- All the characters were originally designed to speak in their own native language. But since that isn't favourable, everyone now speaks English. Previous dialogue archived for future use.
- Effect that slows movement speed replaced with stun.
- Maximum speed for enemy reduced.
- NPCs no longer wanders around.
Troubleshooting
- If you experience lag spike or FPS drop, try turning on the Synch monitor FPS from the option menu ( can be accessed in game by pressing 'O' )
- Additionally, your GPUs/Drivers must be able to support Canvas/WebGL/OpenGL for the game to run smoothly. Otherwise, download the latest driver for your graphic card from your manufacturer website.
- Game volume and moving speed can be adjusted from the option menu.
- Exiting the game is done by closing the window. It is recommended to quit only after the "Autosaved" prompt appear.
Coffee Crawl is based on old-fashioned, complex roguelike such as Nethack, DCSS, ADOM, etc. Which, to be honest isn't everyone's cup of tea. As such, it has a lot of hidden mechanics and interaction, which mostly need to be discovered by player themselves. Taking multiple enemies at once is deadly if you didn't exploit corridors. Hunger bar is constantly depleting and must be managed. Like all roguelike, the game is difficult and you're not expected to blaze through everything on your first few runs without dying. This is roguelike, you will die A LOT, and that's the most fun you can have.
Your review is much appreciated.