Collisions now features scalable graphics and textures supporting displays up to 4K. Since most of the graphics are in vector format, this allows us to remove the black bars for aspect ratios ranging from 4:3 to 5:3. It also means shorter loading times and higher frame rates.
Fixes and tweaks
The update includes fixes in the gameplay and minigames. Several people have complained about controlling the rotating cogs, so we went ahead and re-programmed those in order to provide a better experience.
We have been quite busy, but hope to talk to you again in the future.
Thanks for the support!
Second minigame
First we would like to thank the Steam community for the great support and feedback. Your guidance has helped us a lot with improving Collisions.
The lost levels Four extra puzzles have been added to Collisions. These are designed to balance and improve the flow of the game.
Second minigame There is now a second bonus minigame which adds a little bit of extra replayability (including two extra achievements!). When unlocked, this game along with the previous “raining spheres” minigame can be accessed through the level select screen.
Thanks again for your support and hope to see you on the community hub!
Available in German and Russian
Deutsch & Русский
Collisions has been translated in order to help out our German and Russian friends. To change your language settings, you need to press the middle icon in the game menu.
Also, please make sure to have the “hints” enabled.
Improvements
This update includes several improvements in the gameplay. A few bonus solutions have been changed up and the infamous “Bonus 17” has been replaced.
Also, “Level 37” has been redesigned so that finding the solution is no longer dependent on sheer luck.
Again, a heartfelt thanks goes out to the amazing community here at Steam.
The game wouldn't be nearly as cool if it wasn't for your support!
Trading cards
Trading cards
A few people have requested this, so I went ahead and added a set of five trading cards.
Improvements
As usual, this update includes several fixes and improvements. Most notably, the music is a little bit less annoying and doesn't loop as often. Working on the trading cards has allowed me to develop some additional artwork for the game. It's nothing too impressive, just a few details and animations that add a little bit of personality.
Thanks again to everyone and please leave your suggestions and feedback on the community hub.
Languages and level select
First, we would like to thank the community for their feedback. Your support has allowed us to fix a lot of bugs and has helped tremendously with improving the game.
Level select
The much requested level select screen is finally here.
You can now see which puzzles have been completed without a mistake as well as which bonuses you have collected.
Language select
As of the current update ("2015.09.11") Collisions has been translated to: English, Russian and Bulgarian. You can change your currently selected language by pressing F1.
We are always looking for more translations so please get in touch if you speak another language and would like to help.
Achievements fix
While working on the translations we had to rename two of the achievements, but don't worry you're stats should be fine!
Also, there was an issue with one of the achievements unlocking earlier than expected, but that has been fixed too.
Thanks again, and hope to talk to you in the community hub!
Extra stats
The new update of Collisions includes a few extra features.
Fixes
We went ahead and fixed some issues reported by the community.
Saving your progress is considerably safer.
Navigating between menus is more natural than before. The pause/quit screen opens when you press the middle mouse button allowing you to play entirely with the mouse.
The gameplay has improved too, ensuring a more balanced experience for new players.
Stats
The game tracks more stats and takes note when you complete a puzzle without making a mistake.
Achievements
Completing all levels without making a mistake unlocks the "Master" achievement.
The minigame now includes three new achievements.
"Strategist" unlocks after your first win.
"Competitor" unlocks when you win 5 times in a row.
"Addict" unlocks after your 100th completed game.
Minigame update
Hey, an updated version of Collisions is out including a few cool additions.
Raining spheres minigame
The minigame is unlocked after completing all puzzles. To play it, open the level select screen and click on the moon.
The goal of the minigame is to release all of your spheres before the machine does. There is quite a bit of strategy involved so we hope to get feedback on improving the machine's AI.
New achievements
Three new achievements are available based on the "total distance traveled" in kilometers.
Note: the ball's diameter is about half a meter - about twice as large as a basketball.
Higher frame rate
Running at 60 FPS is important for physics-based games. For optimal performance, we recommend running the game in full-screen mode. You can toggle between full-screen and windowed mode by pressing Alt+Enter.
Fixes and improvements
This updates includes many small improvements. For example, finding bonuses is less cryptic than before. Several levels have been modified to ensure that the physics are a little less random. Nevertheless, the physics library running behind the scenes is non-deterministic so please let us know if you find a glitch or get stuck anywhere.
Thanks for taking a look and hope to see you on the community hub!
Achievements and tweaks
I have to thank everybody for the comments, your feedback has given us a great direction with the development of Collisions. I'm especially grateful to the few people who made videos of the game since that allows us to see and fix subtle bugs that are difficult to reproduce otherwise.
A few people have asked about additional content and yes the next updates will hopefully address this along with introducing more re-playability and Steam features.
The current update is mostly technical:
Added basic achievements and stats (more coming soon)
Added automatic profile management (profiles are still accessible via F2)
Added user interface buttons (easier to quit the game while in fullscreen)
Fixed jagged edges (the game should look a lot smoother)
Fixed minor bugs and physics glitches
Fixed a couple of typos
Bug fixes and Steam Cloud
First of all I'd like to thank everybody who has played the game. The community has shown much love for Collisions and we couldn't be more grateful. We're closely following your suggestions and feedback in the community hub and hope that with your support the game could become even better. So please let us know what you would like to see in the game or post a screenshot if you come across any bugs.
Here is the rundown:
-fixed a broken gear on level 27
-fixed a rare bug on level 37
-added a couple of props on levels 34,35
-added ambient sound effects for levels 34-41
-added Steam Cloud support