We are happy to launch our new update, with new features, changes and fixes. And we will not stop here, for sure. Please, check below the logs.
If you made changes to the file "Map_Data", please make a backup, because it is going to be replaced (for the ones who already modded the game a little bit).
Update v1.0.8 - August 5th, 2017
NEW
You can now craft Worker Workbench without another workbench (Builders can do that), but you will still need the basic materials (Wood and Stone).
Plantations (food and cotton) are now automated for harvest. After a few seconds, if the player does not mark to forage, it will mark itself. But this feature can be toggled on and off on screen (default is ON).
V-Sync is now an option (go to graphics menu in-game).
CHANGES
Not all workers can now take materials to buildings (only Builders and some others).
Lings now will carry less items on inventory, making them go faster to storage.
Changed timer for physics on resources dropped on ground to avoid objects flying.
Fish spot will now grow faster.
Warehouses needs less materials to build.
Only one water bucket is needed to take out fire spots.
Meteors will not be so hard anymore (max of 8 objects on fire and it is more randomized).
Rain does not affect anymore the warmth, only at night, as normal. Still, pay attention to winter, craft better clothes before there.
FIXES
Camera and warriors has now the correct movement (if you hold the right mouse, you can move the camera and the warrior will not move by mistake. Warriors will move without the camera moving by mistake).
Fixed Traders sometimes not receiving XP during a trade.
Fixed Shops collider, so players now can not build too near from other objects (making path impossible to go).
Fixed road and building bug, where Lings could not reach points sometimes due to wrong pathfinding collision (if you have this bug, you need to start a new village).
Fixed some English typos.
Fixed bug where a tent was destroyed and Lings will not change to beds. (if you have this bug, you need to start a new village).
Fixed bug where a Ling was trying to change to a wrong profession (probably the same bug with the Alarm trigger). (if you have this bug, you need to start a new village).
Fixed duplicated item to craft.
Remember, if you find any problem, let us know in the forum.
You can find tips here:
http://steamcommunity.com/app/631540/discussions/0/1470841715937293672/
Future content and issues:
http://steamcommunity.com/app/631540/discussions/0/1470841715934285523/
Thank you again for all your support.
Cheers
PATCH v1.0.7 - Day 1
Hey everyone,
Thank you again for all feedback. We could fix some issues and also balance a little more the game. Please, check below all changes and be sure that we will have more patches and updates soon (more content too).
Cheers
PATCH 01 - August 3rd, 2017
CHANGES
Enemies are more balanced.
UI texts adjusted in some windows.
Starting storage space increased from 600 to 800.
Creatures may come now to visit in day 2, not only after day 2.
No more FPS locked.
FIXES
Night audio reduced.
Fixed items crafting without having the required Research.
Fixed not been able to change jobs.
Community INC is NOW AVAILABLE!
Hello everyone,
We are super duper happy to say that Community INC is now available!!!!
Launch Trailer
https://www.youtube.com/watch?v=R9wwInRmG0k
Latest Improvements Notes
Lings – Workers
We improved a lot the Lings since the Alpha version. They are smarter, you can have more professions, more items to craft and more equipment. They can die in a lot of different ways and, also, be happy. Remember this: happiness is the key!
New Maps
New maps are available, you have 4 maps to choose from with the random nature generated. Each map has its own advantage and… problems. So, every map will have a different feeling while you play. Oh, be sure that we will have MORE content and maps coming as free updates soon 🙂
Random Events
Random events can help you or make your community become a real hell. So, pay attention for it when it happens. Always be prepared (clothes stored, Wells placed, weapons, etc)… you never know.
Weather Improved
Forget about the “acid rain” that you guys told we had (it was never meant to be acid, hahaha). It is more balanced, but still hard on winter, so be prepared… THE WINTER IS COMING!
Items and Crafting
We have much more items available for you to craft, especially warriors (guards, knights and archers) equipments. Also, clothes can break from times to times, so be sure to have it stocked.
More Content
We will release more content soon, so, send us your feedback… we are hearing you!
We do hope you enjoy the game and, if you do, please remember to leave a review on Steam for us, we really want to be close with our community!
We wanted to let you know that we've been working hard and we are still listening to you. Before launch, we want to let you know most of the changes we made during this last weeks.
But there is more... we plan to launch a few updates even after launch (not just possible fixes, but real new content). Just stay tuned and, sincerely, thank you very much for all your support during this time.
See you in a few days again? I am sure the Community INC will be there ;)
NEW
Physicians now heals Lings.
You can now de-select forage items/animals by holding left alt while in forage mode.
New maps available (more to come).
New timer for random events (on the help menu when mouse over).
Added more details on Storage items.
Added more details on Crafting items (highly requested by players).
Added new random events visuals.
There is a "final" window when the player completes all missions.
New plantation: Grapes.
New items.
Archers are now available.
Steam achievements is now working.
New target frame rate: 35 FPS.
New Steam Cloud feature working (Windows, MAC OS and Linux should work).
New armor graphics for the Warriors (Knights) - you can craft it too.
New random events for all maps:
[Plantation Infestation
Flu Spread
Bad Water
Meteors
Good Wind
Lots of Fish
Animal Grow
Beautiful Day.
All in-game contracts (more than 40).
New custom data from XML, now players can change the game data and share it with players.
Creatures now will go to war with player if relation goes to low (below 35).
Now creatures has "First Contact" window, that will let new players know about them.
CHANGES
Changed decrease timer of clothes, to be easier.
Hunters can now be turned into Archers on level 2.
Now creatures will always buy something from the store, but not always pay full price.
Clothing Fabrics is cheaper.
Medicine is cheaper.
Not possible to change an existing profession, players can still create new ones for the same Ling.
Items balanced.
Player starts with more items.
Only good events will happen before day 5 (month 1).
Enemies will not just keep camping at spawn point, when all Lings died.
No more "debug fire button" to put objects on fire during game.
Players now start with more potions.
Tutorial: minion enemy, at the tutorial 3, now has a flag so players can localize it faster.
All buildings requirements changed (most of it, reduced).
The intro "skip button" will now skip the entire story.
Warehouse space is now decreased (but easier to build).
More items during first start (every new game).
Only one trader visitor per Race at a time now.
Rain updated: now it can only start to rain after day 5. Even so, during day the rain effect will not be too hard, but at night it will be a little bit harder.
Snow is not affected, it is still a dangerous weather.
Pathfinding improved.
All warning alerts (food, storage space, fire and firewood) are now changed to be better for understanding.
There can only be one warehouse at a time now.
Creatures will only attack if they are at war with the player (but wolves and magic minions will continue attacking if not in peaceful mode).
Many items requirements balanced.
FIXES
Fixed archer using shields.
Fixed changing job bug (not possible to replace a job anymore).
Fixed Lings fishing with locked animation when going to sleep if they were actually fishing.
Fixed errors with Job change.
Fixed error with no enemies on the other Maps besides A.
Fixed error with items not possible to craft (helmets) due to error with item needed.
Fixed chair bonus eating.
Fixed alarm music bugged when going back to main menu.
Fixed profile map with the wrong name during game profile loading.
Fixed Lings flying when sleeping.
Fixed other maps without animal spawn.
Fixed Wood House C locked.
Fixed alert camera going to wrong position when pressed.
Fixed wrong camera descriptions when going slow or fast.
Fixed Ling causing errors when changing a job and the tool was deleted right before changing.
Fixed major BUG where Lings would crash when crafting sometimes.
Fixed small issues with object placement.
Fixed bug when accessing Steam overlay during Tutorial.
Fixed UI help messages on campaign details.
Tutorials fixed for the new game variables.
Peaceful is now fixed (no creature attacks).
Fixed tutorial 3 bug (not returning to Main Menu when finished).
Fixed Guitar bench not been able to craft.
Fixed Book Cabinets not been able to craft.
Fixed null error (and game break) when trying to harvest Flower Gardens.
Fixed builders not been able to craft their own tools (possibly it would happen with other tools and professions too).
Fixed hunting, where the Ling was just trying to find an animal and not finding.
Fixed help on Main Menu explanations window.
Fixed contract items not been removed after contract is completed.
Fixed crashed window when finishing a contract and opening another window.
Fixed first spawn Lings floating in the air.
Fixed when a Ling was attacking him/herself.
Fixed many UI errors.
Fixed road bug where Lings were colliding and not going through.
Fixed tutorial errors.
Be sure that there is more coming.
Cheers
Community Inc coming next Thursday
Good news, managers! Community Inc is coming to Steam next week, August 3rd. That's Thursday!
We are sending out media keys today. Expect to see reviews, lets plays, and streams leading up to launch :)
Oh hi there. I see you're enjoying the summer sale. But hey, who needs deep-discounted games when you can play the Alpha for Community Inc?
If you signed-up already, we just sent you an e-mail with download instructions.
If not, you can now get the Alpha for free at http://CommunityIncGame.com
Checkout the Announcement Trailer:
https://www.youtube.com/watch?v=tuS0LEPAPhs
Announcing Community Inc! Alpha sign-ups open
Hello everyone and welcome to Community Inc! You're the new manager of this community, and your job is to keep your members happy, and trade with other races... for profit!
Community Inc is a merge of city building and NPC management sim created by T4 Interactive, and the game is almost ready to release. We want to run an Alpha before launch though, so do make sure to sign-up.
Announcement Trailer
https://www.youtube.com/watch?v=tuS0LEPAPhs
Alpha Sign-Up
Sign-up for the alpha at http://CommunityIncGame.com