The shiny new update for Collapsed is out now! It brings improvement to the character movement, melee combat, controls and more. Please let us know your thoughts in the comments.
Patch notes:
Character movement:
General movement improvements.
Increased movement speed.
No more stun when hit.
Wall auto-stick is turned off by default.
Wall quick jumps added.
Improved character interaction on platforms’ edges.
Now you can control the character’s jump distance.
Improved movement when mid-air.
Now you can walk through enemies.
Melee combat:
General melee combat improvements.
Now dashing interrupts melee attacks and other character’s actions.
Increased melee attacks speed.
Increased melee attacks range.
Other:
Improved gamepad controls.
Now there is only one item grade.
Reworked difficulty balance.
A lot of bug-fixes.
And we’ve already started working on the next update – it will bring a rebalanced item grade system. Stay tuned and thanks for your patience and feedback!
08.08.19 Patch notes
Bug fixes
Fixed achievements are not earned after restart
"Force Blade" item fix
Fixed items count in the popup messages
Fixed lock caused by a red portal
Fixed pausing after Steam overlay is opened
Fixed crash if you pressed wear & drop an item at the same time
Supreme Slaver fix
Supreme Seedcore fix
Fixed crash if you take damage while "Fire Suffering Module" is on
Fixed item loss in inventory
Fixed bullet freezing in coop gameplay
Fixed level generator, causing game lock at the start of the level
Known issues:
FPS drops after a long play session
Problems with enemies with hook
Coop sync bug of "Medbot Module" item
Stay tuned for more.
Next Steps
We’re hard at work to make Collapsed a better experience for you. We read all the comments and reviews, and thanks to your feedback now we have a list of the next steps.
This week we’re releasing a patch that will fix all major performance problems and critical errors. And we’re working on a big update that would optimize the character’s movement and melee attacks. It will add an option to turn off auto sticking to walls. You’ll be able to aim your melee attacks and interrupt them with a dash. And many more. The update is coming later this month.
Thanks for your patience!
Next Steps
We’re hard at work to make Collapsed a better experience for you. We read all the comments and reviews, and thanks to your feedback now we have a list of the next steps.
This week we’re releasing a patch that will fix all major performance problems and critical errors. And we’re working on a big update that would optimize the character’s movement and melee attacks. It will add an option to turn off auto sticking to walls. You’ll be able to aim your melee attacks and interrupt them with a dash. And many more. The update is coming later this month.
Thanks for your patience!
08.05.19 Patch notes
Hi!
This update fixes:
-GPU loading at 100% with V-Sync turned off.
Now the graphics cards (especially the more powerful ones) will not be loaded at 100%.
Thank you all for your comments and reviews!
Stay tuned for more.
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Collapsed: Future updates
Hunters!
First of all, we would like to thank you for playing our game, giving valuable feedback, notifying us of all kinds of errors and bugs, and helping us to improve the game in every way!
We greatly appreciate your support!
Thanks you!
Now a little about future updates to the game
1. We are preparing a big update for melee based on your feedback. In this update, Hunters will be able to aim with melee weapons, like ranged weapons. It will also become possible to interrupt attacks using a dash or jump.
2. We are working on an improved character movement system to make it more flexible and responsive.
3. Work on features of the category "quality for life", which simply brings convenience to the UI and other aspects of the game.
4. And finally - we are working on fixing bugs so that the game does not produce unexpected "surprises".
We are also thinking about adding a free DLC, in the form of a hardcore rogue-LIKE mode, with a complete loss of loot and another progression curve in the game.
Thank you for playing the game!
P.S. Come to our discord group to discuss the game, find a partner for co-op, and just for chatting :) https://discordapp.com/invite/46CYN6k
Fixes Patch notes
Hi there!
The latest update came out with such fixes:
-fixed skill tree progress lost
-fixed overwriting of save slots
Soon there will be an update fixing other known bugs. Also melee-aiming coming soon.
Thank you!
Update (Fixed): Mouse cursor out of screen bug
Hello! Thank you for playing our game!
We received a lot of complaints related to the problematic work of the game and 2 monitors. I'm really to sorry, that this kind of bug we found at first hours after release.
We will upload fix soon as possible!
Thank you, and good hunting!
UPD: We make hotfix for this problem.
Collapsed is live!
The moment has come – Collapsed has released and we’re glad to present it to you! It’s been more than a year of hard work, but we’re proud of how our first game has shaped. Hope you’ll like it too.