We're less than a month away (November 7, 2024) from the Early Access release of the fifth installment of the free-to-play offshoot of the Coloring Game franchise.
A trailer has been added to the game's page today.
New in the game:
Ability to upload custom pictures for free (limitation on image size, maximum 125x125 px.);
3D mode;
The game is based on the Coloring Game: Studio core (improved performance relative to previous games in the series).
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Changed the way you select color on the keyboard. Now, to select a color with an index greater than 9, you do not need to hold down Shift; it is enough to click on the next digit in the number set within two seconds.
For example, to select a color with serial number 56, you first need to press 5 (color number 5 will be activated), and then press 6 within two seconds.
Coloring Game: Studio is available in Early Access
The game already has 90 pictures (2,500,000 px) and Edit Mode.
Fixed incorrect work of Joe with custom pictures (in 2.5 it was slower than it showed during the preliminary calculation).
Doubled the speed of Joe with custom pictures.
Update 2.5.0
A major Coloring Game 2 update has arrived. This update will not appear in other games of the CG series.
The game core which is responsible for the visualization of the working area has been redesigned completely.
Data buffering optimization has allowed reducing the use of RAM more than twice. The speed of switching between the colors has increased several times. The overall performance has improved.
The saving mechanism has been changed.
The saving mechanism was originally developed for the base game and worked perfectly well with the image sizes that are used in most CG games. With the arrival of CG2, players were given an opportunity to upload their own images, and the program now had to work with dozens of times bigger images comparing to the base game. As a result, when trying to save large images, the app used to get blocked, and users perceived it as an input lag.
Now, however, the saving mechanism is divided into three stages (data formation, data analysis, compression). After each stage is completed, control is passed to the main program which performs user actions. This allows either eliminating the input lag problem or considerably reducing this side effect.
Now you can unlock FPS.
To unlock FPS, you need to add the line to the config.json file: "fps_unlock":true
Note: during the two months that I spent working on this update I’ve tried to identify as many errors as possible. Unfortunately, the size of the changes introduced to the game code increases the risk of errors which I could have overlooked. I hope for your understanding and kindly ask you to report errors not in the comments below the news but in a separate discussion thread.
Do not forget that very soon the release of Coloring Game: Girls
The game now features the lazy coloring mode that doesn’t involve the left mouse button. On activating this mode, the program automatically blocks the previously colored pixels.