Colossal Kaiju Combat: Kaijuland Battles cover
Colossal Kaiju Combat: Kaijuland Battles screenshot
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Colossal Kaiju Combat: Kaijuland Battles

Build #192 Patch Notes

Gameplay Fixes:

  • Komododon's Chain + Towards attack fixed. (Bug #325)
  • Vertical Knockback disabled when reaction animations are ignored. (Bug #158)
  • Charge input made simpler.
  • Robokomododon's Chain attacks fixed.
  • Magnarok's Flame Hands VFX corrected.
  • Player name displayed correctly at end of match.

Engineering Fixes:

  • Fixed monster intro anim crash. (Bug #324)
  • Fixed private game key bug, where strangers could get into your game! (Bug #319)
  • Fixed bug where monsters would become invisible when another monster was KO'd. (Bug #306, 315, 327)


Thanks to everyone playing the game and giving feedback! We would love to get improvements to controller mapping / detection out with our next update - please submit your info to the "Controller Roundup" Thread in the Steam Discussions!

Package is Away!

As promised, we've got all our loose ends tied up, and our Alpha build has been submitted to Valve for approval. Steam keys already went out to all our backers - so as soon as the game is approved everyone can start playing immediately!

WE'LL SEE YOU IN THE ARENA!