- Komododon's Chain + Towards attack fixed. (Bug #325)
- Vertical Knockback disabled when reaction animations are ignored. (Bug #158)
- Charge input made simpler.
- Robokomododon's Chain attacks fixed.
- Magnarok's Flame Hands VFX corrected.
- Player name displayed correctly at end of match.
Engineering Fixes:
- Fixed monster intro anim crash. (Bug #324)
- Fixed private game key bug, where strangers could get into your game! (Bug #319)
- Fixed bug where monsters would become invisible when another monster was KO'd. (Bug #306, 315, 327)
Thanks to everyone playing the game and giving feedback! We would love to get improvements to controller mapping / detection out with our next update - please submit your info to the "Controller Roundup" Thread in the Steam Discussions!