates
Fixed a bug that prevented the flashbangs from incapacitating players