We've fixed some bugs and made some translation fixes in the beta version of v1.10, so we're releasing it as a release version!
[Specification change] Algorithm of decreasing fame value was adjusted to make it harder to decrease.
[Updated translation] Fixed that the number of days of ranking was in Japanese even if other languages were used. Translations were applied to some sentences that were temporarily supported. Fixed some English words.
[Bug fixes] Fixed a bug in which the overall ranking could not be displayed unless the player registered once in the ranking. Fixed a problem in which the difficulty level selection sometimes returned to Normal after playing on a difficulty level other than Normal. Fixed a bug in which teams with a club name of ? Fixed a problem in which teams with a club name of ?
Beta Update(v1.10)
We've updated version 1.10 as a beta version with additional challenging elements!
Update contents.
[Character additions] Three new characters will be added. Shieru, Mashiro, and Korone.
[Added functionality] Endless mode was added. This content is for those who have cleared the higher difficulty levels and can play the game with special rules. You can participate in ranking according to the number of days you have lasted. Also, you can earn CP in the endless mode to increase your Ganbari point limit and release functions. This will increase the Ganbari point limit to over 1000, but the amount of Ganbari points earned will be adjusted if it is over 1000.
[Specification change]. When securing a room, only the person who secured the room could gain experience, but now all allies in the room can gain experience. Changed the algorithm for decreasing fame value.
[updated translations] Added translation of achievements
[regarding special rules for endless mode]. *May be subject to change.
The game ends when all units are wiped out or the hole is secured. You can compete with the world and friends in the ranking according to the number of days this game has lasted.
Auto-recruitment is not activated even if it is released.
An opponent will appear at regular intervals, the more time passes, the more powerful the opponent becomes. Every half day a random item is added to the opponent. Reinforcements will appear every half day depending on the room reserved for the opponent.
The level of the opponent who appears will be applied to the highest level of the allied characters. Units in a room with 10 or more allies will have a reduced heating value.
The amount of CP and Ganbari points earned will increase according to the number of days spent in a room.
If you do not know how to use the beta version, please refer to the following https://store.steampowered.com/news/app/1988940/view/3332114621758485886
This cute irassuto was drawn by Pumo.
Update(Relase)
Since there were no major glitches in the beta version of v1.02, I'm releasing it as a release version!
Some subtle fixes have been made since the beta version, the fixes are as follows Some translations have been corrected. Credits have been updated.
There are still some glitches, we will continue to fix them!
Beta Update(v1.02)
Version 1.02 is now available as a beta update!
Update details.
[Character Additions] Three new characters will be added. Neru, Erena, and Saitto-chan.
[Added functionality] A new function has been added: a condition that makes it impossible to move. An icon will appear in the lower right corner of the unit when the condition is abnormal. A tutorial has been added for when a unit's jouetsu value reaches 0 during a fundraising event.
[Spec. change] When moving the camera, it can no longer go beyond a certain range. If the level of a unit appearing as an ally in a solicitation is lower than the current minimum ally level, it will now be adjusted to the minimum level of the ally unit. (DLC) Addition of original character parts.
[translation updated]. Rua and Frenly suggested English translations, which have been reflected, thank you!
[Bug fixes] Fixed a bug that the character who appeared as the opponent in Chaos Mode is displayed on the Result screen.
The cute illustration of the banner was drawn by Momokari (@peachchchchchch)!
If you do not know how to use the beta version, please refer to ↓. https://store.steampowered.com/news/app/1988940/view/3332114621758485886
Update(Relase)
Since there were no major glitches in the beta version of v1.00, I am releasing it as a release version!
Some subtle fixes have been made since the beta version, the fixes are as follows The following are some of the fixes that have been made since the beta version. Some translations have been corrected.
Some translations have been corrected.
v1.00 Update(beta)
.
We've updated it as version 1.00, with all the elements we envisioned at the very beginning! This time it's a proper beta, and only available to those who want the latest!
Here's what's new
[Voice added] Added Erlein's voice.
[Specification change] Changed the effects of the "Saikyubu" and "Housouubu" from increasing the effect of actions to having an effect on multiple rooms. (The effect will be reduced in rooms other than the one where the action is performed.) Added an exit button on the title screen Added Chaos difficulty level! The opponent will equip random items. In accordance with this, the item being equipped is now displayed in the in-game status window.
Ultimate difficulty has been eased.
[Character additions] Mitsune, Ace, and bd were added.
[Bug fixes] NANAKOROBI-san's status was changed to "Smart" even though he has a "Hayasa" type status. Title button disappears when playing in ultrawide mode.
How to play the beta version 1. Right-click "Karapari Oozu" from the Steam Library and select Properties.
2. Select "v100beta" from the drop-down where it says Beta .
3. Close the screen, and when the update starts, you are done.
This cute irassuto was drawn by Pumo.
Bug Fix
I got an embargo with the recent update! So we fixed it! Next time, make sure you have a beta version!
Update details You can now glue characters on the title screen!
Bug Fixes The original button in the member list is not displayed properly. Character names of original characters created before v0.99 disappear. The display is corrupted when the "1000" is reached. Some Chinese characters are now marked with □. Character names are sometimes displayed in English even when the character is set in Japanese.
Multilingual! English / Korean / Chinese (traditional)
I think about 80% of the game has been translated.
Please go to the gear symbol in the upper right corner of the title screen, open the options, and set the language!
I can only speak Japanese, so I'm relying on my friends to help me out! If you find something wrong, please let me know via Twitter DM or BBS!
This cute illustration was drawn by Mr. Mataro!
Bug Fix 0.97b
There were some very problematic glitches, right after we released it, but we've fixed them!
When equipping some items (items that + the initial Jouetsu value), starting the game would be over in an instant A bug that prevented some people's Steam Achievements from being unlocked When clearing saved data, the UI overlaps
Colorful Party Wars Early Access !!
Sorry for the delay! We have released an early access version of KaraPariWooz ver 0.97a!
There are still some bugs and things we haven't fully implemented yet, but you can play through the whole game, so we hope you enjoy it! I'll add more soon!
Karaparri-Ohs is a game made by people who like RTS and clicker games, so overall it is a little difficult and you have to play it over and over again. But! We hope that people who are not good at games can also play it, and we have adjusted the difficulty levels of Easy and Normal so that even those who are not good at games can touch the game a little bit.
Karafuru-party belongs to a lot of different people, so you probably know at least one person. Please raise that person (and Koorimizu) and use them! Even if you don't know anyone, I'm sure there is a girl who looks just the way you like!
Creating your own original character is a paid DLC, but if you want to have your own character in the game, please purchase it! We are planning to add more parts in the future.
The cute illustration of this headline was drawn by Rokumen-san!