All drops give ingame a little boost. 2,4,6,12 = 1% buff 18,24,36,48 = 2% buff 96,150,168,200 = 3% buff 250,500,1000,1337 = 4% buff 1500,2000,2500,5000 = 5% buff.
from every item tier there are 4 different colors which give following buffs: damage, tower range, trap crit dmg, gold for kills.
We are soon adding also an ingame view to see ingame exact which items youa lready have and what buffvalue you get at the moment.
You can see your items in the steam inventory in your profile.
kind regards SLMEPHI
Automatic event trigger added
We added an new automatic server based event trigger. At the moment there are 4 events triggering automatic 4 times each day for 30 minutes. You can see the active event on the right side. Furtehr automatic triggering events will follow in future
After the corona problems we have now a bit more time and hope we can better actively develope on the game. Also i came back to this game to help eggility a bit in developement and create with him new content. Our plans for future are at the moment (can change depending on several things): - better offline gain systems with better rewards and settings - auto tower/trap builder - world bosses (online) - daily auto events - auto prestige - auto evo - playtime steam item drops with ingame benefits like gold % , damage % increase,... - tower exp for automated tower upgrade by active playing
BOSS IS ENTERING MAP 10
Update 1.29: - 9 Normal Maps - 2 Challenge Maps - 1 Boss Map - 3 Skills added - first offline gain (gold for testing) - first version of the tutorial
BUGS: - fixed map 7 (nearly no towers were buildable)
50% DLC SALE
ALL DLCs ARE NOW IN SALE WITH 50%
Update 1.01 to 1.23 Bugfree
update: 1.01 - reunlocked map 6 7 8 and C1
update: 1.02 - wave cd visual bug fixed - wave only is saved if all enemies are dead - sell a tower in buildmode is working now
23.01.2020 update: 1.03 - rebalanced Tower Dmg depending on new feature - rebalanced Trap Dmg depending on new feature - pets are no longer buyable for premium gems - removed premium gem buy on store page (market system will be converted to dlc's)
24.01.2020 update: 1.04+1.05: - transfer of premium gems functions to DLC's completed - fixed no dmg on white and black enemies from blue green and purple traps - Idle pet bug 1 + 2 +3 fixed
24.01.2020 update: 1.06+1.07: - traps dropped wrong buff sometimes - adjustments DLC - challenge SP now obtained as wanted
26.01.2020 update: 1.08 - some bug are fixed -some tooltips are fixed - around 2.5 more premium gems should rop - Snipertown (challenge 2) released
26.01.2020 update: 1.09 - fresh game bug fixed
26.01.2020 update: 1.10+1.11 - online stuff is saved offline -spawner did spawn 500 enemies even if no several path and only 1 spawn plz post it in 10 min
26.01.2020 update: 1.10+1.11 - online account creation went down recreated code that its unneeded
27.01.2020 1.12 Release first DLC
27.01.2020 update: 1.12 - login and account creation needed for playing removed (hotfix)
update: 1.13 - rework super idle pet
update: 1.14 - super idle pet hotfix
update: 1.15 - pets buyable recoding without server
update: 1.16 - hotfix visual bug
28.01.2020 update 1.17 - several bugfixes and preworks for the dlcs.
ATTENTION: In an older version between 1.10 and 1.17 which was only active for a few minutes was a bug which deleted local pets. if you have this problem we man an branch with the name Version 1.10 . theis version reads pets still from the server. If your pets are missing pls start the game from the branch 1.10, then wait until you pets appear. Close the game then and go to the default rbanch.
29.01.2020 update 1.18 - premium gem drop removed from code
30.01.2020 update 1.19 - pet shop works again without dlc attack pet - buildings are sellable again without bugs - idle pet now calculates wanted values, shown vvalue is 60g/sec lower than in real atm
01.02.2020 update 1.20 - challenge points don't reset if you start the same challenge - first anti-cheat system - steam id is no longer saved by our server and old data's were erased - no in app transactions, 4 dlc's instead
03.02.2020 update 1.21 - rainbow pet unlocks all food drops as wanted - multibuy from 4 up to 5 now per s
12.02.2020 update 1.23 - skip wave cd button + tooltip - tooltip for reset button - evo cd wave now is red when it should be red - sell cd halved - mouse pointer bug fixed - preparation of offline gains
3 new DLCs
We unlocked now 3 new DLCs - SUPER ATTACK PET - UNLOCK ALL MAPS (without normal maps but this and future default maps will be unlocked instantly. Challenge Maps and coming Bossmaps will still need to be unlocked.) - PERMANENT PREMIUM ACCOUNT
Dear players, A bigger change in the game is coming and some smaller changes already arrived ingame. We had some discussions about a few game systems players don't like and we want to change this.
This will get changed:
Microtransactions
We are deleting all microtransactions from the game. The first part is done 2 days ago and we removed the gems shop from the steam store page. in the next days we will remove all ingame buttons and the premium currency view.
The Login/Account system
Some palyers had problems with the account system or misunderstood how the system works. Because of that we are deleting it. To save player data with will get in 2 parts. 1. We are saving all previously on the server saved data locally at the player savegame 2. We are deleting the server connection sytsems
Online/Offline Mode
For online server events there wills till be a server connection (without any player data) needed to download if an event is active or not. For players who don't want this will we add an Offline mode (in settings) to stop all server connections completely. For all other players is the online mode available in which they can use the events when they are active.
How do we then get income with the game?
We stillw ant the game to be f2p for all ebcause of that we add 4 optional DLCs which can be bought to support us if you want. They are compeltely optional and not needed to play the game
What happens with my data which is at the moment saved on the server
Some data like the unlocked pets are saved on the server. We are saving them soon after a patch locally in your save game. After a few days we make another patch in which we delte the server connection on this part from the game. The data on the server will then be completely deleted from the server. From this point we do not hold any data from you anymore in any way.
And after this?
After this changes do we have several updates planned with new maps, new systems and much more.
This all needs a few days and we do it as fast as we can.