v0.3.3 is out. New broken core and toilet logic. Try it
Improved: footsteps speed. Improved: eggs and nest art. Added: new broken reactor core logic. Added: exit game confirm popup. Added: thick crosshair settings toogle. Added: new toilet logic. Added: memory frames logic. Fixed: vignette effect not remove after come in new location. Fixed: stairs button missplaced. Fixed: basket bass achievement
Thanks Saaalz for feedback.
Patch Note v0.3.2
Improved: localization. Improved: objects icons.
Added: packing/unpacking Cube Companion. Added: Max FPS limit option in video settings (beware, not stack with vSync). Added: vessel map and save slots stations previews. Added: PDA effects ui is clickable. Show info about the effect.
Fixed: doors stuck (possible). Fixed: Trash Can not fully disintegrate items.
Thanks Cool., Raikurente, Vampire Hunter D for feedback
Save profile file. Start the game and load saved profile.
Sorry for the inconvenience.
Patch Note v0.3.1.3
Improved localization, perfomance, video settings.
Added save cube companion save.
Fixed: doors not revert her state after load game if they has no power. Thanks diosameri for feedback.
Fixed: change video settings not saved/loaded.
Fixed achievements wrong ids order.
Small ui and levels fixes.
COLD DEPTH EA Version gameplay (with spoilers)
COLD DEPTH EA Version gameplay (with spoilers)
COLD DEPTH is out in Steam Early Access!
Hello Steam and divers.
After a difficult development time, a war in my country and covid, COLD DEPTH goes into early access!
Thank you all for your continued support, feedback on the demo, and building a community around the game.
Leave your feedback in the Steam discussions (https://steamcommunity.com/app/1366650/discussions) and follow Black Angle Games on Twitter ( @bag_gamedev )
Do not forget to try COLD DEPTH and share the game with friends or acquaintances, I will be very, very happy ^_^
The game is in the active development phase, so it is not fully optimized (possible fps drop in some levels), but I will fix it over time.
Enjoy the game!
COLD DEPTH is coming to Early Access on June 14th!
I want to take this opportunity to say thanks to all the people who helped me in a difficult moments and greatly improved the quality of the game. Despite the war in my country, I still managed to do it. Then only a full release!
I recently updated the store page, added new screenshots and description. Take a look if you haven't seen it.
v0.1.9.7 Christmas event forever
Hi. v0.1.9.7 is out now. I publish the Christmas event forever for all people who miss him and want to complete the "Kill The killer" achievement. The snowmen's placed in a new room but you find it easily.
COVID-19 Attacks even at depth
Hello.
My whole family and I are sick with COVID-19 and I will not be able to release the game in time on November 22 :(
I had to postpone the release of COLD DEPTH but don't know what date yet.
News: New Breath
Hello everyone!
Thanks for your feedbacks and callbacks. Owing to them, I have noticed the strengths and weaknesses of the game, and also where I should move next.
Excuse me for not being able to release the game in August. Our team split up after demo version release. It was a sad blow to me, but I am still grateful to them for their contribution to this project. However, every cloud has a silver lining and I saw how guys playing the COLD DEPTH demo. It was really unforgettable. They gave me a lot of positive, energy to release updates and the strength to continue working on this game.
The next big step for me is to release COLD DEPTH version 0.2 in early access till the end of the following year, in order to stay closer to the community as possible. In that version, I am going to focus on the strong points of the game, that you liked the most, and remove uninteresting and annoying features. There will also be new content and continuation of Lisa’s story.
Thanks again for your interest to the game and your support, with the help of which I will do my best to make an interesting game.