Excited to announce that the Closed Beta will begin April 15th!
Based on the feedback of testers, ColonyShip-4: Survivors will either launch as Early Access in May or be held in closed development until the fall.
I could probably fit another couple testers onto the team if anyone is interested in participating in the Closed Beta.
If there are any Mac or Linux users out there wanting to join the Closed Beta, let me know as I would like to start testing towards making CS4S Mac and Linux compatible, too!
Closed Beta and Creating Campaigns
It's been a long, cold winter up here in the Great White North, but fortunately, I got to spend a lot of it indoors working on ColonyShip-4: Survivors!
I want to begin a small closed beta in April in order to get input from players about the features we have in place, ideas for new features, and feedback regarding bugs that can be eliminated. Please drop me a line at info@cs4survivors.com if you're interested in participating in the closed beta.
Since CS4S's Kickstarter Campaign was unsuccessful, work has been slow, but since November, I've worked hard to heavily re-work many parts of CS4S to enable the creation of campaigns by players. I'll be adding a more integrated Campaign Editor in the future. In addition to enabling campaign creation by players, I've added new features to increase the depth and challenge of CS4S including stress, squad chemistry, character traits, and conversations.
You can now mod a host of different game features when creating a new campaign. I'll be posting a guide before the Closed Beta begins.
-You can modify and create maps for your campaign
--You can set locations, or have the game pick out the best locations dynamically for you, following your "guidelines"
-You can modify and create "Mission Givers" that are used to give out quests and missions to the player
--Modify/Create missions they give out
--Modify/Create the rewards they give out
-You can modify and create new enemies for use by the enemy AI
-You can modify and create weapons, attachments, armour, armour upgrades, and consumables
-You can also modify many of CS4S' default/global values (i.e. how much stress a character gains when not at headquarters, how much a pair of character's chemistry increases after a successful interaction)
Future enhancements to campaign creation will include:
-An Editor to make editing easier!
-The ability to modify and create new buildings/terrain for use in the game
-The ability to modify the number and types of factions in a campaign
-Enhanced ability to modify enemy AI settings
Thanks for reading and we look forward to getting your feedback!
Early Access Release Delayed To 2019
Due to the passing of my Mother, the release of ColonyShip-4: Survivors into Early Access on Steam will be delayed to 2019.
CourtneyGameStudio is a one-man operation and this event has hit me very hard. I was unable to complete some work vital to the planned Early Access release in November, and, since a delay is now inevitable, I will take some extra time to make various improvements and also enhance modding support for CS4S.
Since my Kickstarter Campaign also failed to be funded, development will also be slower than hoped, as I will be unable to fund the purchase of several tools that would have enhanced development. I will also be moving all of CS4S's online presence to Steam (all forum activity will be on steam and the cs4survivors.com domain will point to the Steam Store Page).
I am now hoping for a release in early 2019.
Thank you for your patience,
Wyatt T. Courtney
CourtneyGameStudio
New Movement and Selection System!
We've implemented more changes based on community feedback!
ColonyShip-4: Survivors now has an overhauled movement system.
Previously you had to know where you were going and then find where you were coming from to start a squad moving.
Now you can simply select your origin and then select your destination using map markers!
We've also eliminated a few bugs!
What this spot as we continue to make changes based on community feedback!
You can help us by leaving feedback on the Community Hub, posting reviews, or just adding the game to your wishlist!
We've continued to receive great feedback for ColonyShip-4: Survivors and we've continued to act on that feedback!
We've
Adjusted the colours again
Improved the camera controls
Added an indicator for shooting accuracy
Adjusted the music for better ambiance
Added the option of changing the name of your soldiers
and we're just going to keep adding features and making the game better based on community feedback!
Over on Kickstarter our campaign is still running and there is still opportunity for you to GET IN THE GAME with backstory, race, equipment, and mission creation rewards all still available!
You can help us by leaving feedback on the Community Hub, checking out our Kickstarter Campaign page, or just adding the game to your wishlist!
Thanks for your support!
Updated Version Available for Reviewers
We're committed to being responsive to our community's feedback!
In response to lots of great feedback we have received we have implemented a number of changes to ColonyShip-4: Survivors:
Changed the colour of the planetary gas from very pink to a darker colour.
Revamped the Help Screen
Made improvements to the control scheme
Added a "glow" effect to more easily let you know which character you are currently controlling
Added some equipment previously only available in the campaign to the "Quick Battle" mode
Thanks again for the feedback and check us out on Kickstarter!
Live on Kickstarter
ColonyShip-4: Survivors is now live on Kickstarter!
Support us with a pledge or share the news and help bring this game to life!
Kickstarter Campaign